Player Matchup

Hades
Hades
 
Hades
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Malénia
Kuzenbo
Level 27
God Stats
0W - 1L
1,665 SR
Queue Stats
4W - 5L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SandCastle
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
Thiefvd
Ao Kuang
Level 157
God Stats
0W - 3L
1,286 SR
Queue Stats
179W - 167L
1,485 Elo+
Solo
Medusa
Medusa
立花吟千代
Medusa
Level 112
God Stats
7W - 6L
1,806 SR
Queue Stats
644W - 681L
1,490 Elo+
Solo
Team Averages
Level 104
1,551 SR
1,484 Elo+

VS

Team Averages
Level 147
1,532 SR
1,513 Elo+
Ullr
Ullr
 
Ullr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ASwissPlayer
Chiron
Level 123
God Stats
10W - 0L
1,876 SR
Queue Stats
381W - 395L
1,517 Elo+
Solo
Hades
Hades
Fawakaa
Hades
Level 156
God Stats
4W - 2L
1,286 SR
Queue Stats
1,479W - 1,597L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 4
6,879
688
5,143
7,146
8,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kuzenbo
Malénia
Kuzenbo
9
1 / 0 / 1
6,444
644
318
1,467
1,981
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Morgan Le Fay
SandCastle
Morgan Le Fay
13
0 / 4 / 4
6,950
695
3,689
6,819
2,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Thiefvd
Ao Kuang
16
5 / 6 / 4
8,844
884
7,059
12,284
6,624
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 4 / 4
9,212
921
9,917
9,781
4,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
5 / 2 / 9
8,707
871
7,801
6,232
3,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Danzaburou
 
Danzaburou
14
1 / 2 / 13
8,626
863
8,134
7,086
3,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
 
Pele
13
3 / 5 / 9
8,260
826
5,400
10,204
4,506
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
17
6 / 2 / 10
9,829
983
7,374
6,962
3,249
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Fawakaa
Hades
14
2 / 2 / 11
8,805
881
4,560
10,730
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
13
Kills
17
17
Deaths
13
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
3
4
1
W
Ullr
 
Ullr
5
2
9
4.75
W
Danzaburou
 
Danzaburou
1
2
13
3.75
W
Pele
 
Pele
3
5
9
1.5
W
Chiron
6
2
10
5.5
W
Hades
Fawakaa
Hades
2
2
11
3.75
L
Kuzenbo
Malénia
Kuzenbo
1
0
1
1.5
L
Morgan Le Fay
SandCastle
Morgan Le Fay
0
4
4
0.5
L
Ao Kuang
Thiefvd
Ao Kuang
5
6
4
1.17
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,126
Damage
33,269
37,497
Taken
41,214
24,365
Mitigated
23,814
6,995
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,143
80
0
1,653
7,146
8,249
0
533
6,613
6,998
180
W
Ullr
 
Ullr
7,801
2,311
418
841
6,232
3,019
2,374
3,187
2,995
0
13,739
W
Danzaburou
 
Danzaburou
8,134
3,641
190
1,485
7,086
3,523
2,781
3,238
3,684
0
22,241
W
Pele
 
Pele
5,400
962
0
1,117
10,204
4,506
1,262
2,912
7,091
0
15,448
W
Chiron
7,374
1,927
2,176
1,545
6,962
3,249
1,476
2,690
4,177
0
28,012
W
Hades
Fawakaa
Hades
4,560
543
1,239
4,885
10,730
9,517
352
3,150
7,474
9,466
589
L
Kuzenbo
Malénia
Kuzenbo
318
150
0
0
1,467
1,981
0
0
1,467
318
0
L
Morgan Le Fay
SandCastle
Morgan Le Fay
3,689
330
75
418
6,819
2,987
162
768
6,051
13,647
610
L
Ao Kuang
Thiefvd
Ao Kuang
7,059
1,208
346
2,810
12,284
6,624
0
1,709
10,575
11,157
0
L
9,917
3,173
115
1,578
9,781
4,524
871
1,390
8,391
0
32,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,329
Gold Earned
44,227
88
Minions Killed
112
0
Camps Cleared
0
626,319
Distance Traveled
839,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,879
688
9
1
0
118,526
0
W
Ullr
8,707
871
7
1
0
187,812
0
W
Danzaburou
8,626
863
28
3
0
154,532
0
W
Pele
8,260
826
18
2
0
148,074
0
W
Chiron
9,829
983
44
4
0
190,465
0
W
Hades
8,805
881
15
2
0
158,710
0
L
Kuzenbo
6,444
644
0
0
0
14,765
0
L
Morgan Le Fay
6,950
695
14
1
0
161,445
0
L
Ao Kuang
8,844
884
9
1
0
179,694
0
L
Medusa
9,212
921
56
6
0
151,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role