Player Matchup

King Arthur
King Arthur
RevStrychnine16
King Arthur
Level 129
God Stats
48W - 40L
1,515 SR
Queue Stats
252W - 237L
1,456 Elo+
Party 1
Artemis
Artemis
TipoInquietante
Artemis
Level 79
God Stats
55W - 39L
1,496 SR
Queue Stats
594W - 552L
1,506 Elo+
Solo
Discordia
Discordia
ULTIMAT3S3NPAI
Discordia
Level 104
God Stats
1W - 0L
1,488 SR
Queue Stats
29W - 15L
1,604 Elo+
Party 1
Zhong Kui
Zhong Kui
wallie16
Zhong Kui
Level 67
God Stats
30W - 21L
1,551 SR
Queue Stats
118W - 101L
1,442 Elo+
Party 1
Pele
Pele
zHGTz
Pele
Level 107
God Stats
6W - 1L
1,750 SR
Queue Stats
130W - 108L
1,558 Elo+
Party 1
Team Averages
Level 97
1,560 SR
1,513 Elo+

VS

Team Averages
Level 77
1,547 SR
1,460 Elo+
Fenrir
Fenrir
 
Fenrir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DxS_Brightburn
Zeus
Level 96
God Stats
126W - 107L
1,555 SR
Queue Stats
181W - 162L
1,499 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
Level 67
God Stats
112W - 108L
1,482 SR
Queue Stats
112W - 112L
1,466 Elo+
Party 2
Bakasura
Bakasura
Kalmatas
Bakasura
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
miki01fp
Zhong Kui
Level 65
God Stats
2W - 2L
1,700 SR
Queue Stats
44W - 67L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RevStrychnine16
King Arthur
15
3 / 1 / 6
9,163
611
11,538
14,453
12,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 2 / 7
8,459
564
6,711
7,159
3,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
ULTIMAT3S3NPAI
Discordia
13
4 / 3 / 5
7,761
517
8,284
8,160
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
wallie16
Zhong Kui
14
6 / 3 / 8
8,652
577
12,537
10,965
8,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
zHGTz
Pele
16
8 / 1 / 2
9,330
622
9,429
14,391
6,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 3 / 0
7,773
518
3,404
10,185
4,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 6 / 0
7,606
507
8,590
9,919
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Hubert_LeDingo
Kumbhakarna
11
0 / 6 / 5
6,895
460
3,141
17,270
10,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Kalmatas
Bakasura
15
3 / 4 / 2
7,835
522
6,874
15,091
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
miki01fp
Zhong Kui
12
0 / 5 / 2
7,069
471
8,827
14,150
11,092
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
24
Kills
10
10
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
0
0.67
L
5
6
0
0.83
L
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
0
6
5
0.42
L
Bakasura
Kalmatas
Bakasura
3
4
2
1
W
King Arthur
RevStrychnine16
King Arthur
3
1
6
6
W
3
2
7
3.25
W
Discordia
ULTIMAT3S3NPAI
Discordia
4
3
5
2.17
L
Zhong Kui
miki01fp
Zhong Kui
0
5
2
0.2
W
Zhong Kui
wallie16
Zhong Kui
6
3
8
3.33
W
Pele
zHGTz
Pele
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,499
Damage
30,836
55,128
Taken
66,615
34,500
Mitigated
36,764
11,008
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,404
589
0
1,631
10,185
4,210
672
1,719
8,238
0
33,510
L
8,590
1,309
0
290
9,919
2,729
0
4,862
4,939
47,272
229
L
Kumbhakarna
Hubert_LeDingo
Kumbhakarna
3,141
129
1,406
1,826
17,270
10,640
0
9,481
7,093
16,469
0
L
Bakasura
Kalmatas
Bakasura
6,874
5,101
0
3,345
15,091
8,093
0
2,108
12,797
0
59,004
W
King Arthur
RevStrychnine16
King Arthur
11,538
1,275
0
1,000
14,453
12,590
242
6,572
7,611
0
70,279
W
6,711
3,630
0
3,156
7,159
3,677
2,076
473
6,454
0
50,515
W
Discordia
ULTIMAT3S3NPAI
Discordia
8,284
642
0
1,060
8,160
2,398
1,050
6,195
1,965
32,590
1,175
L
Zhong Kui
miki01fp
Zhong Kui
8,827
845
0
4,608
14,150
11,092
90
603
13,507
52,364
2,350
W
Zhong Kui
wallie16
Zhong Kui
12,537
1,662
0
2,276
10,965
8,923
466
4,203
6,471
49,011
4,705
W
Pele
zHGTz
Pele
9,429
2,669
0
3,516
14,391
6,912
0
2,396
11,903
0
84,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
37,178
418
Minions Killed
352
0
Camps Cleared
0
1,500,453
Distance Traveled
1,421,426
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,773
518
58
4
0
292,784
0
L
Zeus
7,606
507
89
6
0
235,799
0
L
Kumbhakarna
6,895
460
14
1
0
304,543
0
L
Bakasura
7,835
522
105
7
0
330,906
1
W
King Arthur
9,163
611
97
6
0
303,406
2
W
Artemis
8,459
564
87
6
0
259,883
4
W
Discordia
7,761
517
51
3
0
301,070
2
L
Zhong Kui
7,069
471
86
6
0
257,394
0
W
Zhong Kui
8,652
577
66
4
0
278,117
2
W
Pele
9,330
622
117
8
0
357,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role