Player Matchup

Fafnir
Fafnir
Bam_Bam_Cuhz
Fafnir
Level 128
God Stats
0W - 4L
1,183 SR
Queue Stats
132W - 129L
1,461 Elo+
Solo
Odin
Odin
BruhWHaT99
Odin
Level 98
God Stats
1W - 3L
1,367 SR
Queue Stats
167W - 171L
1,506 Elo+
Solo
Nut
Nut
Jiggafield11
Nut
Level 67
God Stats
1W - 1L
1,824 SR
Queue Stats
16W - 6L
1,661 Elo+
Solo
Arachne
Arachne
Shieldwolf19
Arachne
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 107L
1,564 Elo+
Solo
Chang'e
Chang'e
TheLongQuiet
Chang'e
Level 89
God Stats
40W - 43L
1,441 SR
Queue Stats
392W - 383L
1,480 Elo+
Solo
Team Averages
Level 105
1,463 SR
1,534 Elo+

VS

Team Averages
Level 133
1,493 SR
1,461 Elo+
Arachne
Arachne
JuicedAaikom
Arachne
Level 117
God Stats
1W - 0L
1,667 SR
Queue Stats
235W - 219L
1,522 Elo+
Solo
Cthulhu
Cthulhu
KindaEthan
Cthulhu
Level 141
God Stats
21W - 11L
1,529 SR
Queue Stats
139W - 122L
1,527 Elo+
Solo
Poseidon
Poseidon
Phoenix320
Poseidon
Level 103
God Stats
4W - 9L
1,234 SR
Queue Stats
49W - 58L
1,334 Elo+
Solo
Surtr
Surtr
Tr4shGamer
Surtr
Level 153
God Stats
4W - 2L
1,614 SR
Queue Stats
72W - 69L
1,572 Elo+
Solo
Nut
Nut
customchain94
Nut
Level 153
God Stats
28W - 19L
1,419 SR
Queue Stats
67W - 78L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 3 / 10
9,052
476
5,893
17,202
19,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
2 / 2 / 2
8,428
444
5,443
15,033
15,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 2
8,258
435
8,515
13,946
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
Shieldwolf19
Arachne
17
9 / 6 / 1
10,086
531
11,065
24,061
11,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
TheLongQuiet
Chang'e
13
2 / 7 / 4
8,380
441
11,690
18,156
8,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JuicedAaikom
Arachne
18
6 / 4 / 7
11,122
585
9,689
17,127
9,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KindaEthan
Cthulhu
15
4 / 3 / 15
10,799
568
14,882
21,439
24,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Poseidon
Phoenix320
Poseidon
16
3 / 4 / 7
10,320
543
15,249
11,094
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Surtr
17
5 / 2 / 8
11,852
624
13,271
16,681
17,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

16
6 / 4 / 5
10,512
553
9,448
9,737
4,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
17
Kills
24
24
Deaths
17
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
3
10
1.67
L
2
2
2
1.5
L
4
6
2
0.83
W
Arachne
JuicedAaikom
Arachne
6
4
7
2.38
W
Cthulhu
KindaEthan
Cthulhu
4
3
15
3.83
W
Poseidon
Phoenix320
Poseidon
3
4
7
1.63
L
Arachne
Shieldwolf19
Arachne
9
6
1
1.58
L
Chang'e
TheLongQuiet
Chang'e
2
7
4
0.57
W
Surtr
5
2
8
4.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,606
Damage
62,539
88,398
Taken
76,078
61,981
Mitigated
60,312
18,431
Healing
19,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,893
1,637
0
4,812
17,202
19,940
15
7,191
9,673
38,262
3,376
L
5,443
1,558
0
2,638
15,033
15,339
0
3,023
11,888
325
53,488
L
8,515
5,629
0
1,370
13,946
6,373
0
2,327
11,587
0
50,563
W
Arachne
JuicedAaikom
Arachne
9,689
7,131
0
1,966
17,127
9,199
364
4,693
12,321
0
72,457
W
Cthulhu
KindaEthan
Cthulhu
14,882
676
609
5,581
21,439
24,460
0
6,110
15,244
52,083
486
W
Poseidon
Phoenix320
Poseidon
15,249
2,547
0
3,716
11,094
4,938
1,116
3,024
7,905
72,571
0
L
Arachne
Shieldwolf19
Arachne
11,065
7,975
0
4,042
24,061
11,772
2,779
6,884
16,903
0
69,258
L
Chang'e
TheLongQuiet
Chang'e
11,690
717
1,610
3,959
18,156
8,557
0
9,752
7,968
56,188
1,659
W
Surtr
13,271
6,960
0
5,167
16,681
17,084
2,616
2,223
14,378
2,243
90,318
W
9,448
6,229
0
2,577
9,737
4,631
4,975
2,315
7,344
0
76,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,204
Gold Earned
54,605
421
Minions Killed
518
0
Camps Cleared
0
1,727,196
Distance Traveled
1,764,167
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,052
476
54
3
0
328,371
5
L
Odin
8,428
444
75
4
0
348,014
0
L
Nut
8,258
435
74
4
0
316,953
4
W
Arachne
11,122
585
94
5
0
409,705
0
W
Cthulhu
10,799
568
68
4
0
369,461
4
W
Poseidon
10,320
543
112
6
0
370,904
3
L
Arachne
10,086
531
100
5
0
399,746
0
L
Chang'e
8,380
441
118
6
0
334,112
0
W
Surtr
11,852
624
133
7
0
291,480
0
W
Nut
10,512
553
111
6
0
322,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role