Player Matchup

Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
DJTHESHOCKER
Neith
Silver V
Level 49
God Stats
79W - 81L
1,443 SR
Queue Stats
269W - 297L
1,242 MMR
Solo
Zeus
Zeus
Silver II
El Fanazy
Zeus
Silver II
Level 125
God Stats
2W - 5L
1,585 SR
Queue Stats
12W - 20L
1,212 MMR
Solo
Ares
Ares
Silver I
Exotekks
Ares
Silver I
Level 157
God Stats
3W - 2L
1,655 SR
Queue Stats
92W - 97L
1,146 MMR
Solo
Achilles
Achilles
Silver IV
bennybo1576
Achilles
Silver IV
Level 77
God Stats
2W - 3L
1,358 SR
Queue Stats
147W - 143L
875 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,508 SR
1,195 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 165
1,427 SR
1,187 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver IV
RFLSN3
Vamana
Silver IV
Level 149
God Stats
33W - 29L
1,601 SR
Queue Stats
193W - 246L
874 MMR
Solo
Ravana
Ravana
Silver IV
TheBoomCanons
Ravana
Silver IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,303 MMR
Solo
Hercules
Hercules
Silver IV
Theswaggindragon
Hercules
Silver IV
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,351 MMR
Solo
Charybdis
Charybdis
Silver III
V3nomNightm4re92
Charybdis
Silver III
Level 193
God Stats
0W - 5L
1,032 SR
Queue Stats
155W - 173L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
3 / 0 / 0
4,396
733
2,231
4,637
1,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 1
4,467
745
2,187
2,807
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
8
0 / 1 / 0
4,258
710
1,622
2,229
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ares
7
0 / 0 / 2
4,054
676
2,755
5,538
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
bennybo1576
Achilles
8
1 / 0 / 1
4,562
760
1,950
3,998
1,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
AthenaSurtrBastetSkadi

VS

Bans
AnubisNu WaMaman BrigitteOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 1 / 0
4,284
714
1,857
2,936
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
RFLSN3
Vamana
6
0 / 1 / 0
3,561
594
907
4,093
2,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,450
575
1,091
3,246
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,347
558
1,147
4,931
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
7
0 / 0 / 0
3,630
605
1,651
2,928
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
0
3
L
Agni
 
Agni
1
1
0
1
W
1
0
1
1.5
W
Zeus
0
1
0
0
W
Ares
0
0
2
1
L
Vamana
RFLSN3
Vamana
0
1
0
0
L
0
1
0
0
L
0
2
0
0
L
Charybdis
0
0
0
0
W
Achilles
bennybo1576
Achilles
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,745
Damage
6,653
19,209
Taken
18,134
9,013
Mitigated
7,537
7,433
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,231
365
0
1,467
4,637
1,744
0
550
4,015
26,570
1,813
L
Agni
 
Agni
1,857
124
0
1,200
2,936
1,033
0
2,034
902
19,862
578
W
2,187
752
0
1,422
2,807
784
0
0
2,807
0
29,829
W
Zeus
1,622
344
0
495
2,229
633
0
882
1,151
27,451
543
W
Ares
2,755
392
0
2,036
5,538
3,992
0
0
5,538
13,346
0
L
Vamana
RFLSN3
Vamana
907
244
0
1,554
4,093
2,401
0
962
2,992
0
16,727
L
1,091
89
0
704
3,246
1,094
0
579
2,547
0
17,283
L
1,147
551
0
1,546
4,931
2,191
0
2,092
2,839
0
6,169
L
Charybdis
1,651
900
0
1,042
2,928
818
0
920
2,008
0
21,567
W
Achilles
bennybo1576
Achilles
1,950
426
0
2,013
3,998
1,860
0
0
3,826
0
26,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,737
Gold Earned
18,272
214
Minions Killed
158
0
Camps Cleared
0
691,468
Distance Traveled
592,776
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,396
733
42
7
0
171,900
0
L
Agni
4,284
714
53
9
0
135,892
1
W
Neith
4,467
745
59
10
0
127,120
2
W
Zeus
4,258
710
50
8
0
131,975
0
W
Ares
4,054
676
13
2
0
138,840
0
L
Vamana
3,561
594
37
6
0
118,683
0
L
Ravana
3,450
575
25
4
0
138,621
0
L
Hercules
3,347
558
9
2
0
96,766
0
L
Charybdis
3,630
605
34
6
0
102,814
0
W
Achilles
4,562
760
50
8
0
121,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role