Player Matchup

Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
EUFated
Ishtar
Level 150
God Stats
0W - 2L
1,328 SR
Queue Stats
18W - 15L
1,626 Elo+
Party 2
Nemesis
Nemesis
fadeddragon9836
Nemesis
Level 25
God Stats
4W - 1L
1,957 SR
Queue Stats
6W - 4L
1,777 Elo+
Party 2
Team Averages
Level 94
1,557 SR
1,581 Elo+

VS

Team Averages
Level 133
1,450 SR
1,535 Elo+
Awilix
Awilix
CoconuTree
Awilix
Level 203
God Stats
11W - 20L
1,167 SR
Queue Stats
995W - 977L
1,578 Elo+
Solo
Zhong Kui
Zhong Kui
InsectumFanatica
Zhong Kui
Level 143
God Stats
2W - 1L
1,608 SR
Queue Stats
147W - 160L
1,505 Elo+
Solo
He Bo
He Bo
Serra1714
He Bo
Level 104
God Stats
1W - 0L
1,276 SR
Queue Stats
34W - 28L
1,478 Elo+
Party 1
Sobek
Sobek
gamerangel33
Sobek
Level 67
God Stats
3W - 1L
1,673 SR
Queue Stats
44W - 34L
1,491 Elo+
Party 1
Hachiman
Hachiman
крыжовник
Hachiman
Level 147
God Stats
2W - 0L
1,527 SR
Queue Stats
42W - 27L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 3 / 0
6,146
615
2,288
8,309
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
 
Zeus
9
0 / 2 / 0
5,595
560
1,611
4,746
1,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
8
0 / 3 / 0
5,130
513
3,164
10,265
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
EUFated
Ishtar
12
2 / 1 / 0
6,119
612
8,396
7,959
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,928
493
3,384
8,454
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CoconuTree
Awilix
13
5 / 0 / 4
7,126
713
7,515
9,297
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
11
1 / 1 / 2
6,222
622
2,832
4,778
4,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Serra1714
He Bo
11
3 / 0 / 0
5,874
587
2,647
4,265
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,837
484
3,423
9,831
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 1 / 1
5,717
572
6,878
6,243
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
11
11
Deaths
3
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
0
0.33
L
Zeus
 
Zeus
0
2
0
0
L
Ares
 
Ares
0
3
0
0
W
Awilix
CoconuTree
Awilix
5
0
4
7
L
Ishtar
EUFated
Ishtar
2
1
0
2
W
Zhong Kui
1
1
2
2
W
He Bo
Serra1714
He Bo
3
0
0
3
L
0
2
0
0
W
0
1
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,843
Damage
23,295
39,733
Taken
34,414
19,241
Mitigated
17,199
10,569
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,288
237
0
1,298
8,309
4,467
0
2,323
5,978
0
42,723
L
Zeus
 
Zeus
1,611
46
0
1,673
4,746
1,233
0
1,038
3,708
36,788
1,174
L
Ares
 
Ares
3,164
45
0
2,361
10,265
7,392
0
2,084
8,181
19,628
0
W
Awilix
CoconuTree
Awilix
7,515
3,115
0
3,604
9,297
3,263
0
1,135
8,162
0
54,362
L
Ishtar
EUFated
Ishtar
8,396
5,746
0
4,432
7,959
2,909
0
1,603
6,356
0
55,305
W
Zhong Kui
2,832
551
0
2,783
4,778
4,360
324
0
4,778
43,025
1,727
W
He Bo
Serra1714
He Bo
2,647
180
0
1,582
4,265
1,280
0
1,460
2,805
35,994
0
L
3,384
1,573
0
805
8,454
3,240
0
1,778
6,670
0
35,928
W
3,423
593
0
4,022
9,831
6,423
0
1,523
8,308
14,997
0
W
6,878
3,568
0
2,706
6,243
1,873
0
657
5,586
0
47,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
29,776
332
Minions Killed
312
0
Camps Cleared
0
963,034
Distance Traveled
1,073,007
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,146
615
77
8
0
194,489
6
L
Zeus
5,595
560
76
8
0
150,135
2
L
Ares
5,130
513
15
2
0
209,895
4
W
Awilix
7,126
713
90
9
0
264,555
0
L
Ishtar
6,119
612
100
10
0
185,065
0
W
Zhong Kui
6,222
622
80
8
0
177,889
2
W
He Bo
5,874
587
55
6
0
202,421
0
L
Nemesis
4,928
493
64
6
0
223,450
1
W
Sobek
4,837
484
16
2
0
229,658
0
W
Hachiman
5,717
572
71
7
0
198,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role