Player Matchup

Horus
Horus
BadSheerBooch
Horus
Level 148
God Stats
2W - 0L
1,838 SR
Queue Stats
170W - 157L
1,570 Elo+
Solo
Cernunnos
Cernunnos
KurgerBingMyNuts
Cernunnos
Level 76
God Stats
3W - 4L
1,401 SR
Queue Stats
74W - 72L
1,471 Elo+
Solo
Chiron
Chiron
LightSkinnboi
Chiron
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 70L
1,566 Elo+
Party 1
Yemoja
Yemoja
THERMOGENiX
Yemoja
Level 157
God Stats
4W - 2L
1,563 SR
Queue Stats
12W - 7L
1,508 Elo+
Solo
Ravana
Ravana
xKamaaina
Ravana
Level 230
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,652 Elo+
Party 1
Team Averages
Level 136
1,560 SR
1,553 Elo+

VS

Team Averages
Level 111
1,610 SR
1,601 Elo+
Nu Wa
Nu Wa
Ahatshiro
Nu Wa
Level 157
God Stats
1W - 1L
1,736 SR
Queue Stats
180W - 163L
1,594 Elo+
Solo
Sobek
Sobek
Breezoooo
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,871 Elo+
Solo
Chaac
Chaac
Goldwin
Chaac
Level 129
God Stats
20W - 20L
1,564 SR
Queue Stats
99W - 90L
1,530 Elo+
Solo
Bastet
Bastet
KRONOsXMagz
Bastet
Level 129
God Stats
9W - 5L
1,749 SR
Queue Stats
57W - 49L
1,508 Elo+
Solo
Thanatos
Thanatos
StKmKai
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,805
619
4,968
8,575
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
9
2 / 2 / 0
5,605
510
4,706
8,460
3,041
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
5 / 0 / 2
7,748
704
5,180
5,730
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
8
0 / 1 / 2
5,416
492
2,467
8,748
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ravana
xKamaaina
Ravana
12
2 / 1 / 6
6,822
620
5,861
6,845
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ahatshiro
Nu Wa
11
1 / 3 / 0
6,167
561
3,797
6,505
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Breezoooo
Sobek
9
1 / 1 / 3
5,839
531
3,687
10,158
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Goldwin
Chaac
12
0 / 0 / 0
6,235
567
4,252
9,073
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bastet
10
2 / 1 / 2
5,660
515
9,719
6,470
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Thanatos
StKmKai
Thanatos
7
0 / 4 / 1
4,641
422
1,232
8,311
3,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
4
4
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Ahatshiro
Nu Wa
1
3
0
0.33
W
0
0
0
0
L
Sobek
Breezoooo
Sobek
1
1
3
2.5
L
Chaac
Goldwin
Chaac
0
0
0
0
L
Bastet
2
1
2
3
W
Cernunnos
2
2
0
1
W
5
0
2
6
L
Thanatos
StKmKai
Thanatos
0
4
1
0.13
W
Yemoja
0
1
2
1
W
Ravana
xKamaaina
Ravana
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
22,687
38,358
Taken
40,517
19,597
Mitigated
25,132
17,334
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Ahatshiro
Nu Wa
3,797
829
0
729
6,505
1,792
0
0
6,505
45,750
2,463
W
4,968
1,972
70
5,232
8,575
4,978
0
207
7,607
0
52,752
L
Sobek
Breezoooo
Sobek
3,687
402
0
4,397
10,158
8,283
0
1,293
8,865
25,105
0
L
Chaac
Goldwin
Chaac
4,252
1,081
0
4,614
9,073
9,875
0
0
8,364
0
50,520
L
Bastet
9,719
2,661
0
1,901
6,470
2,040
0
1,058
5,412
0
35,683
W
Cernunnos
4,706
2,653
0
2,440
8,460
3,041
0
1,725
6,735
0
32,247
W
5,180
1,062
41
2,251
5,730
2,257
0
2,498
3,232
0
68,401
L
Thanatos
StKmKai
Thanatos
1,232
292
0
3,175
8,311
3,142
0
116
8,195
0
20,065
W
Yemoja
2,467
976
438
2,489
8,748
6,444
240
2,065
6,683
15,039
0
W
Ravana
xKamaaina
Ravana
5,861
1,693
0
4,373
6,845
2,877
0
906
5,939
0
53,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
28,542
386
Minions Killed
297
0
Camps Cleared
0
1,109,935
Distance Traveled
1,092,144
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,167
561
91
8
0
192,844
2
W
Horus
6,805
619
97
9
0
258,528
0
L
Sobek
5,839
531
24
2
0
225,008
5
L
Chaac
6,235
567
88
8
0
218,617
0
L
Bastet
5,660
515
58
5
0
251,847
2
W
Cernunnos
5,605
510
53
5
0
195,728
0
W
Chiron
7,748
704
118
11
0
222,363
0
L
Thanatos
4,641
422
36
3
0
203,828
0
W
Yemoja
5,416
492
32
3
0
182,732
0
W
Ravana
6,822
620
86
8
0
250,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role