Player Matchup

Sobek
Sobek
Hazz Nemesis
Sobek
Level 173
God Stats
1W - 0L
1,412 SR
Queue Stats
4W - 8L
1,417 Elo+
Party 1
Bacchus
Bacchus
Helianthus227
Bacchus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,303 Elo+
Party 1
Achilles
Achilles
HellLight_Kanato
Achilles
Level 104
God Stats
1W - 0L
1,550 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 1
Neith
Neith
SirKhan75
Neith
Level 155
God Stats
5W - 2L
1,254 SR
Queue Stats
22W - 34L
1,369 Elo+
Party 1
Bakasura
Bakasura
TierBidoon13
Bakasura
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,420 Elo+
Party 1
Team Averages
Level 134
1,443 SR
1,397 Elo+

VS

Team Averages
Level 75
1,500 SR
1,546 Elo+
Anubis
Anubis
CRL_Gazpacho
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,578 Elo+
Party 2
Achilles
Achilles
Joxeen
Achilles
Level 71
God Stats
0W - 2L
1,259 SR
Queue Stats
105W - 94L
1,539 Elo+
Solo
Ishtar
Ishtar
Munilla
Ishtar
Level 32
God Stats
1W - 2L
1,748 SR
Queue Stats
52W - 47L
1,534 Elo+
Party 2
Charon
Charon
Schteez
Charon
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 115L
1,506 Elo+
Solo
Thanatos
Thanatos
iDxnss
Thanatos
Level 127
God Stats
29W - 19L
1,492 SR
Queue Stats
456W - 466L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,267
527
3,449
8,369
6,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
10
2 / 0 / 2
5,597
560
2,887
5,599
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 2 / 1
6,111
611
7,016
9,640
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SirKhan75
Neith
10
1 / 1 / 3
5,571
557
5,832
4,452
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
TierBidoon13
Bakasura
12
2 / 0 / 1
6,236
624
3,615
7,471
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 2 / 1
4,931
493
1,748
5,226
2,390
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Achilles
Joxeen
Achilles
10
2 / 4 / 2
5,752
575
6,173
11,571
7,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Munilla
Ishtar
9
0 / 3 / 0
5,008
501
3,730
5,244
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Schteez
Charon
8
1 / 0 / 2
5,043
504
3,879
5,055
3,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
iDxnss
Thanatos
9
2 / 2 / 2
5,301
530
3,657
8,868
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
5
5
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
2
1
0.25
W
2
2
2
1.5
W
Bacchus
2
0
2
3
W
4
2
1
2.25
L
Achilles
Joxeen
Achilles
2
4
2
0.75
L
Ishtar
Munilla
Ishtar
0
3
0
0
L
Charon
Schteez
Charon
1
0
2
2
W
Neith
SirKhan75
Neith
1
1
3
2.5
W
Bakasura
TierBidoon13
Bakasura
2
0
1
2.5
L
Thanatos
iDxnss
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,799
Damage
19,187
35,531
Taken
35,964
19,805
Mitigated
18,897
14,397
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
1,748
0
0
2,034
5,226
2,390
0
1,215
4,011
35,832
1,710
W
3,449
334
0
2,755
8,369
6,473
0
2,076
6,293
10,231
287
W
Bacchus
2,887
173
0
3,149
5,599
3,237
0
1,173
4,426
36,307
0
W
7,016
1,844
0
3,608
9,640
5,700
0
128
9,512
0
35,051
L
Achilles
Joxeen
Achilles
6,173
1,197
0
2,396
11,571
7,480
0
263
11,308
0
32,339
L
Ishtar
Munilla
Ishtar
3,730
1,839
0
824
5,244
1,694
0
468
4,089
0
41,784
L
Charon
Schteez
Charon
3,879
1,574
0
1,826
5,055
3,600
0
1,709
3,271
13,402
0
W
Neith
SirKhan75
Neith
5,832
798
0
987
4,452
1,629
0
1,253
3,199
0
41,253
W
Bakasura
TierBidoon13
Bakasura
3,615
2,386
0
3,898
7,471
2,766
0
957
6,514
0
41,922
L
Thanatos
iDxnss
Thanatos
3,657
1,193
0
4,715
8,868
3,733
0
2,583
6,285
0
29,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,782
Gold Earned
26,035
292
Minions Killed
258
0
Camps Cleared
0
1,095,168
Distance Traveled
974,932
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,931
493
63
6
0
196,532
2
W
Sobek
5,267
527
10
1
0
207,900
0
W
Bacchus
5,597
560
72
7
0
227,108
0
W
Achilles
6,111
611
51
5
0
189,087
0
L
Achilles
5,752
575
47
5
0
209,913
2
L
Ishtar
5,008
501
83
8
0
171,883
1
L
Charon
5,043
504
10
1
0
188,688
3
W
Neith
5,571
557
68
7
0
208,705
3
W
Bakasura
6,236
624
91
9
0
262,368
0
L
Thanatos
5,301
530
55
6
0
207,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role