Player Matchup

Nu Wa
Nu Wa
Zaratras-s
Nu Wa
Level 27
God Stats
18W - 9L
1,692 SR
Queue Stats
90W - 107L
1,436 Elo+
Party 2
Cernunnos
Cernunnos
benjiweeds62910
Cernunnos
Level 66
God Stats
63W - 46L
1,516 SR
Queue Stats
925W - 944L
1,429 Elo+
Party 2
Cu Chulainn
Cu Chulainn
isalda205
Cu Chulainn
Level 29
God Stats
5W - 1L
1,726 SR
Queue Stats
22W - 16L
1,515 Elo+
Party 2
Aphrodite
Aphrodite
satir93
Aphrodite
Level 146
God Stats
15W - 11L
1,458 SR
Queue Stats
212W - 229L
1,386 Elo+
Party 2
Arachne
Arachne
torduLama220
Arachne
Level 125
God Stats
30W - 27L
1,581 SR
Queue Stats
283W - 303L
1,473 Elo+
Party 2
Team Averages
Level 79
1,595 SR
1,448 Elo+

VS

Team Averages
Level 78
1,430 SR
1,429 Elo+
Fafnir
Fafnir
MasterBaffo
Fafnir
Level 53
God Stats
9W - 6L
1,717 SR
Queue Stats
189W - 172L
1,458 Elo+
Party 1
Agni
Agni
Rainbowsheepp
Agni
Level 53
God Stats
3W - 8L
1,272 SR
Queue Stats
25W - 32L
1,362 Elo+
Party 3
Arachne
Arachne
WSXGangSTERWSX
Arachne
Level 23
God Stats
2W - 7L
1,467 SR
Queue Stats
61W - 74L
1,362 Elo+
Party 3
Anhur
Anhur
Xy-Joker97-Yx
Anhur
Level 146
God Stats
14W - 18L
1,405 SR
Queue Stats
395W - 395L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
你就不要想骑我
Sylvanus
Level 113
God Stats
0W - 3L
1,292 SR
Queue Stats
140W - 134L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 0 / 4
7,704
550
5,051
5,412
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
benjiweeds62910
Cernunnos
13
0 / 0 / 2
6,835
488
7,917
9,193
3,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
isalda205
Cu Chulainn
13
1 / 2 / 2
8,240
589
6,798
13,783
8,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
satir93
Aphrodite
13
0 / 0 / 4
7,518
537
4,869
10,889
7,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
torduLama220
Arachne
14
11 / 1 / 0
8,738
624
13,062
13,470
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 1 / 0
6,700
479
5,395
12,893
13,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,388
456
3,851
6,126
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
6,813
487
5,896
11,823
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
0 / 3 / 0
6,147
439
9,480
11,341
4,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 1
7,175
513
6,635
11,814
9,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
0
0
L
0
3
0
0
L
3
2
0
1.5
L
0
3
0
0
W
Nu Wa
0
0
4
2
W
Cernunnos
benjiweeds62910
Cernunnos
0
0
2
1
W
Cu Chulainn
isalda205
Cu Chulainn
1
2
2
1
W
Aphrodite
satir93
Aphrodite
0
0
4
2
W
Arachne
torduLama220
Arachne
11
1
0
11
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,697
Damage
31,257
52,747
Taken
53,997
29,280
Mitigated
34,828
27,061
Healing
18,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,395
1,487
1,854
3,735
12,893
13,390
0
2,759
10,134
22,551
0
L
3,851
123
0
321
6,126
1,598
42
3,142
2,984
37,654
0
L
5,896
3,368
0
5,295
11,823
5,694
0
1,562
10,261
0
57,636
L
9,480
3,749
0
3,503
11,341
4,710
0
2,105
9,236
0
59,443
W
Nu Wa
5,051
1,632
0
1,515
5,412
2,150
0
3,412
2,000
42,892
3,035
W
Cernunnos
benjiweeds62910
Cernunnos
7,917
3,870
0
4,133
9,193
3,999
98
2,546
6,647
0
64,949
W
Cu Chulainn
isalda205
Cu Chulainn
6,798
1,094
0
5,842
13,783
8,652
0
5,284
8,499
0
60,112
W
Aphrodite
satir93
Aphrodite
4,869
156
4,280
6,572
10,889
7,988
0
2,378
8,511
39,832
0
W
Arachne
torduLama220
Arachne
13,062
9,478
0
4,719
13,470
6,491
38
1,497
11,973
0
71,973
L
6,635
2,575
0
3,450
11,814
9,436
0
241
11,573
43,793
12,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
33,223
455
Minions Killed
361
0
Camps Cleared
0
1,346,189
Distance Traveled
1,322,402
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,700
479
20
1
0
264,838
0
L
Agni
6,388
456
69
5
0
276,807
0
L
Arachne
6,813
487
82
6
0
320,203
1
L
Anhur
6,147
439
103
7
0
238,385
0
W
Nu Wa
7,704
550
77
6
0
256,223
7
W
Cernunnos
6,835
488
101
7
0
247,175
0
W
Cu Chulainn
8,240
589
123
9
0
212,960
0
W
Aphrodite
7,518
537
52
4
0
264,765
5
W
Arachne
8,738
624
102
7
0
365,066
0
L
Sylvanus
7,175
513
87
6
0
222,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role