Player Matchup

Arachne
Arachne
SavageZephyr
Arachne
Level 155
God Stats
54W - 58L
1,501 SR
Queue Stats
219W - 269L
1,445 Elo+
Solo
Nut
Nut
Tulsg
Nut
Level 146
God Stats
4W - 2L
1,549 SR
Queue Stats
68W - 81L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
WhatttaBigHEAD
Aphrodite
Level 157
God Stats
2W - 4L
1,546 SR
Queue Stats
115W - 138L
1,555 Elo+
Party 1
Bacchus
Bacchus
ossmay1
Bacchus
Level 191
God Stats
3W - 3L
1,500 SR
Queue Stats
496W - 302L
1,683 Elo+
Party 2
Agni
Agni
àzzlay
Agni
Level 149
God Stats
4W - 6L
1,464 SR
Queue Stats
362W - 180L
1,730 Elo+
Party 2
Team Averages
Level 160
1,512 SR
1,579 Elo+

VS

Team Averages
Level 87
1,470 SR
1,385 Elo+
Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ARsome29
Agni
Level 140
God Stats
0W - 1L
1,350 SR
Queue Stats
3W - 12L
1,409 Elo+
Party 3
Sylvanus
Sylvanus
GnomesWren
Sylvanus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,218 Elo+
Party 3
Thanatos
Thanatos
NerdRock
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,281 Elo+
Party 3
Rama
Rama
flemingoX3
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SavageZephyr
Arachne
14
8 / 1 / 3
8,612
615
8,996
13,724
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nut
Tulsg
Nut
15
3 / 0 / 3
9,107
651
5,343
4,706
2,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
WhatttaBigHEAD
Aphrodite
15
2 / 1 / 3
9,204
657
8,971
10,326
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ossmay1
Bacchus
12
1 / 0 / 6
7,657
547
5,202
9,774
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
àzzlay
Agni
17
2 / 0 / 4
9,547
682
7,523
6,636
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 0
7,049
504
8,013
15,005
10,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
12
0 / 4 / 0
6,251
447
4,140
8,558
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GnomesWren
Sylvanus
10
0 / 2 / 0
6,126
438
692
10,309
5,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
NerdRock
Thanatos
11
0 / 3 / 0
5,839
417
1,690
11,040
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 0
7,426
530
2,797
7,831
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
16
Kills
2
2
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
L
Agni
0
4
0
0
L
Sylvanus
GnomesWren
Sylvanus
0
2
0
0
L
Thanatos
NerdRock
Thanatos
0
3
0
0
W
Arachne
SavageZephyr
Arachne
8
1
3
9.5
W
Nut
Tulsg
Nut
3
0
3
4.5
W
Aphrodite
WhatttaBigHEAD
Aphrodite
2
1
3
3.5
L
1
3
0
0.33
W
Bacchus
ossmay1
Bacchus
1
0
6
4
W
Agni
àzzlay
Agni
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
17,332
45,166
Taken
52,743
26,294
Mitigated
27,105
18,319
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,013
3,619
0
4,979
15,005
10,217
0
8,081
6,924
0
52,971
L
Agni
4,140
90
0
1,000
8,558
3,446
0
4,578
3,980
50,673
0
L
Sylvanus
GnomesWren
Sylvanus
692
223
2,110
2,305
10,309
5,971
0
5,308
5,001
10,253
0
L
Thanatos
NerdRock
Thanatos
1,690
1,071
0
5,344
11,040
4,798
0
1,477
9,563
0
38,385
W
Arachne
SavageZephyr
Arachne
8,996
7,194
0
3,229
13,724
6,292
2,455
1,562
11,866
0
65,514
W
Nut
Tulsg
Nut
5,343
3,442
0
2,740
4,706
2,120
2,789
301
4,405
0
73,787
W
Aphrodite
WhatttaBigHEAD
Aphrodite
8,971
486
1,043
7,850
10,326
4,455
399
0
9,733
67,858
1,528
L
2,797
1,067
0
2,080
7,831
2,673
0
2,035
5,796
0
46,149
W
Bacchus
ossmay1
Bacchus
5,202
662
0
1,238
9,774
10,552
118
1,130
8,541
22,188
1,866
W
Agni
àzzlay
Agni
7,523
675
0
2,219
6,636
2,875
1,276
1,390
5,072
96,176
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
32,691
566
Minions Killed
397
0
Camps Cleared
0
1,420,057
Distance Traveled
1,349,546
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,049
504
90
6
0
242,182
1
L
Agni
6,251
447
108
8
0
276,398
2
L
Sylvanus
6,126
438
18
1
0
261,402
0
L
Thanatos
5,839
417
76
5
0
315,042
0
W
Arachne
8,612
615
94
7
0
314,922
0
W
Nut
9,107
651
140
10
0
260,435
0
W
Aphrodite
9,204
657
131
9
0
255,030
2
L
Rama
7,426
530
105
8
0
254,522
1
W
Bacchus
7,657
547
38
3
0
327,034
0
W
Agni
9,547
682
163
12
0
262,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role