Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Leenos
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 121L
1,390 Elo+
Solo
Thoth
Thoth
SilvioG_
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,266 Elo+
Party 1
Gilgamesh
Gilgamesh
WilIiam_Zeppeli
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,128 Elo+
Party 1
Vamana
Vamana
alqarni-89
Vamana
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 301L
1,466 Elo+
Solo
Team Averages
Level 43
1,500 SR
1,350 Elo+

VS

Team Averages
Level 104
1,504 SR
1,408 Elo+
Jing Wei
Jing Wei
Khamelion Zero
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 116L
1,363 Elo+
Solo
Achilles
Achilles
MindYourOwn
Achilles
Level 248
God Stats
1W - 0L
1,500 SR
Queue Stats
652W - 667L
1,452 Elo+
Solo
Bake Kujira
Bake Kujira
Zaoris_X
Bake Kujira
Level 33
God Stats
2W - 2L
1,277 SR
Queue Stats
122W - 160L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
benjiweeds62910
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
satir93
Cthulhu
Level 146
God Stats
2W - 1L
1,741 SR
Queue Stats
104W - 124L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
0 / 6 / 7
7,642
695
13,344
14,130
9,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Leenos
Bakasura
14
3 / 6 / 3
8,011
728
9,887
14,104
17,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
SilvioG_
Thoth
14
1 / 3 / 3
7,132
648
12,752
7,016
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
WilIiam_Zeppeli
Gilgamesh
13
1 / 6 / 8
7,784
708
10,038
16,694
18,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
alqarni-89
Vamana
16
5 / 4 / 3
8,907
810
14,358
12,938
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
3 / 3 / 13
8,269
752
10,135
8,310
4,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MindYourOwn
Achilles
18
11 / 0 / 13
10,269
934
12,747
20,115
17,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bake Kujira
Zaoris_X
Bake Kujira
15
1 / 3 / 14
8,863
806
11,843
15,136
18,741
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
benjiweeds62910
Ah Muzen Cab
15
5 / 2 / 11
8,988
817
10,570
10,368
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
satir93
Cthulhu
16
5 / 2 / 19
9,772
888
13,152
16,503
19,392
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
10
Kills
25
25
Deaths
10
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
6
7
0.58
W
Jing Wei
3
3
13
3.17
L
Bakasura
Leenos
Bakasura
3
6
3
0.75
W
Achilles
MindYourOwn
Achilles
11
0
13
17.5
L
Thoth
SilvioG_
Thoth
1
3
3
0.83
L
Gilgamesh
WilIiam_Zeppeli
Gilgamesh
1
6
8
0.83
W
Bake Kujira
Zaoris_X
Bake Kujira
1
3
14
2.67
L
Vamana
alqarni-89
Vamana
5
4
3
1.63
W
Ah Muzen Cab
benjiweeds62910
Ah Muzen Cab
5
2
11
5.25
W
Cthulhu
satir93
Cthulhu
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,379
Damage
58,447
64,882
Taken
70,432
61,407
Mitigated
66,330
11,499
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,344
1,499
668
2,537
14,130
9,311
0
4,891
9,239
0
23,902
W
Jing Wei
10,135
7,927
0
250
8,310
4,574
76
1,310
6,853
0
18,001
L
Bakasura
Leenos
Bakasura
9,887
5,263
70
1,543
14,104
17,391
0
4,736
9,368
0
8,359
W
Achilles
MindYourOwn
Achilles
12,747
2,137
2,009
9,291
20,115
17,580
312
4,244
14,800
0
25,759
L
Thoth
SilvioG_
Thoth
12,752
1,981
153
515
7,016
2,978
0
2,803
4,213
23,799
0
L
Gilgamesh
WilIiam_Zeppeli
Gilgamesh
10,038
2,705
0
1,583
16,694
18,025
0
5,019
11,675
0
14,819
W
Bake Kujira
Zaoris_X
Bake Kujira
11,843
5,257
1,347
1,846
15,136
18,741
149
3,363
10,148
21,024
1,614
L
Vamana
alqarni-89
Vamana
14,358
5,852
1,224
3,206
12,938
13,702
0
5,540
7,398
2,923
19,505
W
Ah Muzen Cab
benjiweeds62910
Ah Muzen Cab
10,570
5,158
539
1,002
10,368
6,043
620
1,063
8,564
0
18,365
W
Cthulhu
satir93
Cthulhu
13,152
965
3,667
4,345
16,503
19,392
89
4,761
9,957
26,428
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,476
Gold Earned
46,161
109
Minions Killed
131
0
Camps Cleared
0
984,898
Distance Traveled
1,089,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,642
695
23
2
0
224,587
0
W
Jing Wei
8,269
752
21
2
0
212,828
0
L
Bakasura
8,011
728
20
2
0
162,093
0
W
Achilles
10,269
934
35
3
0
236,384
0
L
Thoth
7,132
648
24
2
0
183,409
0
L
Gilgamesh
7,784
708
13
1
0
206,212
0
W
Bake Kujira
8,863
806
27
2
0
224,436
0
L
Vamana
8,907
810
29
3
0
208,597
0
W
Ah Muzen Cab
8,988
817
25
2
0
184,700
0
W
Cthulhu
9,772
888
23
2
0
231,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role