Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AntmanMMA
Baron Samedi
Level 63
God Stats
7W - 6L
1,439 SR
Queue Stats
77W - 75L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
NapalmNomad
Kuzenbo
Level 64
God Stats
11W - 9L
1,558 SR
Queue Stats
44W - 53L
1,482 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nova Reka
Ah Muzen Cab
Level 25
God Stats
6W - 5L
1,669 SR
Queue Stats
26W - 30L
1,446 Elo+
Party 1
Ullr
Ullr
WittyKitten4908
Ullr
Level 86
God Stats
110W - 136L
1,361 SR
Queue Stats
898W - 915L
1,397 Elo+
Solo
Team Averages
Level 61
1,506 SR
1,455 Elo+

VS

Team Averages
Level 109
1,452 SR
1,445 Elo+
Nut
Nut
 
Nut
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Chuchox-Xx
Zeus
Level 155
God Stats
0W - 1L
1,270 SR
Queue Stats
40W - 50L
1,298 Elo+
Solo
Achilles
Achilles
Dikalicka
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 2
Ymir
Ymir
conundrum216
Ymir
Level 169
God Stats
9W - 5L
1,491 SR
Queue Stats
203W - 206L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 3
6,395
1,279
7,036
2,868
1,336
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
AntmanMMA
Baron Samedi
11
0 / 1 / 3
5,761
1,152
3,163
2,662
1,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
NapalmNomad
Kuzenbo
11
1 / 1 / 6
6,124
1,225
5,653
6,544
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ah Muzen Cab
Nova Reka
Ah Muzen Cab
11
2 / 1 / 5
6,445
1,289
3,859
4,297
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 5
6,035
1,207
3,230
3,887
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

393

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
0 / 1 / 1
6,028
1,206
3,772
3,112
1,223
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
 
Nu Wa
9
0 / 0 / 0
5,086
1,017
0
0
0
10
0 / 2 / 1
5,477
1,095
6,001
4,300
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Dikalicka
Achilles
10
2 / 0 / 0
6,220
1,244
4,862
4,485
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 1
6,179
1,236
3,467
14,146
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
7
Kills
3
3
Deaths
7
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
3
4.5
L
Nut
 
Nut
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Baron Samedi
AntmanMMA
Baron Samedi
0
1
3
1.5
L
0
2
1
0.25
L
Achilles
Dikalicka
Achilles
2
0
0
2
W
Kuzenbo
NapalmNomad
Kuzenbo
1
1
6
4
W
Ah Muzen Cab
Nova Reka
Ah Muzen Cab
2
1
5
4.5
W
1
0
5
3.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
18,102
20,258
Taken
26,043
13,673
Mitigated
14,986
3,822
Healing
2,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,036
999
0
919
2,868
1,336
0
1,521
1,347
9,573
532
L
Nut
 
Nut
3,772
1,113
0
0
3,112
1,223
0
1,264
1,848
0
18,135
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
AntmanMMA
Baron Samedi
3,163
669
598
391
2,662
1,728
0
959
1,661
14,119
440
L
6,001
296
0
200
4,300
1,590
0
3,083
1,006
10,671
0
L
Achilles
Dikalicka
Achilles
4,862
706
0
433
4,485
4,096
0
2,325
2,081
0
11,055
W
Kuzenbo
NapalmNomad
Kuzenbo
5,653
2,653
0
794
6,544
6,936
0
2,981
3,468
12,112
0
W
Ah Muzen Cab
Nova Reka
Ah Muzen Cab
3,859
2,297
0
331
4,297
1,826
0
1,880
2,335
0
17,279
W
3,230
1,460
0
789
3,887
1,847
0
2,084
1,677
0
5,343
L
3,467
61
0
1,710
14,146
8,077
0
8,203
5,701
16,226
182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
28,990
83
Minions Killed
105
4
Camps Cleared
5
485,016
Distance Traveled
345,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,395
1,279
13
3
0
91,885
0
L
Nut
6,028
1,206
44
9
3
92,470
0
L
Nu Wa
5,086
1,017
0
0
0
0
0
W
Baron Samedi
5,761
1,152
26
5
0
92,178
0
L
Zeus
5,477
1,095
14
3
0
66,118
0
L
Achilles
6,220
1,244
17
3
1
99,682
0
W
Kuzenbo
6,124
1,225
16
3
2
109,311
0
W
Ah Muzen Cab
6,445
1,289
23
5
2
97,278
0
W
Ullr
6,035
1,207
5
1
0
94,364
0
L
Ymir
6,179
1,236
30
6
1
86,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role