Player Matchup

Danzaburou
Danzaburou
Joergenator
Danzaburou
Level 59
God Stats
5W - 1L
1,825 SR
Queue Stats
16W - 9L
1,588 Elo+
Party 1
Maui
Maui
OddBear
Maui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,583 Elo+
Party 1
Thanatos
Thanatos
Smalville
Thanatos
Level 159
God Stats
574W - 590L
1,547 SR
Queue Stats
590W - 611L
1,554 Elo+
Solo
Ishtar
Ishtar
Spudlehhh
Ishtar
Level 158
God Stats
4W - 4L
1,539 SR
Queue Stats
117W - 69L
1,637 Elo+
Solo
Zeus
Zeus
armanhas199
Zeus
Level 69
God Stats
5W - 10L
1,322 SR
Queue Stats
17W - 18L
1,472 Elo+
Solo
Team Averages
Level 110
1,547 SR
1,567 Elo+

VS

Team Averages
Level 112
1,435 SR
1,526 Elo+
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
PinkLamborghini
Ra
Level 106
God Stats
0W - 4L
1,351 SR
Queue Stats
39W - 36L
1,540 Elo+
Solo
Bake Kujira
Bake Kujira
Wartortle
Bake Kujira
Level 149
God Stats
2W - 3L
1,326 SR
Queue Stats
308W - 300L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joergenator
Danzaburou
11
0 / 0 / 3
6,292
1,049
4,038
4,439
1,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
OddBear
Maui
11
0 / 1 / 4
6,680
1,113
1,029
6,889
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Smalville
Thanatos
12
1 / 1 / 3
6,536
1,089
5,733
5,205
2,140
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
Spudlehhh
Ishtar
11
5 / 1 / 1
7,515
1,253
8,691
6,380
2,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 0 / 4
6,431
1,072
7,626
4,126
1,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

352

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 1 / 1
6,671
1,112
5,962
8,402
9,233
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
 
Nu Wa
11
0 / 2 / 2
6,331
1,055
6,081
4,273
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
 
Medusa
11
1 / 2 / 0
5,982
997
1,891
3,299
1,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 2
6,597
1,100
5,301
3,024
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Wartortle
Bake Kujira
11
0 / 1 / 2
6,705
1,118
3,804
9,461
9,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
6
Kills
3
3
Deaths
6
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
1
1
2.5
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Medusa
 
Medusa
1
2
0
0.5
W
Danzaburou
Joergenator
Danzaburou
0
0
3
1.5
W
Maui
OddBear
Maui
0
1
4
2
L
0
0
2
1
W
Thanatos
Smalville
Thanatos
1
1
3
2.5
W
Ishtar
Spudlehhh
Ishtar
5
1
1
5.5
L
Bake Kujira
Wartortle
Bake Kujira
0
1
2
1
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,117
Damage
23,039
27,039
Taken
28,459
13,797
Mitigated
21,689
4,915
Healing
2,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,962
1,847
0
261
8,402
9,233
0
3,783
4,619
8,416
1,040
L
Nu Wa
 
Nu Wa
6,081
482
0
83
4,273
1,266
0
719
3,554
15,830
495
L
Medusa
 
Medusa
1,891
766
0
41
3,299
1,098
0
892
2,407
0
2,783
W
Danzaburou
Joergenator
Danzaburou
4,038
2,318
0
793
4,439
1,995
0
3,128
932
0
18,246
W
Maui
OddBear
Maui
1,029
283
0
1,320
6,889
5,427
0
5,024
1,344
5,151
0
L
5,301
322
936
348
3,024
1,061
0
564
2,460
23,210
312
W
Thanatos
Smalville
Thanatos
5,733
370
0
2,653
5,205
2,140
0
3,540
1,189
0
13,815
W
Ishtar
Spudlehhh
Ishtar
8,691
5,880
0
149
6,380
2,453
0
4,142
1,696
0
21,612
L
Bake Kujira
Wartortle
Bake Kujira
3,804
1,481
0
392
9,461
9,031
0
2,697
6,764
10,415
0
W
7,626
374
0
0
4,126
1,782
0
2,215
1,656
24,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
32,286
129
Minions Killed
134
6
Camps Cleared
6
598,601
Distance Traveled
554,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,671
1,112
14
2
1
117,735
0
L
Nu Wa
6,331
1,055
45
8
2
113,548
0
L
Medusa
5,982
997
0
0
0
57,406
0
W
Danzaburou
6,292
1,049
41
7
2
114,523
0
W
Maui
6,680
1,113
5
1
0
126,039
0
L
Ra
6,597
1,100
62
10
1
137,097
0
W
Thanatos
6,536
1,089
11
2
0
126,015
0
W
Ishtar
7,515
1,253
33
6
3
109,075
0
L
Bake Kujira
6,705
1,118
13
2
2
128,599
0
W
Zeus
6,431
1,072
39
7
1
122,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role