Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 148
God Stats
445W - 403L
1,604 SR
Queue Stats
445W - 406L
1,565 Elo+
Solo
Arachne
Arachne
Chingy421
Arachne
Level 108
God Stats
14W - 7L
1,492 SR
Queue Stats
125W - 113L
1,478 Elo+
Solo
Neith
Neith
crow1703
Neith
Level 82
God Stats
64W - 66L
1,513 SR
Queue Stats
169W - 164L
1,470 Elo+
Solo
Artio
Artio
我今年七岁
Artio
Level 149
God Stats
19W - 29L
1,307 SR
Queue Stats
433W - 439L
1,415 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,485 Elo+

VS

Team Averages
Level 195
1,614 SR
1,549 Elo+
Pele
Pele
 
Pele
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Duckry
Jing Wei
Level 85
God Stats
4W - 3L
1,671 SR
Queue Stats
9W - 4L
1,571 Elo+
Solo
Osiris
Osiris
LeeRogers
Osiris
Level 323
God Stats
9W - 13L
1,618 SR
Queue Stats
196W - 200L
1,515 Elo+
Solo
Anubis
Anubis
kiNG2Oo9R
Anubis
Level 112
God Stats
14W - 16L
1,779 SR
Queue Stats
23W - 25L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 0 / 2
8,236
634
5,730
6,533
7,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
CELICA-GT-_-
Ah Puch
14
4 / 3 / 3
8,893
684
6,029
6,811
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Chingy421
Arachne
13
7 / 1 / 3
7,977
614
10,485
12,437
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
crow1703
Neith
10
1 / 4 / 1
5,939
457
5,624
8,029
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 3 / 3
6,234
480
3,644
13,353
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 2 / 2
7,873
606
8,635
9,729
4,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
 
Bake Kujira
11
1 / 4 / 6
7,066
544
7,655
15,052
12,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Duckry
Jing Wei
12
3 / 1 / 3
6,584
506
8,945
9,219
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
LeeRogers
Osiris
12
0 / 3 / 0
6,520
502
2,912
13,909
9,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
kiNG2Oo9R
Anubis
6
0 / 3 / 0
4,534
349
0
3,729
1,396
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
13
Kills
11
11
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
L
Pele
 
Pele
7
2
2
4
L
Bake Kujira
 
Bake Kujira
1
4
6
1
W
Ah Puch
CELICA-GT-_-
Ah Puch
4
3
3
1.83
W
Arachne
Chingy421
Arachne
7
1
3
8.5
L
Jing Wei
Duckry
Jing Wei
3
1
3
4.5
L
Osiris
LeeRogers
Osiris
0
3
0
0
W
Neith
crow1703
Neith
1
4
1
0.38
L
Anubis
kiNG2Oo9R
Anubis
0
3
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
28,147
47,163
Taken
51,638
26,337
Mitigated
31,913
14,657
Healing
12,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,730
1,398
0
2,639
6,533
7,098
0
0
6,533
54,887
4,920
L
Pele
 
Pele
8,635
1,710
0
966
9,729
4,638
0
2,041
7,688
0
65,689
L
Bake Kujira
 
Bake Kujira
7,655
3,641
0
4,107
15,052
12,488
0
2,843
12,209
38,318
3,845
W
Ah Puch
CELICA-GT-_-
Ah Puch
6,029
192
0
2,061
6,811
2,452
249
281
6,530
75,255
600
W
Arachne
Chingy421
Arachne
10,485
7,509
0
3,294
12,437
5,550
49
1,177
11,260
0
56,060
L
Jing Wei
Duckry
Jing Wei
8,945
7,799
0
3,601
9,219
3,776
70
3,278
5,941
0
52,850
L
Osiris
LeeRogers
Osiris
2,912
502
0
2,684
13,909
9,615
0
5,761
8,148
0
49,610
W
Neith
crow1703
Neith
5,624
3,051
0
1,747
8,029
2,528
655
1,750
6,279
0
39,397
L
Anubis
kiNG2Oo9R
Anubis
0
0
0
806
3,729
1,396
0
1,083
2,646
14,144
302
W
3,644
496
537
4,379
13,353
8,709
0
3,397
9,956
14,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,279
Gold Earned
32,577
383
Minions Killed
372
0
Camps Cleared
0
1,277,440
Distance Traveled
1,096,029
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,236
634
104
8
0
238,285
2
L
Pele
7,873
606
100
8
0
322,339
0
L
Bake Kujira
7,066
544
45
3
0
244,396
6
W
Ah Puch
8,893
684
128
10
0
227,132
0
W
Arachne
7,977
614
82
6
0
320,092
0
L
Jing Wei
6,584
506
102
8
0
230,922
0
L
Osiris
6,520
502
95
7
0
212,227
1
W
Neith
5,939
457
51
4
0
200,844
0
L
Anubis
4,534
349
30
2
0
86,145
0
W
Artio
6,234
480
18
1
0
291,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role