Player Matchup

Agni
Agni
 
Agni
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
LlamasOnLlamas1
Apollo
Level 104
God Stats
7W - 7L
1,598 SR
Queue Stats
187W - 162L
1,493 Elo+
Solo
Yemoja
Yemoja
MYDIKSEREKT
Yemoja
Level 64
God Stats
3W - 1L
1,626 SR
Queue Stats
150W - 143L
1,540 Elo+
Solo
Chaac
Chaac
Natsu386
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,833 Elo+
Solo
Loki
Loki
Reddeano
Loki
Level 89
God Stats
8W - 6L
1,174 SR
Queue Stats
104W - 102L
1,511 Elo+
Solo
Team Averages
Level 83
1,480 SR
1,575 Elo+

VS

Team Averages
Level 105
1,506 SR
1,496 Elo+
Odin
Odin
 
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bisget0Bell
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,608 Elo+
Solo
Nemesis
Nemesis
ZeusLegions
Nemesis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,342 Elo+
Solo
Yemoja
Yemoja
bakers8boy
Yemoja
Level 115
God Stats
4W - 7L
1,510 SR
Queue Stats
155W - 132L
1,509 Elo+
Solo
Janus
Janus
therun2001
Janus
Level 107
God Stats
3W - 6L
1,519 SR
Queue Stats
100W - 74L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 0 / 2
7,185
653
5,660
5,155
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
1 / 0 / 0
7,178
653
4,325
5,109
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
10
2 / 0 / 0
6,160
560
4,083
5,096
2,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
Natsu386
Chaac
12
1 / 2 / 0
6,852
623
5,508
10,061
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
11
2 / 1 / 1
5,933
539
3,621
7,299
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 2 / 0
6,388
581
7,218
9,371
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Bisget0Bell
Jing Wei
11
0 / 1 / 0
5,574
507
1,363
5,446
1,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ZeusLegions
Nemesis
8
0 / 2 / 0
4,875
443
1,371
8,040
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
bakers8boy
Yemoja
9
0 / 1 / 0
5,592
508
1,603
8,379
5,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
11
0 / 1 / 0
5,498
500
2,933
5,219
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
7
Kills
2
3
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
2
2
L
Odin
 
Odin
2
2
0
1
L
Jing Wei
Bisget0Bell
Jing Wei
0
1
0
0
W
1
0
0
1
W
Yemoja
2
0
0
2
W
Chaac
Natsu386
Chaac
1
2
0
0.5
W
Loki
2
1
1
2.5
L
Nemesis
ZeusLegions
Nemesis
0
2
0
0
L
Yemoja
bakers8boy
Yemoja
0
1
0
0
L
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
14,488
32,720
Taken
36,455
15,189
Mitigated
17,981
15,165
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,660
294
0
1,724
5,155
1,740
513
2,258
2,897
51,570
2,717
L
Odin
 
Odin
7,218
1,668
0
3,306
9,371
6,096
0
0
9,371
0
46,173
L
Jing Wei
Bisget0Bell
Jing Wei
1,363
704
0
1,175
5,446
1,576
0
620
4,826
0
44,075
W
4,325
3,131
0
2,132
5,109
2,046
39
391
4,718
0
73,561
W
Yemoja
4,083
461
1,847
1,582
5,096
2,928
338
1,742
3,354
20,352
0
W
Chaac
Natsu386
Chaac
5,508
1,342
0
3,316
10,061
6,046
0
113
9,288
0
53,172
W
Loki
3,621
1,418
0
4,564
7,299
2,429
0
0
7,223
0
45,667
L
Nemesis
ZeusLegions
Nemesis
1,371
675
0
1,415
8,040
2,878
0
1,565
6,393
0
28,693
L
Yemoja
bakers8boy
Yemoja
1,603
744
913
2,329
8,379
5,670
0
3,433
4,787
14,140
969
L
Janus
2,933
130
0
500
5,219
1,761
0
3,396
1,495
49,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
27,927
438
Minions Killed
321
0
Camps Cleared
0
1,097,570
Distance Traveled
1,020,928
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,185
653
115
10
0
228,825
2
L
Odin
6,388
581
78
7
0
225,072
0
L
Jing Wei
5,574
507
86
8
0
197,941
2
W
Apollo
7,178
653
129
12
0
202,322
4
W
Yemoja
6,160
560
27
2
0
206,457
6
W
Chaac
6,852
623
89
8
0
208,563
0
W
Loki
5,933
539
78
7
0
251,403
0
L
Nemesis
4,875
443
51
5
0
184,313
0
L
Yemoja
5,592
508
21
2
0
194,402
2
L
Janus
5,498
500
85
8
0
219,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role