Player Matchup

Bacchus
Bacchus
JigRanked
Bacchus
Level 26
God Stats
19W - 9L
1,827 SR
Queue Stats
361W - 142L
1,713 Elo+
Party 2
Ah Puch
Ah Puch
PunishedPancake
Ah Puch
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,849 Elo+
Party 2
Loki
Loki
babysquisher
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 16L
1,749 Elo+
Party 2
Team Averages
Level 63
1,609 SR
1,770 Elo+

VS

Team Averages
Level 89
1,446 SR
1,602 Elo+
Arachne
Arachne
Fallenshadow
Arachne
Level 84
God Stats
1W - 2L
1,339 SR
Queue Stats
85W - 77L
1,627 Elo+
Party 1
Mulan
Mulan
Opes0rry
Mulan
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
20W - 19L
1,549 Elo+
Party 1
Vulcan
Vulcan
søøshi
Vulcan
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 49L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JigRanked
Bacchus
15
3 / 1 / 11
9,600
800
10,916
13,516
16,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
6 / 2 / 4
9,687
807
11,189
9,181
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 2 / 8
9,636
803
5,809
11,405
5,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fallenshadow
Arachne
13
1 / 5 / 3
7,911
659
2,237
10,717
7,595
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
Opes0rry
Mulan
11
1 / 6 / 3
7,699
642
8,075
11,760
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
søøshi
Vulcan
13
3 / 3 / 1
8,418
702
10,731
9,633
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
5
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fallenshadow
Arachne
1
5
3
0.5
W
Bacchus
JigRanked
Bacchus
3
1
11
8.5
L
Mulan
Opes0rry
Mulan
1
6
3
0.42
W
6
2
4
4
W
5
2
8
4.5
L
Vulcan
søøshi
Vulcan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,914
Damage
21,043
34,102
Taken
32,110
24,920
Mitigated
20,096
7,559
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fallenshadow
Arachne
2,237
1,097
0
1,714
10,717
7,595
0
5,138
5,278
0
16,929
W
Bacchus
JigRanked
Bacchus
10,916
1,265
0
2,156
13,516
16,102
147
2,476
10,373
30,255
7,758
L
Mulan
Opes0rry
Mulan
8,075
1,590
0
493
11,760
8,692
0
7,036
4,380
584
11,886
W
11,189
946
0
4,521
9,181
3,285
252
4,876
3,985
40,534
0
W
5,809
1,134
0
882
11,405
5,533
228
3,486
7,408
0
38,643
L
Vulcan
søøshi
Vulcan
10,731
5,661
0
1,527
9,633
3,809
0
6,739
2,315
33,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
24,028
201
Minions Killed
133
0
Camps Cleared
0
739,339
Distance Traveled
639,450
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,911
659
42
4
0
225,636
1
W
Bacchus
9,600
800
54
5
0
258,088
0
L
Mulan
7,699
642
8
1
0
174,619
0
W
Ah Puch
9,687
807
76
6
0
222,082
0
W
Loki
9,636
803
71
6
0
259,169
0
L
Vulcan
8,418
702
83
7
0
239,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role