Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Konfetich
Kukulkan
Level 86
God Stats
125W - 123L
1,419 SR
Queue Stats
268W - 281L
1,405 Elo+
Solo
Amaterasu
Amaterasu
RIPbeagle55
Amaterasu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,666 Elo+
Solo
Hachiman
Hachiman
Zodiak_Leon
Hachiman
Level 67
God Stats
4W - 2L
1,856 SR
Queue Stats
41W - 32L
1,517 Elo+
Solo
Cerberus
Cerberus
Пионерка
Cerberus
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,472 Elo+
Solo
Team Averages
Level 85
1,555 SR
1,512 Elo+

VS

Team Averages
Level 66
1,508 SR
1,440 Elo+
Kukulkan
Kukulkan
DezyHeart
Kukulkan
Level 83
God Stats
0W - 2L
1,168 SR
Queue Stats
60W - 70L
1,471 Elo+
Solo
Xing Tian
Xing Tian
Durgens
Xing Tian
Level 69
God Stats
2W - 1L
1,762 SR
Queue Stats
35W - 41L
1,378 Elo+
Solo
Mercury
Mercury
Hatonoff
Mercury
Level 65
God Stats
1W - 3L
1,567 SR
Queue Stats
25W - 20L
1,497 Elo+
Solo
Tyr
Tyr
orion0011
Tyr
Level 65
God Stats
2W - 3L
1,542 SR
Queue Stats
161W - 166L
1,378 Elo+
Solo
Artemis
Artemis
sleepingakuma
Artemis
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 87L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 1
5,833
583
6,294
7,205
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Konfetich
Kukulkan
11
0 / 0 / 2
6,130
613
1,762
1,744
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
RIPbeagle55
Amaterasu
10
1 / 1 / 1
5,951
595
4,249
9,844
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hachiman
Zodiak_Leon
Hachiman
10
1 / 1 / 3
5,271
527
6,586
5,208
1,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 3
5,860
586
4,889
9,465
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DezyHeart
Kukulkan
9
0 / 2 / 0
5,132
513
482
4,851
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Durgens
Xing Tian
8
2 / 1 / 0
5,011
501
2,696
10,141
7,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
Hatonoff
Mercury
9
0 / 2 / 0
4,596
460
1,131
7,960
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 0
5,491
549
4,999
9,742
7,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
8
0 / 2 / 2
4,587
459
3,142
5,676
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
1
5.5
L
Kukulkan
DezyHeart
Kukulkan
0
2
0
0
L
Xing Tian
Durgens
Xing Tian
2
1
0
2
L
Mercury
Hatonoff
Mercury
0
2
0
0
W
Kukulkan
Konfetich
Kukulkan
0
0
2
1
W
Amaterasu
RIPbeagle55
Amaterasu
1
1
1
1.5
W
Hachiman
Zodiak_Leon
Hachiman
1
1
3
2.5
L
1
1
0
1
L
Artemis
0
2
2
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
12,450
33,466
Taken
38,370
19,407
Mitigated
21,136
15,641
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,294
1,675
0
4,427
7,205
2,378
0
0
7,205
0
38,547
L
Kukulkan
DezyHeart
Kukulkan
482
45
0
920
4,851
1,571
0
1,617
3,234
31,854
842
L
Xing Tian
Durgens
Xing Tian
2,696
457
220
2,748
10,141
7,391
0
3,037
7,104
12,746
0
L
Mercury
Hatonoff
Mercury
1,131
298
0
386
7,960
2,953
0
482
7,478
0
31,613
W
Kukulkan
Konfetich
Kukulkan
1,762
165
0
388
1,744
650
535
464
1,280
41,753
1,275
W
Amaterasu
RIPbeagle55
Amaterasu
4,249
2,030
0
4,311
9,844
8,142
0
0
9,844
0
37,240
W
Hachiman
Zodiak_Leon
Hachiman
6,586
4,174
0
2,542
5,208
1,722
360
1,088
4,120
0
34,112
L
4,999
1,131
0
2,424
9,742
7,416
0
0
9,742
0
36,985
L
Artemis
3,142
1,286
0
1,002
5,676
1,805
0
1,169
4,507
0
23,984
W
4,889
339
110
3,863
9,465
6,515
0
1,608
7,857
27,317
1,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,045
Gold Earned
24,817
325
Minions Killed
230
0
Camps Cleared
0
910,403
Distance Traveled
964,785
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,833
583
58
6
0
215,460
0
L
Kukulkan
5,132
513
60
6
0
191,503
0
L
Xing Tian
5,011
501
13
1
0
179,757
0
L
Mercury
4,596
460
58
6
0
225,674
0
W
Kukulkan
6,130
613
83
8
0
180,491
4
W
Amaterasu
5,951
595
73
7
0
171,353
0
W
Hachiman
5,271
527
47
5
0
173,581
0
L
Tyr
5,491
549
62
6
0
182,575
4
L
Artemis
4,587
459
37
4
0
185,276
1
W
Cerberus
5,860
586
64
6
0
169,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role