Player Matchup

Amaterasu
Amaterasu
DarkMatters01
Amaterasu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,550 Elo+
Party 1
Anubis
Anubis
IceMint78
Anubis
Level 174
God Stats
2W - 6L
1,610 SR
Queue Stats
630W - 609L
1,482 Elo+
Solo
Ganesha
Ganesha
Tyran01
Ganesha
Level 69
God Stats
3W - 3L
1,591 SR
Queue Stats
83W - 78L
1,546 Elo+
Party 1
Medusa
Medusa
Zynstein
Medusa
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 49L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
kalendeer
Hun Batz
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
326W - 321L
1,499 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,527 Elo+

VS

Team Averages
Level 127
1,437 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 156
God Stats
562W - 562L
1,501 SR
Queue Stats
612W - 618L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
bbwithnomoney
Kuzenbo
Level 55
God Stats
25W - 22L
1,468 SR
Queue Stats
237W - 258L
1,442 Elo+
Solo
Artemis
Artemis
zawar
Artemis
Level 157
God Stats
15W - 13L
1,215 SR
Queue Stats
76W - 88L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkMatters01
Amaterasu
14
2 / 5 / 0
8,397
525
12,089
25,402
20,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
IceMint78
Anubis
13
1 / 8 / 2
7,618
476
9,226
14,648
6,112
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Tyran01
Ganesha
11
0 / 5 / 4
7,214
451
4,456
17,290
7,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Zynstein
Medusa
12
0 / 2 / 3
7,500
469
6,071
11,347
4,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
kalendeer
Hun Batz
16
4 / 2 / 1
9,428
589
2,427
8,572
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 3 / 5
11,215
701
20,151
14,749
7,377
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
 
Mulan
16
3 / 1 / 2
10,036
627
15,231
16,498
13,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 2
8,863
554
7,169
9,332
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
13
2 / 0 / 12
8,991
562
6,325
8,510
9,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
zawar
Artemis
14
1 / 2 / 2
8,199
512
6,228
9,578
3,572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
22
22
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
5
4.17
W
Mulan
 
Mulan
3
1
2
4
L
Amaterasu
DarkMatters01
Amaterasu
2
5
0
0.4
L
Anubis
IceMint78
Anubis
1
8
2
0.25
W
6
1
2
7
L
Ganesha
Tyran01
Ganesha
0
5
4
0.4
L
Medusa
Zynstein
Medusa
0
2
3
0.75
W
Kuzenbo
2
0
12
8
L
Hun Batz
kalendeer
Hun Batz
4
2
1
2.25
W
Artemis
zawar
Artemis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,269
Damage
55,104
77,259
Taken
58,667
43,341
Mitigated
37,561
20,568
Healing
22,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,151
1,398
0
8,976
14,749
7,377
613
6,494
8,255
110,201
1,212
W
Mulan
 
Mulan
15,231
4,507
0
7,158
16,498
13,629
0
1,844
14,654
0
73,618
L
Amaterasu
DarkMatters01
Amaterasu
12,089
6,735
0
10,247
25,402
20,959
657
4,425
19,751
0
66,935
L
Anubis
IceMint78
Anubis
9,226
118
0
2,788
14,648
6,112
0
9,051
5,545
57,965
896
W
7,169
5,888
0
2,022
9,332
3,918
351
1,351
7,981
0
50,512
L
Ganesha
Tyran01
Ganesha
4,456
743
1,609
2,405
17,290
7,848
0
8,798
8,448
19,612
0
L
Medusa
Zynstein
Medusa
6,071
2,909
0
3,009
11,347
4,349
727
2,824
8,523
0
60,374
W
Kuzenbo
6,325
2,743
0
2,000
8,510
9,065
356
2,328
6,182
28,132
2,729
L
Hun Batz
kalendeer
Hun Batz
2,427
414
0
510
8,572
4,073
252
1,067
7,505
0
76,048
W
Artemis
zawar
Artemis
6,228
2,462
0
2,737
9,578
3,572
0
1,938
7,640
0
73,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
47,304
437
Minions Killed
515
0
Camps Cleared
0
1,440,574
Distance Traveled
1,467,836
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,215
701
171
11
0
284,893
6
W
Mulan
10,036
627
124
8
0
274,734
1
L
Amaterasu
8,397
525
98
6
0
318,904
0
L
Anubis
7,618
476
89
6
0
267,246
0
W
Arachne
8,863
554
89
6
0
308,626
0
L
Ganesha
7,214
451
3
0
0
300,198
4
L
Medusa
7,500
469
134
8
0
299,256
2
W
Kuzenbo
8,991
562
44
3
0
340,631
5
L
Hun Batz
9,428
589
113
7
0
254,970
0
W
Artemis
8,199
512
87
5
0
258,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role