Player Matchup

Ares
Ares
Silver III
 
Ares
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Silver II
BlakFTB
Shiva
Silver II
Level 129
God Stats
3W - 0L
1,735 SR
Queue Stats
195W - 209L
1,058 MMR
Party 1
Anubis
Anubis
Silver II
TextbookSubset
Anubis
Silver II
Level 138
God Stats
6W - 8L
1,690 SR
Queue Stats
233W - 251L
1,028 MMR
Solo
Loki
Loki
Silver III
ThegrimReap_er
Loki
Silver III
Level 209
God Stats
21W - 9L
1,385 SR
Queue Stats
343W - 395L
937 MMR
Solo
Anhur
Anhur
Silver II
XxGlocxX9
Anhur
Silver II
Level 100
God Stats
2W - 1L
1,501 SR
Queue Stats
208W - 223L
955 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,562 SR
1,096 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,538 SR
980 MMR
Pele
Pele
Silver IV
AIIForGloryx
Pele
Silver IV
Level 81
God Stats
7W - 9L
1,312 SR
Queue Stats
66W - 81L
1,011 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Dexvin
Morgan Le Fay
Silver III
Level 205
God Stats
8W - 5L
1,686 SR
Queue Stats
600W - 643L
919 MMR
Solo
Rama
Rama
Bronze IV
lads139
Rama
Bronze IV
Level 59
God Stats
2W - 1L
1,731 SR
Queue Stats
6W - 19L
1,100 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
x1BADASSMANx
Cu Chulainn
Silver III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 189L
900 MMR
Solo
Bake Kujira
Bake Kujira
Silver III
xBIGCHEEFAx
Bake Kujira
Silver III
Level 58
God Stats
36W - 32L
1,463 SR
Queue Stats
193W - 192L
971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
3 / 3 / 4
9,391
522
7,485
17,614
19,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
BlakFTB
Shiva
16
4 / 1 / 1
10,643
591
9,346
16,404
13,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
3 / 2 / 4
10,850
603
14,257
11,553
6,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 0 / 2
10,241
569
7,027
10,366
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
XxGlocxX9
Anhur
16
3 / 0 / 4
10,028
557
10,450
10,639
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangHachimanDanzaburouThanatos

VS

Bans
AwilixAthenaSun WukongArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 1
9,683
538
7,202
16,208
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Dexvin
Morgan Le Fay
14
1 / 5 / 4
9,006
500
8,750
14,368
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
lads139
Rama
13
0 / 4 / 1
7,676
426
4,561
13,086
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
x1BADASSMANx
Cu Chulainn
13
0 / 1 / 0
7,993
444
1,780
8,250
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bake Kujira
xBIGCHEEFAx
Bake Kujira
13
2 / 3 / 2
8,434
469
6,043
16,583
12,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
6
6
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
4
1.67
L
3
2
1
1.75
W
Shiva
BlakFTB
Shiva
4
1
1
4.5
L
Morgan Le Fay
Dexvin
Morgan Le Fay
1
5
4
0.6
W
3
2
4
2.5
W
2
0
2
3
W
Anhur
XxGlocxX9
Anhur
3
0
4
5
L
Rama
lads139
Rama
0
4
1
0.13
L
Cu Chulainn
x1BADASSMANx
Cu Chulainn
0
1
0
0
L
Bake Kujira
xBIGCHEEFAx
Bake Kujira
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,565
Damage
28,336
66,576
Taken
68,495
48,645
Mitigated
34,785
22,292
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,485
846
0
3,014
17,614
19,737
0
4,246
13,155
35,001
941
L
7,202
1,506
0
4,550
16,208
6,931
282
3,927
12,105
0
93,370
W
Shiva
BlakFTB
Shiva
9,346
2,402
289
2,479
16,404
13,712
176
2,219
14,146
0
71,657
L
Morgan Le Fay
Dexvin
Morgan Le Fay
8,750
1,132
0
2,608
14,368
5,127
0
8,167
5,746
60,647
0
W
14,257
238
475
5,520
11,553
6,451
1,048
3,576
7,681
106,177
272
W
7,027
963
0
4,724
10,366
4,257
731
1,978
8,302
0
90,051
W
Anhur
XxGlocxX9
Anhur
10,450
3,763
0
5,791
10,639
4,488
1,882
2,309
8,220
0
83,339
L
Rama
lads139
Rama
4,561
3,210
0
3,912
13,086
4,081
0
2,340
10,704
0
51,467
L
Cu Chulainn
x1BADASSMANx
Cu Chulainn
1,780
941
0
3,188
8,250
6,147
0
0
8,250
0
44,745
L
Bake Kujira
xBIGCHEEFAx
Bake Kujira
6,043
2,549
0
2,837
16,583
12,499
0
6,085
10,323
35,505
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,153
Gold Earned
42,792
588
Minions Killed
454
0
Camps Cleared
0
1,813,765
Distance Traveled
1,657,557
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,391
522
43
2
0
347,372
2
L
Pele
9,683
538
131
7
0
426,332
1
W
Shiva
10,643
591
116
6
0
348,795
2
L
Morgan Le Fay
9,006
500
109
6
0
318,082
3
W
Anubis
10,850
603
173
10
0
349,481
3
W
Loki
10,241
569
141
8
0
423,996
5
W
Anhur
10,028
557
115
6
0
344,121
2
L
Rama
7,676
426
77
4
0
291,328
0
L
Cu Chulainn
7,993
444
75
4
0
236,326
0
L
Bake Kujira
8,434
469
62
3
0
385,489
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role