Player Matchup

Agni
Agni
 
Agni
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Aelogvyn
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,450 Elo+
Solo
Mulan
Mulan
Mitttsuki
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,221 Elo+
Solo
Lancelot
Lancelot
thornorse
Lancelot
Level 107
God Stats
2W - 4L
1,513 SR
Queue Stats
475W - 483L
1,466 Elo+
Solo
Team Averages
Level 108
1,503 SR
1,427 Elo+

VS

Team Averages
Level 108
1,457 SR
1,448 Elo+
Vulcan
Vulcan
BlitzWing 84
Vulcan
Level 101
God Stats
3W - 3L
1,354 SR
Queue Stats
106W - 123L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
Core_TeX-_-
Sylvanus
Level 107
God Stats
1W - 4L
1,248 SR
Queue Stats
164W - 183L
1,410 Elo+
Solo
Medusa
Medusa
MyHQ KiiNGz
Medusa
Level 137
God Stats
4W - 4L
1,281 SR
Queue Stats
156W - 162L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
twytou
Cthulhu
Level 63
God Stats
2W - 0L
1,733 SR
Queue Stats
35W - 62L
1,398 Elo+
Solo
Ah Puch
Ah Puch
z MyHQ z
Ah Puch
Level 130
God Stats
8W - 7L
1,670 SR
Queue Stats
207W - 203L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 7 / 2
8,239
589
6,350
9,932
4,491
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
12
0 / 4 / 2
7,953
568
3,531
12,305
11,466
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Aelogvyn
Bakasura
17
0 / 5 / 2
8,964
640
3,081
19,374
24,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
Mitttsuki
Mulan
15
2 / 10 / 3
8,667
619
10,827
19,623
12,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Lancelot
thornorse
Lancelot
19
5 / 4 / 2
10,349
739
14,413
15,086
13,090
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 4 / 16
10,753
768
22,113
9,440
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Core_TeX-_-
Sylvanus
17
3 / 1 / 17
11,354
811
6,710
11,159
9,560
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
18
4 / 1 / 15
11,405
815
15,814
15,268
9,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
twytou
Cthulhu
19
6 / 1 / 15
12,128
866
7,880
11,866
12,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
z MyHQ z
Ah Puch
19
12 / 2 / 13
12,032
859
18,094
11,758
6,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
106
7
Kills
30
30
Deaths
9
11
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
7
2
0.14
L
Sylvanus
 
Sylvanus
0
4
2
0.25
L
Bakasura
Aelogvyn
Bakasura
0
5
2
0.2
W
Vulcan
5
4
16
3.25
W
Sylvanus
Core_TeX-_-
Sylvanus
3
1
17
11.5
L
Mulan
Mitttsuki
Mulan
2
10
3
0.35
W
Medusa
4
1
15
11.5
L
Lancelot
thornorse
Lancelot
5
4
2
1.5
W
Cthulhu
twytou
Cthulhu
6
1
15
13.5
W
Ah Puch
z MyHQ z
Ah Puch
12
2
13
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,202
Damage
70,611
76,320
Taken
59,491
66,109
Mitigated
43,825
14,798
Healing
29,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,350
617
131
333
9,932
4,491
0
8,381
1,551
20,676
0
L
Sylvanus
 
Sylvanus
3,531
673
1,169
2,872
12,305
11,466
0
9,674
2,631
7,146
0
L
Bakasura
Aelogvyn
Bakasura
3,081
1,559
321
4,144
19,374
24,589
0
13,755
5,619
402
11,879
W
Vulcan
22,113
10,658
924
577
9,440
5,803
0
916
8,524
35,758
652
W
Sylvanus
Core_TeX-_-
Sylvanus
6,710
1,687
7,554
5,295
11,159
9,560
1,674
3,915
7,184
14,549
0
L
Mulan
Mitttsuki
Mulan
10,827
2,188
53
1,720
19,623
12,473
0
12,785
6,838
0
15,107
W
Medusa
15,814
8,354
1,618
3,511
15,268
9,066
4,564
2,404
12,864
0
38,637
L
Lancelot
thornorse
Lancelot
14,413
1,157
500
3,555
15,086
13,090
0
9,367
5,719
0
32,266
W
Cthulhu
twytou
Cthulhu
7,880
606
1,163
2,913
11,866
12,591
554
1,841
9,935
22,941
1,458
W
Ah Puch
z MyHQ z
Ah Puch
18,094
564
3,118
3,163
11,758
6,805
366
805
10,903
35,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,172
Gold Earned
57,672
156
Minions Killed
186
0
Camps Cleared
0
962,168
Distance Traveled
1,358,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,239
589
41
3
0
150,927
0
L
Sylvanus
7,953
568
9
1
0
111,288
0
L
Bakasura
8,964
640
36
3
0
237,502
0
W
Vulcan
10,753
768
42
3
0
282,724
0
W
Sylvanus
11,354
811
23
2
0
249,445
0
L
Mulan
8,667
619
14
1
0
186,440
0
W
Medusa
11,405
815
50
4
0
271,585
0
L
Lancelot
10,349
739
56
4
0
276,011
0
W
Cthulhu
12,128
866
24
2
0
289,268
0
W
Ah Puch
12,032
859
47
3
0
265,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role