Player Matchup

Anubis
Anubis
BigCam0203
Anubis
Level 122
God Stats
1W - 1L
1,759 SR
Queue Stats
17W - 15L
1,516 Elo+
Party 1
Thanatos
Thanatos
MoRtimeRik
Thanatos
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 106L
1,397 Elo+
Solo
Odin
Odin
TalkinBeard_TV
Odin
Level 147
God Stats
4W - 3L
1,647 SR
Queue Stats
120W - 106L
1,545 Elo+
Solo
Artemis
Artemis
miki01fp
Artemis
Level 65
God Stats
0W - 1L
1,715 SR
Queue Stats
43W - 67L
1,389 Elo+
Solo
Cthulhu
Cthulhu
prjob
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,582 Elo+
Party 1
Team Averages
Level 99
1,624 SR
1,486 Elo+

VS

Team Averages
Level 108
1,462 SR
1,513 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
D7OOME1414
Loki
Level 117
God Stats
5W - 1L
1,239 SR
Queue Stats
8W - 5L
1,536 Elo+
Solo
Charon
Charon
sweeterbobby_
Charon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,482 Elo+
Solo
Medusa
Medusa
taskmast101
Medusa
Level 51
God Stats
48W - 40L
1,569 SR
Queue Stats
189W - 197L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigCam0203
Anubis
13
3 / 3 / 0
7,592
584
5,969
8,339
4,642
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
MoRtimeRik
Thanatos
12
3 / 3 / 1
7,332
564
5,463
12,703
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 2
6,980
537
6,022
14,444
9,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
miki01fp
Artemis
10
0 / 5 / 0
5,376
414
3,239
9,882
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
prjob
Cthulhu
10
0 / 0 / 1
6,203
477
7,831
9,486
6,379
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 2 / 1
8,043
619
10,089
11,918
9,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
 
Tiamat
14
3 / 1 / 2
7,784
599
7,066
7,106
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 2 / 5
7,295
561
4,768
10,667
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
0 / 0 / 6
7,139
549
3,664
8,116
5,898
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
14
6 / 1 / 0
7,770
598
12,878
11,879
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
16
16
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
2
1
2.25
W
Tiamat
 
Tiamat
3
1
2
4
L
Anubis
BigCam0203
Anubis
3
3
0
1
W
3
2
5
2.75
L
Thanatos
MoRtimeRik
Thanatos
3
3
1
1.17
L
0
5
2
0.2
L
Artemis
miki01fp
Artemis
0
5
0
0
L
Cthulhu
prjob
Cthulhu
0
0
1
0.5
W
0
0
6
3
W
Medusa
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
38,465
54,854
Taken
49,686
29,764
Mitigated
28,445
17,630
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,089
3,492
0
3,245
11,918
9,900
0
0
11,918
53,584
2,151
W
Tiamat
 
Tiamat
7,066
502
0
2,588
7,106
3,502
0
3,721
3,385
48,023
0
L
Anubis
BigCam0203
Anubis
5,969
356
0
2,956
8,339
4,642
0
5,395
2,944
64,265
588
W
4,768
1,335
0
5,195
10,667
3,661
0
2,484
8,183
0
51,198
L
Thanatos
MoRtimeRik
Thanatos
5,463
1,668
0
6,158
12,703
5,620
771
2,999
9,596
0
46,324
L
6,022
972
0
3,062
14,444
9,758
0
7,405
6,302
0
62,475
L
Artemis
miki01fp
Artemis
3,239
837
0
1,552
9,882
3,365
0
1,137
8,745
0
27,389
L
Cthulhu
prjob
Cthulhu
7,831
773
1,208
2,694
9,486
6,379
0
2,715
6,771
38,840
0
W
3,664
1,037
1,742
1,939
8,116
5,898
254
3,058
5,058
29,468
0
W
Medusa
12,878
6,074
0
4,131
11,879
5,484
0
4,367
7,512
0
73,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
38,031
401
Minions Killed
427
0
Camps Cleared
0
1,217,784
Distance Traveled
1,309,438
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,043
619
106
8
0
240,485
0
W
Tiamat
7,784
599
92
7
0
278,519
3
L
Anubis
7,592
584
119
9
0
230,831
0
W
Loki
7,295
561
85
7
0
289,898
2
L
Thanatos
7,332
564
73
6
0
210,115
0
L
Odin
6,980
537
103
8
0
254,286
2
L
Artemis
5,376
414
57
4
0
236,819
0
L
Cthulhu
6,203
477
49
4
0
285,733
0
W
Charon
7,139
549
38
3
0
258,988
4
W
Medusa
7,770
598
106
8
0
241,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role