Player Matchup

Discordia
Discordia
Neyumil
Discordia
Level 26
God Stats
3W - 0L
1,727 SR
Queue Stats
11W - 2L
1,710 Elo+
Party 2
Surtr
Surtr
SonyVsYoSis
Surtr
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 2L
1,710 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
The_Thing_94
Ah Muzen Cab
Level 122
God Stats
2W - 0L
1,617 SR
Queue Stats
12W - 13L
1,377 Elo+
Solo
Team Averages
Level 69
1,615 SR
1,599 Elo+

VS

Team Averages
Level 109
1,665 SR
1,518 Elo+
Bacchus
Bacchus
TuKiller61
Bacchus
Level 100
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 3L
1,654 Elo+
Party 1
Thanatos
Thanatos
xJockerSmoker0x
Thanatos
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
561W - 573L
1,458 Elo+
Solo
Tiamat
Tiamat
xKata54
Tiamat
Level 104
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 4L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Neyumil
Discordia
16
3 / 1 / 9
10,364
740
13,136
6,493
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 0 / 4
11,177
798
16,939
16,635
18,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
The_Thing_94
Ah Muzen Cab
15
3 / 2 / 5
10,525
752
9,794
13,979
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TuKiller61
Bacchus
13
1 / 1 / 1
8,263
590
7,962
17,885
26,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
0 / 9 / 0
7,961
569
3,747
17,016
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Tiamat
xKata54
Tiamat
15
2 / 3 / 0
9,112
651
10,098
13,090
9,237
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
3
3
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
Neyumil
Discordia
3
1
9
7.5
W
7
0
4
9
W
Ah Muzen Cab
The_Thing_94
Ah Muzen Cab
3
2
5
2.75
L
Bacchus
TuKiller61
Bacchus
1
1
1
1.5
L
Thanatos
0
9
0
0
L
Tiamat
xKata54
Tiamat
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,869
Damage
21,807
37,107
Taken
47,991
28,231
Mitigated
42,687
7,329
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Neyumil
Discordia
13,136
831
0
573
6,493
2,777
0
3,691
2,702
34,372
0
W
16,939
6,036
0
5,885
16,635
18,965
415
5,493
10,442
1,494
55,877
W
Ah Muzen Cab
The_Thing_94
Ah Muzen Cab
9,794
3,984
0
871
13,979
6,489
1,654
7,899
5,822
0
59,764
L
Bacchus
TuKiller61
Bacchus
7,962
1,020
0
532
17,885
26,506
0
4,846
12,952
21,417
0
L
Thanatos
3,747
612
0
4,927
17,016
6,944
0
5,984
10,955
0
25,494
L
Tiamat
xKata54
Tiamat
10,098
540
0
2,442
13,090
9,237
0
3,180
9,853
39,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,066
Gold Earned
25,336
196
Minions Killed
145
0
Camps Cleared
0
817,239
Distance Traveled
695,493
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,364
740
44
3
0
280,298
0
W
Surtr
11,177
798
73
5
0
285,676
0
W
Ah Muzen Cab
10,525
752
79
6
0
251,265
1
L
Bacchus
8,263
590
23
2
0
251,185
0
L
Thanatos
7,961
569
50
4
0
211,528
0
L
Tiamat
9,112
651
72
5
0
232,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role