Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Adametius
Chaac
Level 31
God Stats
1W - 3L
1,167 SR
Queue Stats
28W - 47L
1,311 Elo+
Party 2
Nut
Nut
PandaBearEddie
Nut
Level 167
God Stats
4W - 4L
1,638 SR
Queue Stats
118W - 127L
1,468 Elo+
Solo
Yemoja
Yemoja
SabrinaTheTWitch
Yemoja
Level 28
God Stats
13W - 27L
1,297 SR
Queue Stats
28W - 47L
1,311 Elo+
Party 2
Team Averages
Level 99
1,420 SR
1,418 Elo+

VS

Team Averages
Level 68
1,361 SR
1,397 Elo+
Hachiman
Hachiman
AdinaBeast222
Hachiman
Level 58
God Stats
7W - 7L
1,299 SR
Queue Stats
693W - 670L
1,430 Elo+
Solo
Thor
Thor
BeardedYetiGuy
Thor
Level 105
God Stats
1W - 4L
1,141 SR
Queue Stats
130W - 117L
1,447 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ego2Big4Ya
Cu Chulainn
Level 102
God Stats
3W - 0L
1,934 SR
Queue Stats
12W - 16L
1,405 Elo+
Party 1
Cerberus
Cerberus
Major-G-G-
Cerberus
Level 28
God Stats
1W - 2L
1,247 SR
Queue Stats
7W - 11L
1,327 Elo+
Party 1
Poseidon
Poseidon
PeterSilas24
Poseidon
Level 45
God Stats
3W - 5L
1,184 SR
Queue Stats
61W - 82L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
6 / 3 / 3
8,445
563
11,328
10,727
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
 
Da Ji
12
4 / 4 / 5
7,246
483
5,849
12,166
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
Adametius
Chaac
9
0 / 5 / 0
5,763
384
2,939
10,766
9,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 2
7,128
475
8,882
13,564
5,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 0
7,071
471
6,492
10,470
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AdinaBeast222
Hachiman
14
3 / 2 / 2
8,064
538
6,198
9,454
3,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 3
7,969
531
7,260
14,119
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Ego2Big4Ya
Cu Chulainn
16
9 / 0 / 1
10,344
690
13,318
12,060
11,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Major-G-G-
Cerberus
12
0 / 3 / 4
6,892
459
2,734
15,008
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
PeterSilas24
Poseidon
14
1 / 4 / 1
8,003
534
4,090
7,062
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
12
Kills
17
17
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
6
3
3
2.5
L
Da Ji
 
Da Ji
4
4
5
1.63
L
Chaac
Adametius
Chaac
0
5
0
0
W
Hachiman
AdinaBeast222
Hachiman
3
2
2
2
W
4
3
3
1.83
W
Cu Chulainn
Ego2Big4Ya
Cu Chulainn
9
0
1
9.5
W
Cerberus
Major-G-G-
Cerberus
0
3
4
0.67
L
0
3
2
0.33
W
Poseidon
PeterSilas24
Poseidon
1
4
1
0.38
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
33,600
57,693
Taken
57,703
29,422
Mitigated
33,259
16,258
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
11,328
1,719
348
3,102
10,727
4,720
402
3,489
7,238
50,324
1,439
L
Da Ji
 
Da Ji
5,849
2,685
92
2,653
12,166
4,988
166
911
11,255
0
38,216
L
Chaac
Adametius
Chaac
2,939
896
0
2,044
10,766
9,223
0
841
9,925
0
18,239
W
Hachiman
AdinaBeast222
Hachiman
6,198
3,842
0
3,025
9,454
3,071
535
2,816
5,990
0
46,205
W
7,260
1,953
0
4,555
14,119
5,636
0
3,972
9,611
0
53,259
W
Cu Chulainn
Ego2Big4Ya
Cu Chulainn
13,318
2,944
0
2,092
12,060
11,300
234
790
10,849
345
80,087
W
Cerberus
Major-G-G-
Cerberus
2,734
374
0
3,260
15,008
11,027
15
4,218
9,900
24,321
0
L
8,882
5,777
0
4,938
13,564
5,724
341
765
12,799
0
67,026
W
Poseidon
PeterSilas24
Poseidon
4,090
503
0
1,412
7,062
2,225
605
3,311
3,209
57,775
1,956
L
6,492
449
843
2,238
10,470
4,767
27
439
10,031
35,540
1,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
41,272
343
Minions Killed
429
0
Camps Cleared
0
1,178,053
Distance Traveled
1,437,724
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,445
563
90
6
0
259,897
1
L
Da Ji
7,246
483
47
3
0
271,546
0
L
Chaac
5,763
384
35
2
0
160,196
3
W
Hachiman
8,064
538
76
5
0
268,654
0
W
Thor
7,969
531
81
5
0
298,263
0
W
Cu Chulainn
10,344
690
126
8
0
287,928
5
W
Cerberus
6,892
459
42
3
0
297,786
0
L
Nut
7,128
475
109
7
0
246,559
3
W
Poseidon
8,003
534
104
7
0
285,093
1
L
Yemoja
7,071
471
62
4
0
239,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role