Player Matchup

Serqet
Serqet
 
Serqet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Driul
Sol
Level 154
God Stats
8W - 4L
1,652 SR
Queue Stats
89W - 58L
1,637 Elo+
Party 2
Thor
Thor
aka_kikolaz
Thor
Level 148
God Stats
1W - 0L
1,908 SR
Queue Stats
4W - 3L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
皮太厚丶
Sun Wukong
Level 199
God Stats
8W - 3L
1,624 SR
Queue Stats
122W - 116L
1,485 Elo+
Solo
Team Averages
Level 167
1,637 SR
1,538 Elo+

VS

Team Averages
Level 125
1,698 SR
1,559 Elo+
Mercury
Mercury
Insanlin1293
Mercury
Level 107
God Stats
2W - 3L
1,530 SR
Queue Stats
58W - 47L
1,563 Elo+
Solo
Freya
Freya
Ionixa
Freya
Level 119
God Stats
7W - 3L
1,736 SR
Queue Stats
67W - 68L
1,549 Elo+
Solo
Ymir
Ymir
Luxunos
Ymir
Level 120
God Stats
1W - 1L
1,687 SR
Queue Stats
105W - 92L
1,569 Elo+
Party 1
Martichoras
Martichoras
orbsessions
Martichoras
Level 155
God Stats
1W - 1L
1,762 SR
Queue Stats
229W - 211L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
xXKrusty
Sun Wukong
Level 126
God Stats
1W - 1L
1,775 SR
Queue Stats
108W - 91L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 3 / 15
9,435
629
11,206
17,122
13,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
 
Janus
14
2 / 2 / 8
8,446
563
10,476
9,092
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Driul
Sol
16
14 / 2 / 7
10,829
722
22,347
11,358
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

15
7 / 4 / 5
9,245
616
5,992
14,234
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
皮太厚丶
Sun Wukong
16
3 / 3 / 2
10,301
687
10,936
17,848
15,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Insanlin1293
Mercury
14
6 / 5 / 3
8,377
558
9,389
15,732
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
Ionixa
Freya
13
1 / 8 / 3
7,768
518
4,301
14,238
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Luxunos
Ymir
11
2 / 8 / 6
7,397
493
4,976
17,776
11,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
orbsessions
Martichoras
13
1 / 4 / 3
8,313
554
11,940
16,067
5,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
xXKrusty
Sun Wukong
14
2 / 5 / 2
8,169
545
7,976
13,477
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
30
Kills
12
14
Deaths
30
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
15
3.83
W
Janus
 
Janus
2
2
8
3
W
Sol
Driul
Sol
14
2
7
8.75
L
Mercury
Insanlin1293
Mercury
6
5
3
1.5
L
Freya
Ionixa
Freya
1
8
3
0.31
L
Ymir
Luxunos
Ymir
2
8
6
0.63
W
7
4
5
2.38
L
Martichoras
orbsessions
Martichoras
1
4
3
0.63
L
Sun Wukong
xXKrusty
Sun Wukong
2
5
2
0.6
W
Sun Wukong
皮太厚丶
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,957
Damage
38,582
69,654
Taken
77,290
42,615
Mitigated
36,644
19,894
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,206
1,449
0
1,754
17,122
13,509
100
4,070
12,786
503
35,332
W
Janus
 
Janus
10,476
515
0
2,906
9,092
3,061
0
804
8,288
54,422
0
W
Sol
Driul
Sol
22,347
11,771
0
5,078
11,358
4,368
5,916
2,664
8,396
93,522
4,049
L
Mercury
Insanlin1293
Mercury
9,389
4,445
0
3,711
15,732
5,519
0
5,175
10,271
0
49,982
L
Freya
Ionixa
Freya
4,301
1,346
0
2,057
14,238
4,808
0
8,624
5,220
41,090
2,175
L
Ymir
Luxunos
Ymir
4,976
1,370
0
1,198
17,776
11,121
0
10,087
7,469
19,592
0
W
5,992
704
0
4,630
14,234
5,771
0
943
13,158
0
53,699
L
Martichoras
orbsessions
Martichoras
11,940
3,819
0
2,723
16,067
5,323
0
6,772
8,427
0
62,594
L
Sun Wukong
xXKrusty
Sun Wukong
7,976
1,805
0
2,656
13,477
9,873
0
1,638
11,799
0
52,185
W
Sun Wukong
皮太厚丶
Sun Wukong
10,936
2,139
0
5,526
17,848
15,906
314
548
16,427
0
80,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,256
Gold Earned
40,024
471
Minions Killed
384
0
Camps Cleared
0
1,491,938
Distance Traveled
1,398,838
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,435
629
43
3
0
327,810
0
W
Janus
8,446
563
90
6
0
331,015
4
W
Sol
10,829
722
122
8
0
269,627
0
L
Mercury
8,377
558
80
5
0
328,286
0
L
Freya
7,768
518
95
6
0
255,390
0
L
Ymir
7,397
493
27
2
0
274,106
0
W
Thor
9,245
616
85
6
0
304,471
0
L
Martichoras
8,313
554
95
6
0
255,651
0
L
Sun Wukong
8,169
545
87
6
0
285,405
5
W
Sun Wukong
10,301
687
131
9
0
259,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role