Player Matchup

Nut
Nut
Silver I
Luzifer
Nut
Silver I
Level 149
God Stats
60W - 41L
1,606 SR
Queue Stats
121W - 113L
1,345 MMR
Solo
Neith
Neith
Bronze III
N-Dosky
Neith
Bronze III
Level 85
God Stats
5W - 6L
1,500 SR
Queue Stats
59W - 67L
1,365 MMR
Solo
Awilix
Awilix
Silver II
Rauúl
Awilix
Silver II
Level 159
God Stats
17W - 13L
1,683 SR
Queue Stats
36W - 40L
1,396 MMR
Party 1
Ne Zha
Ne Zha
Silver II
kentronmonster
Ne Zha
Silver II
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 39L
1,436 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
saskualigan
Cthulhu
Gold IV
Level 154
God Stats
8W - 9L
1,552 SR
Queue Stats
137W - 140L
1,411 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,568 SR
1,391 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,670 SR
1,390 MMR
Baron Samedi
Baron Samedi
Gold V
Darkiimi
Baron Samedi
Gold V
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 89L
1,384 MMR
Solo
Bacchus
Bacchus
Gold V
GigaTrollerPL
Bacchus
Gold V
Level 145
God Stats
45W - 30L
1,716 SR
Queue Stats
374W - 385L
1,338 MMR
Solo
Cliodhna
Cliodhna
Gold III
Myks8
Cliodhna
Gold III
Level 127
God Stats
78W - 67L
1,592 SR
Queue Stats
154W - 153L
1,441 MMR
Solo
King Arthur
King Arthur
Gold III
pro_overwatch6
King Arthur
Gold III
Level 124
God Stats
5W - 4L
1,739 SR
Queue Stats
189W - 183L
1,367 MMR
Solo
Apollo
Apollo
Gold V
sneakyturtle213
Apollo
Gold V
Level 141
God Stats
6W - 4L
1,803 SR
Queue Stats
116W - 131L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
13
2 / 2 / 1
7,603
507
6,395
6,917
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
N-Dosky
Neith
11
0 / 5 / 0
6,867
458
4,992
11,351
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Rauúl
Awilix
13
2 / 3 / 3
7,338
489
5,369
13,264
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
7,386
492
6,848
10,232
4,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
saskualigan
Cthulhu
10
1 / 2 / 2
6,090
406
8,930
10,473
9,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
XbalanqueJanusAresAthenaGeb

VS

Bans
Maman BrigitteThothBake KujiraHerculesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darkiimi
Baron Samedi
13
1 / 3 / 5
6,986
466
7,257
9,441
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
12
3 / 2 / 2
7,597
506
7,050
13,170
13,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Myks8
Cliodhna
14
4 / 1 / 5
7,779
519
9,139
14,489
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
pro_overwatch6
King Arthur
15
2 / 0 / 4
9,112
607
7,582
13,166
11,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
3 / 0 / 3
7,493
500
6,336
9,671
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
13
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Darkiimi
Baron Samedi
1
3
5
1.17
W
Bacchus
3
2
2
2
L
Nut
2
2
1
1.25
W
Cliodhna
Myks8
Cliodhna
4
1
5
6.5
L
Neith
N-Dosky
Neith
0
5
0
0
L
Awilix
Rauúl
Awilix
2
3
3
1.17
L
1
1
1
1.5
W
King Arthur
pro_overwatch6
King Arthur
2
0
4
4
L
Cthulhu
saskualigan
Cthulhu
1
2
2
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
37,364
52,237
Taken
59,937
26,990
Mitigated
38,338
10,917
Healing
23,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Darkiimi
Baron Samedi
7,257
661
1,510
3,010
9,441
4,462
0
2,250
7,021
38,442
0
W
Bacchus
7,050
382
0
3,606
13,170
13,298
0
2,994
9,598
29,523
1,248
L
Nut
6,395
2,550
0
1,248
6,917
3,355
0
1,121
5,756
0
65,086
W
Cliodhna
Myks8
Cliodhna
9,139
659
0
8,479
14,489
5,622
0
968
13,398
0
71,405
L
Neith
N-Dosky
Neith
4,992
1,147
0
2,123
11,351
4,120
0
0
11,351
0
48,220
L
Awilix
Rauúl
Awilix
5,369
2,062
0
4,194
13,264
5,648
0
3,834
9,154
0
67,130
L
6,848
1,324
0
1,619
10,232
4,605
0
4,348
5,544
0
51,860
W
King Arthur
pro_overwatch6
King Arthur
7,582
1,332
0
2,576
13,166
11,116
91
310
12,856
0
77,465
L
Cthulhu
saskualigan
Cthulhu
8,930
689
219
1,514
10,473
9,262
0
3,868
6,380
27,031
0
W
6,336
3,325
0
4,189
9,671
3,840
0
2,040
7,328
0
54,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
38,967
422
Minions Killed
409
0
Camps Cleared
0
1,470,220
Distance Traveled
1,522,529
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,986
466
81
5
0
276,935
0
W
Bacchus
7,597
506
32
2
0
303,106
3
L
Nut
7,603
507
102
7
0
259,844
2
W
Cliodhna
7,779
519
97
6
0
337,984
3
L
Neith
6,867
458
85
6
0
189,635
1
L
Awilix
7,338
489
94
6
0
356,962
0
L
Ne Zha
7,386
492
103
7
0
348,128
3
W
King Arthur
9,112
607
123
8
0
291,994
2
L
Cthulhu
6,090
406
38
3
0
315,651
3
W
Apollo
7,493
500
76
5
0
312,510
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role