Player Matchup

Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Danyewe
Hun Batz
Platinum II
Level 185
God Stats
4W - 1L
1,920 SR
Queue Stats
47W - 40L
1,618 MMR
Solo
Poseidon
Poseidon
Gold III
GRIFF 5
Poseidon
Gold III
Level 149
God Stats
1W - 1L
1,754 SR
Queue Stats
19W - 18L
1,634 MMR
Solo
Hercules
Hercules
Silver I
SamuraiLui
Hercules
Silver I
Level 76
God Stats
3W - 5L
1,631 SR
Queue Stats
80W - 75L
1,618 MMR
Solo
Jing Wei
Jing Wei
Gold II
yonkzoid
Jing Wei
Gold II
Level 145
God Stats
1W - 1L
1,935 SR
Queue Stats
108W - 114L
1,611 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,748 SR
1,596 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,721 SR
1,619 MMR
Cerberus
Cerberus
Gold I
BimiTenpix
Cerberus
Gold I
Level 184
God Stats
9W - 4L
1,935 SR
Queue Stats
212W - 204L
1,640 MMR
Solo
Agni
Agni
Gold V
ElChon
Agni
Gold V
Level 154
God Stats
1W - 2L
1,706 SR
Queue Stats
26W - 21L
1,626 MMR
Solo
Horus
Horus
Platinum IV
IrvineOTK
Horus
Platinum IV
Level 197
God Stats
6W - 5L
1,644 SR
Queue Stats
214W - 217L
1,594 MMR
Solo
Hachiman
Hachiman
Platinum III
Yuunpi
Hachiman
Platinum III
Level 122
God Stats
32W - 26L
1,627 SR
Queue Stats
105W - 99L
1,640 MMR
Solo
Camazotz
Camazotz
Platinum IV
rrufo
Camazotz
Platinum IV
Level 177
God Stats
9W - 3L
1,690 SR
Queue Stats
288W - 284L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 2 / 3
9,499
452
8,369
19,887
20,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
Danyewe
Hun Batz
18
5 / 3 / 0
10,567
503
15,927
15,187
7,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
GRIFF 5
Poseidon
15
1 / 6 / 1
9,322
444
6,588
14,223
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Hercules
SamuraiLui
Hercules
15
0 / 4 / 3
9,575
456
8,397
20,741
18,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
yonkzoid
Jing Wei
19
0 / 2 / 2
11,106
529
8,126
20,216
8,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SusanoThorThothThanatosAthena

VS

Bans
OdinKukulkanNutJormungandrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BimiTenpix
Cerberus
17
1 / 2 / 3
11,538
549
12,627
19,266
14,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Agni
ElChon
Agni
19
6 / 2 / 3
12,036
573
13,822
9,728
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
IrvineOTK
Horus
16
0 / 0 / 9
10,904
519
5,543
15,144
15,512
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
Yuunpi
Hachiman
20
3 / 1 / 1
13,281
632
15,993
14,101
6,735
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
rrufo
Camazotz
19
7 / 1 / 1
11,866
565
14,715
21,243
11,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
17
17
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
3
0.75
W
Cerberus
BimiTenpix
Cerberus
1
2
3
1.25
L
Hun Batz
Danyewe
Hun Batz
5
3
0
1.67
W
Agni
ElChon
Agni
6
2
3
3.75
L
Poseidon
GRIFF 5
Poseidon
1
6
1
0.25
W
Horus
IrvineOTK
Horus
0
0
9
4.5
L
Hercules
SamuraiLui
Hercules
0
4
3
0.38
W
Hachiman
Yuunpi
Hachiman
3
1
1
3.5
W
Camazotz
rrufo
Camazotz
7
1
1
7.5
L
Jing Wei
yonkzoid
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,407
Damage
62,700
90,254
Taken
79,482
58,621
Mitigated
53,393
22,208
Healing
38,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,369
598
0
8,985
19,887
20,619
0
5,117
14,513
33,235
1,229
W
Cerberus
BimiTenpix
Cerberus
12,627
591
109
6,274
19,266
14,927
0
3,264
15,335
83,375
2,253
L
Hun Batz
Danyewe
Hun Batz
15,927
4,091
0
888
15,187
7,555
0
1,047
13,905
0
100,693
W
Agni
ElChon
Agni
13,822
1,327
0
500
9,728
4,636
2,023
4,113
5,615
104,343
3,187
L
Poseidon
GRIFF 5
Poseidon
6,588
1,631
0
1,635
14,223
3,729
0
8,023
5,986
87,712
2,029
W
Horus
IrvineOTK
Horus
5,543
1,718
7,264
8,968
15,144
15,512
0
4,598
10,443
0
20,683
L
Hercules
SamuraiLui
Hercules
8,397
2,983
0
5,095
20,741
18,109
0
7,563
11,386
0
70,167
W
Hachiman
Yuunpi
Hachiman
15,993
9,135
0
6,665
14,101
6,735
2,145
1,629
12,472
0
143,462
W
Camazotz
rrufo
Camazotz
14,715
5,356
0
8,377
21,243
11,583
0
2,314
18,828
0
101,602
L
Jing Wei
yonkzoid
Jing Wei
8,126
5,889
0
5,605
20,216
8,609
0
1,195
19,021
0
120,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,069
Gold Earned
59,625
657
Minions Killed
738
0
Camps Cleared
0
2,171,360
Distance Traveled
2,271,086
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,499
452
27
1
0
469,836
10
W
Cerberus
11,538
549
199
9
0
448,178
4
L
Hun Batz
10,567
503
126
6
0
491,492
2
W
Agni
12,036
573
160
8
0
426,645
2
L
Poseidon
9,322
444
160
8
0
402,114
2
W
Horus
10,904
519
28
1
0
509,445
8
L
Hercules
9,575
456
120
6
0
384,236
0
W
Hachiman
13,281
632
212
10
0
400,103
3
W
Camazotz
11,866
565
139
7
0
486,715
2
L
Jing Wei
11,106
529
224
11
0
423,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role