Player Matchup

Raijin
Raijin
Biezpienss
Raijin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,405 Elo+
Party 1
Lancelot
Lancelot
Raivissports
Lancelot
Level 106
God Stats
1W - 3L
1,221 SR
Queue Stats
56W - 44L
1,594 Elo+
Party 1
Bacchus
Bacchus
jojiman
Bacchus
Level 86
God Stats
0W - 3L
1,285 SR
Queue Stats
23W - 25L
1,538 Elo+
Party 1
Team Averages
Level 84
1,335 SR
1,512 Elo+

VS

Team Averages
Level 130
1,507 SR
1,457 Elo+
Ne Zha
Ne Zha
LtSyNdRoM3
Ne Zha
Level 128
God Stats
2W - 1L
1,579 SR
Queue Stats
75W - 80L
1,518 Elo+
Solo
Chaac
Chaac
Z_Kevinho
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iOwN DiViNiTY
Morgan Le Fay
Level 145
God Stats
3W - 1L
1,441 SR
Queue Stats
64W - 65L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Biezpienss
Raijin
10
0 / 3 / 3
6,497
650
6,701
6,095
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Raivissports
Lancelot
10
2 / 5 / 1
7,373
737
5,414
9,735
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bacchus
jojiman
Bacchus
10
1 / 2 / 1
6,290
629
3,009
8,566
7,006
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LtSyNdRoM3
Ne Zha
11
3 / 2 / 6
7,832
783
5,260
6,857
4,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Z_Kevinho
Chaac
13
1 / 0 / 9
7,457
746
7,246
9,223
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
iOwN DiViNiTY
Morgan Le Fay
13
6 / 1 / 3
8,222
822
9,770
5,409
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
Biezpienss
Raijin
0
3
3
0.5
W
Ne Zha
LtSyNdRoM3
Ne Zha
3
2
6
3
L
Lancelot
Raivissports
Lancelot
2
5
1
0.5
W
Chaac
Z_Kevinho
Chaac
1
0
9
5.5
W
Morgan Le Fay
iOwN DiViNiTY
Morgan Le Fay
6
1
3
7.5
L
Bacchus
jojiman
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
22,276
24,396
Taken
21,489
12,747
Mitigated
14,487
2,227
Healing
4,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Biezpienss
Raijin
6,701
783
0
638
6,095
2,121
0
2,809
3,049
16,565
0
W
Ne Zha
LtSyNdRoM3
Ne Zha
5,260
1,476
0
710
6,857
4,044
0
3,172
3,277
245
24,693
L
Lancelot
Raivissports
Lancelot
5,414
1,681
0
1,001
9,735
3,620
0
3,984
5,442
0
17,300
W
Chaac
Z_Kevinho
Chaac
7,246
1,092
0
3,250
9,223
8,084
195
3,936
4,835
0
25,066
W
Morgan Le Fay
iOwN DiViNiTY
Morgan Le Fay
9,770
822
0
972
5,409
2,359
336
1,667
3,524
31,029
0
L
Bacchus
jojiman
Bacchus
3,009
357
0
588
8,566
7,006
0
3,234
5,086
9,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,160
Gold Earned
23,511
77
Minions Killed
138
0
Camps Cleared
0
565,333
Distance Traveled
602,165
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,497
650
44
4
0
173,885
6
W
Ne Zha
7,832
783
37
4
0
200,012
0
L
Lancelot
7,373
737
19
2
0
220,172
1
W
Chaac
7,457
746
27
3
0
213,185
0
W
Morgan Le Fay
8,222
822
74
7
0
188,968
2
L
Bacchus
6,290
629
14
1
0
171,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role