Player Matchup

Bastet
Bastet
 
Bastet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Capitanclock
Jing Wei
Level 87
God Stats
1W - 2L
1,265 SR
Queue Stats
182W - 184L
1,495 Elo+
Solo
Mulan
Mulan
oxPR0T0TYPESxo
Mulan
Level 120
God Stats
2W - 3L
1,505 SR
Queue Stats
70W - 75L
1,466 Elo+
Solo
Cernunnos
Cernunnos
sebbblelele
Cernunnos
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 40L
1,288 Elo+
Solo
Team Averages
Level 107
1,454 SR
1,450 Elo+

VS

Team Averages
Level 96
1,459 SR
1,538 Elo+
Charybdis
Charybdis
Bisse89
Charybdis
Level 125
God Stats
5W - 9L
1,268 SR
Queue Stats
343W - 347L
1,518 Elo+
Solo
Neith
Neith
Kyorakujo
Neith
Level 62
God Stats
1W - 1L
1,285 SR
Queue Stats
108W - 116L
1,537 Elo+
Solo
Ix Chel
Ix Chel
MajorNAH
Ix Chel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,236 Elo+
Solo
Ah Puch
Ah Puch
savo159
Ah Puch
Level 142
God Stats
7W - 0L
1,742 SR
Queue Stats
299W - 198L
1,613 Elo+
Solo
Nike
Nike
scj300
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 3 / 5
8,579
858
8,135
12,074
6,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Terra
 
Terra
12
0 / 5 / 8
7,107
711
10,708
14,676
12,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Capitanclock
Jing Wei
15
2 / 2 / 7
7,747
775
6,034
8,367
4,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 7 / 9
7,426
743
7,491
14,376
12,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
sebbblelele
Cernunnos
14
4 / 4 / 7
8,288
829
10,651
9,715
5,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bisse89
Charybdis
14
3 / 3 / 15
8,487
849
10,616
9,568
4,600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Kyorakujo
Neith
17
11 / 2 / 7
10,138
1,014
10,739
10,023
5,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
MajorNAH
Ix Chel
15
4 / 1 / 15
8,789
879
8,259
9,931
5,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
savo159
Ah Puch
14
0 / 3 / 17
8,233
823
15,715
8,905
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
scj300
Nike
14
2 / 2 / 14
8,849
885
8,198
15,553
17,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
88
11
Kills
20
21
Deaths
11
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
5
2.17
L
Terra
 
Terra
0
5
8
0.8
W
Charybdis
Bisse89
Charybdis
3
3
15
3.5
L
Jing Wei
Capitanclock
Jing Wei
2
2
7
2.75
W
Neith
Kyorakujo
Neith
11
2
7
7.25
W
Ix Chel
MajorNAH
Ix Chel
4
1
15
11.5
L
1
7
9
0.79
W
Ah Puch
savo159
Ah Puch
0
3
17
2.83
W
Nike
scj300
Nike
2
2
14
4.5
L
Cernunnos
sebbblelele
Cernunnos
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,019
Damage
53,527
59,208
Taken
53,980
39,869
Mitigated
37,586
17,212
Healing
20,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,135
1,159
599
2,364
12,074
6,142
0
3,512
8,562
0
20,065
L
Terra
 
Terra
10,708
507
6,539
3,547
14,676
12,462
252
6,017
8,659
17,295
0
W
Charybdis
Bisse89
Charybdis
10,616
4,378
2,733
2,534
9,568
4,600
1,148
1,628
7,940
0
17,248
L
Jing Wei
Capitanclock
Jing Wei
6,034
4,730
702
1,183
8,367
4,036
851
3,270
5,097
0
13,995
W
Neith
Kyorakujo
Neith
10,739
4,920
1,246
2,365
10,023
5,503
961
2,643
7,380
0
27,352
W
Ix Chel
MajorNAH
Ix Chel
8,259
1,087
1,234
2,739
9,931
5,140
245
3,117
6,814
13,991
371
L
7,491
477
920
802
14,376
12,098
354
6,377
7,999
0
12,953
W
Ah Puch
savo159
Ah Puch
15,715
76
1,640
2,484
8,905
4,361
135
1,613
7,292
28,313
305
W
Nike
scj300
Nike
8,198
673
846
2,293
15,553
17,982
27
1,707
13,846
0
16,739
L
Cernunnos
sebbblelele
Cernunnos
10,651
4,670
320
236
9,715
5,131
502
4,442
5,273
0
21,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
44,496
115
Minions Killed
139
0
Camps Cleared
0
947,078
Distance Traveled
1,055,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,579
858
20
2
0
213,846
0
L
Terra
7,107
711
15
2
0
166,515
0
W
Charybdis
8,487
849
25
3
0
193,907
0
L
Jing Wei
7,747
775
24
2
0
205,957
0
W
Neith
10,138
1,014
49
5
0
201,700
0
W
Ix Chel
8,789
879
17
2
0
223,709
0
L
Mulan
7,426
743
11
1
0
183,734
0
W
Ah Puch
8,233
823
30
3
0
209,219
0
W
Nike
8,849
885
18
2
0
227,244
0
L
Cernunnos
8,288
829
45
5
0
177,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role