Player Matchup

Ra
Ra
B1GPOLOSTETI
Ra
Level 62
God Stats
8W - 1L
1,916 SR
Queue Stats
23W - 23L
1,451 Elo+
Party 1
Anhur
Anhur
JNOA562
Anhur
Level 96
God Stats
14W - 15L
1,482 SR
Queue Stats
96W - 116L
1,414 Elo+
Party 1
Surtr
Surtr
TMAC51
Surtr
Level 63
God Stats
11W - 11L
1,367 SR
Queue Stats
66W - 67L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
TheBigaFig
Jormungandr
Level 67
God Stats
25W - 17L
1,565 SR
Queue Stats
366W - 323L
1,464 Elo+
Solo
Ne Zha
Ne Zha
galoiaz
Ne Zha
Level 105
God Stats
3W - 3L
1,317 SR
Queue Stats
76W - 91L
1,407 Elo+
Party 1
Team Averages
Level 79
1,529 SR
1,444 Elo+

VS

Team Averages
Level 100
1,481 SR
1,442 Elo+
Eset
Eset
Alenaisles
Eset
Level 64
God Stats
10W - 9L
1,609 SR
Queue Stats
143W - 133L
1,500 Elo+
Party 2
Medusa
Medusa
Dr-Danga9
Medusa
Level 156
God Stats
315W - 282L
1,379 SR
Queue Stats
444W - 396L
1,339 Elo+
Solo
Guan Yu
Guan Yu
Van_Hoheneim
Guan Yu
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 169L
1,380 Elo+
Solo
Terra
Terra
clsc
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
novapkr
Maman Brigitte
Level 120
God Stats
2W - 5L
1,419 SR
Queue Stats
165W - 148L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,471
534
7,235
5,337
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
JNOA562
Anhur
11
2 / 1 / 5
6,835
488
7,148
6,753
1,863
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
TMAC51
Surtr
12
3 / 1 / 0
7,424
530
7,951
12,998
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
TheBigaFig
Jormungandr
12
5 / 2 / 5
7,611
544
9,332
9,718
5,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
galoiaz
Ne Zha
14
4 / 0 / 5
7,611
544
6,493
8,142
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,699
479
6,537
9,303
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Dr-Danga9
Medusa
12
2 / 5 / 0
7,147
511
5,361
13,390
4,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Van_Hoheneim
Guan Yu
13
1 / 2 / 0
7,620
544
7,512
13,292
12,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
clsc
Terra
9
1 / 3 / 2
6,368
455
2,028
13,643
6,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Maman Brigitte
novapkr
Maman Brigitte
8
0 / 3 / 0
5,435
388
3,676
9,267
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
4
4
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
0
5
5.5
L
Medusa
Dr-Danga9
Medusa
2
5
0
0.4
W
Anhur
JNOA562
Anhur
2
1
5
4.5
W
Surtr
TMAC51
Surtr
3
1
0
3
W
Jormungandr
TheBigaFig
Jormungandr
5
2
5
3.75
L
Guan Yu
Van_Hoheneim
Guan Yu
1
2
0
0.5
L
Terra
clsc
Terra
1
3
2
0.67
W
Ne Zha
galoiaz
Ne Zha
4
0
5
6.5
L
Maman Brigitte
novapkr
Maman Brigitte
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,159
Damage
25,114
42,948
Taken
58,895
22,392
Mitigated
30,317
11,283
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,537
721
150
1,103
9,303
2,992
768
4,155
4,981
47,317
2,754
W
7,235
264
446
2,021
5,337
1,660
259
3,544
1,793
38,042
0
L
Medusa
Dr-Danga9
Medusa
5,361
1,862
0
2,708
13,390
4,763
0
4,651
8,406
0
58,387
W
Anhur
JNOA562
Anhur
7,148
4,351
0
1,626
6,753
1,863
255
2,346
4,407
0
25,935
W
Surtr
TMAC51
Surtr
7,951
2,642
0
3,443
12,998
9,876
12
1,251
11,747
359
44,555
W
Jormungandr
TheBigaFig
Jormungandr
9,332
2,047
0
1,762
9,718
5,419
126
3,256
6,462
56,426
0
L
Guan Yu
Van_Hoheneim
Guan Yu
7,512
801
176
3,536
13,292
12,386
145
529
11,767
0
60,818
L
Terra
clsc
Terra
2,028
831
2,079
2,890
13,643
6,996
0
5,254
8,013
12,890
0
W
Ne Zha
galoiaz
Ne Zha
6,493
1,825
0
1,985
8,142
3,574
0
2,341
5,801
0
59,161
L
Maman Brigitte
novapkr
Maman Brigitte
3,676
397
0
2,539
9,267
3,180
0
1,254
7,805
26,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
33,269
320
Minions Killed
336
0
Camps Cleared
0
1,473,476
Distance Traveled
1,296,913
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,699
479
81
6
0
253,221
0
W
Ra
7,471
534
62
4
0
306,421
3
L
Medusa
7,147
511
84
6
0
236,432
0
W
Anhur
6,835
488
37
3
0
273,516
0
W
Surtr
7,424
530
79
6
0
298,520
0
W
Jormungandr
7,611
544
75
5
0
281,375
0
L
Guan Yu
7,620
544
103
7
0
275,946
0
L
Terra
6,368
455
20
1
0
297,595
0
W
Ne Zha
7,611
544
67
5
0
313,644
5
L
Maman Brigitte
5,435
388
48
3
0
233,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role