Player Matchup

Medusa
Medusa
Feared Jolly
Medusa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,449 Elo+
Solo
Khepri
Khepri
SchrodingersUwU
Khepri
Level 148
God Stats
5W - 1L
1,734 SR
Queue Stats
154W - 158L
1,558 Elo+
Solo
The Morrigan
The Morrigan
ShoShonWTK5092
The Morrigan
Level 165
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 287L
1,481 Elo+
Solo
Raijin
Raijin
Snowicide
Raijin
Level 105
God Stats
0W - 2L
1,243 SR
Queue Stats
10W - 13L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
YoCookies
Nu Wa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,499 Elo+
Party 1
Team Averages
Level 136
1,495 SR
1,497 Elo+

VS

Team Averages
Level 128
1,560 SR
1,520 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bang0rangus
Artemis
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 74L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
Prim8murker
Cu Chulainn
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 290L
1,444 Elo+
Solo
Anubis
Anubis
TNT PorkMiester
Anubis
Level 102
God Stats
3W - 3L
1,439 SR
Queue Stats
283W - 281L
1,567 Elo+
Solo
Arachne
Arachne
temp-750199
Arachne
Level 161
God Stats
25W - 17L
1,861 SR
Queue Stats
528W - 542L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 5 / 9
10,038
627
16,519
15,807
9,070
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 5 / 10
9,569
598
8,830
17,383
19,168
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
ShoShonWTK5092
The Morrigan
16
0 / 7 / 9
9,287
580
11,335
12,198
5,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Snowicide
Raijin
18
6 / 6 / 3
11,599
725
17,973
14,332
7,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
YoCookies
Nu Wa
19
6 / 5 / 5
11,117
695
24,846
18,155
9,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
5 / 6 / 17
11,970
748
16,825
16,955
8,328
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Bang0rangus
Artemis
18
5 / 4 / 14
11,624
727
17,824
18,945
8,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
Prim8murker
Cu Chulainn
19
8 / 3 / 15
12,539
784
14,433
29,441
23,135
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

20
5 / 3 / 12
13,383
836
13,569
17,946
10,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
temp-750199
Arachne
19
5 / 3 / 13
11,613
726
12,893
22,456
18,016

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
15
Kills
28
28
Deaths
19
36
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
6
17
2.25
W
Artemis
Bang0rangus
Artemis
5
4
14
3
L
Medusa
3
5
9
1.5
W
Cu Chulainn
Prim8murker
Cu Chulainn
8
3
15
5.17
L
0
5
10
1
L
The Morrigan
ShoShonWTK5092
The Morrigan
0
7
9
0.64
L
Raijin
Snowicide
Raijin
6
6
3
1.25
W
5
3
12
3.67
L
Nu Wa
YoCookies
Nu Wa
6
5
5
1.7
W
Arachne
temp-750199
Arachne
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,503
Damage
75,544
77,875
Taken
105,743
51,233
Mitigated
67,886
14,285
Healing
47,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
16,825
9,451
1,598
3,035
16,955
8,328
3,021
11,119
5,788
0
42,015
W
Artemis
Bang0rangus
Artemis
17,824
5,470
1,081
4,085
18,945
8,075
1,788
11,575
7,370
0
52,000
L
Medusa
16,519
6,593
567
2,394
15,807
9,070
0
2,301
13,242
0
39,198
W
Cu Chulainn
Prim8murker
Cu Chulainn
14,433
3,585
4,156
11,743
29,441
23,135
707
14,196
15,245
93
38,075
L
8,830
166
1,350
656
17,383
19,168
0
3,319
13,434
24,618
716
L
The Morrigan
ShoShonWTK5092
The Morrigan
11,335
933
1,922
625
12,198
5,746
0
3,401
8,324
23,245
331
L
Raijin
Snowicide
Raijin
17,973
1,545
544
1,305
14,332
7,989
0
2,034
11,914
41,229
406
W
13,569
195
2,225
9,267
17,946
10,332
1,747
14,488
3,458
60,838
514
L
Nu Wa
YoCookies
Nu Wa
24,846
6,083
874
4,048
18,155
9,260
0
2,607
15,206
53,530
298
W
Arachne
temp-750199
Arachne
12,893
9,868
1,548
8,817
22,456
18,016
1,836
10,669
11,787
0
26,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,610
Gold Earned
61,129
240
Minions Killed
273
0
Camps Cleared
0
1,359,674
Distance Traveled
1,371,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,970
748
41
3
0
207,324
0
W
Artemis
11,624
727
62
4
0
280,173
0
L
Medusa
10,038
627
47
3
0
288,360
0
W
Cu Chulainn
12,539
784
42
3
0
303,314
0
L
Khepri
9,569
598
37
2
0
291,122
0
L
The Morrigan
9,287
580
33
2
0
248,254
0
L
Raijin
11,599
725
69
4
0
260,335
0
W
Anubis
13,383
836
95
6
0
300,094
0
L
Nu Wa
11,117
695
54
3
0
271,603
0
W
Arachne
11,613
726
33
2
0
280,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role