Player Matchup

Gilgamesh
Gilgamesh
Bastl12
Gilgamesh
Level 146
God Stats
6W - 0L
1,912 SR
Queue Stats
192W - 184L
1,649 Elo+
Party 1
Anubis
Anubis
Linardtd
Anubis
Level 97
God Stats
5W - 0L
1,936 SR
Queue Stats
115W - 101L
1,566 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
magnitizm
Ah Muzen Cab
Level 157
God Stats
4W - 3L
1,758 SR
Queue Stats
198W - 186L
1,533 Elo+
Solo
Chang'e
Chang'e
namsilatalisman
Chang'e
Level 143
God Stats
25W - 14L
1,633 SR
Queue Stats
251W - 224L
1,576 Elo+
Solo
Odin
Odin
rutussss
Odin
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
107W - 103L
1,728 Elo+
Party 1
Team Averages
Level 134
1,748 SR
1,611 Elo+

VS

Team Averages
Level 141
1,482 SR
1,599 Elo+
Maui
Maui
Cody192837
Maui
Level 102
God Stats
3W - 7L
1,257 SR
Queue Stats
104W - 109L
1,572 Elo+
Party 2
Jing Wei
Jing Wei
DaddyOfOlympus
Jing Wei
Level 182
God Stats
3W - 3L
1,674 SR
Queue Stats
198W - 178L
1,643 Elo+
Party 2
Ra
Ra
Owanker
Ra
Level 162
God Stats
6W - 5L
1,645 SR
Queue Stats
94W - 74L
1,626 Elo+
Party 2
Thanatos
Thanatos
SiluLilu
Thanatos
Level 153
God Stats
4W - 5L
1,194 SR
Queue Stats
137W - 122L
1,582 Elo+
Solo
Chaac
Chaac
el Van Sponge
Chaac
Level 105
God Stats
23W - 15L
1,638 SR
Queue Stats
163W - 137L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bastl12
Gilgamesh
16
7 / 2 / 3
9,575
563
12,799
16,089
8,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Linardtd
Anubis
17
1 / 2 / 5
10,244
603
10,342
8,934
4,387
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
magnitizm
Ah Muzen Cab
16
2 / 0 / 2
9,291
547
8,610
10,594
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
3 / 0 / 3
10,482
617
13,206
13,503
10,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
12
2 / 1 / 4
8,106
477
5,352
10,776
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,334
431
4,159
13,884
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
16
0 / 2 / 2
8,962
527
6,209
11,816
4,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 2 / 0
8,828
519
7,293
9,464
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
SiluLilu
Thanatos
13
1 / 7 / 2
7,327
431
8,615
20,032
7,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 1
8,467
498
6,405
17,127
16,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
5
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bastl12
Gilgamesh
7
2
3
4.25
L
1
2
1
0.75
L
Jing Wei
0
2
2
0.5
W
Anubis
Linardtd
Anubis
1
2
5
1.75
L
3
2
0
1.5
L
Thanatos
SiluLilu
Thanatos
1
7
2
0.29
L
0
2
1
0.25
W
Ah Muzen Cab
magnitizm
Ah Muzen Cab
2
0
2
3
W
3
0
3
4.5
W
Odin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,309
Damage
32,681
59,896
Taken
72,323
37,090
Mitigated
43,595
24,295
Healing
23,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bastl12
Gilgamesh
12,799
4,870
0
1,862
16,089
8,435
648
3,087
13,002
0
87,482
L
4,159
1,324
0
2,386
13,884
11,358
0
4,580
9,304
21,796
1,512
L
Jing Wei
6,209
3,959
0
3,322
11,816
4,934
0
0
11,816
0
88,002
W
Anubis
Linardtd
Anubis
10,342
425
0
5,276
8,934
4,387
369
3,682
5,145
103,856
2,658
L
7,293
161
408
1,700
9,464
3,469
0
1,744
7,720
80,146
1,079
L
Thanatos
SiluLilu
Thanatos
8,615
3,735
0
9,843
20,032
7,324
0
6,570
13,064
0
53,754
L
6,405
613
0
6,318
17,127
16,510
0
8,262
7,865
172
75,285
W
Ah Muzen Cab
magnitizm
Ah Muzen Cab
8,610
3,345
0
2,794
10,594
4,412
926
1,095
9,499
0
84,838
W
13,206
1,101
973
10,854
13,503
10,534
174
897
12,606
74,939
4,527
W
Odin
5,352
995
114
2,422
10,776
9,322
295
2,790
7,986
0
18,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,698
Gold Earned
40,918
585
Minions Killed
571
0
Camps Cleared
0
1,784,336
Distance Traveled
1,696,443
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,575
563
118
7
0
381,139
4
L
Maui
7,334
431
46
3
0
338,338
0
L
Jing Wei
8,962
527
171
10
0
307,532
2
W
Anubis
10,244
603
179
11
0
337,114
0
L
Ra
8,828
519
140
8
0
355,816
7
L
Thanatos
7,327
431
92
5
0
373,781
0
L
Chaac
8,467
498
122
7
0
320,976
0
W
Ah Muzen Cab
9,291
547
133
8
0
356,051
0
W
Chang'e
10,482
617
139
8
0
337,878
0
W
Odin
8,106
477
16
1
0
372,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role