Player Matchup

Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold II
DaddysNutBucket
Janus
Gold II
Level 100
God Stats
3W - 3L
1,719 SR
Queue Stats
104W - 93L
1,647 MMR
Solo
Bacchus
Bacchus
Gold IV
lillFrank
Bacchus
Gold IV
Level 184
God Stats
23W - 15L
1,810 SR
Queue Stats
79W - 63L
1,531 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum II
sooka
Ratatoskr
Platinum II
Level 158
God Stats
33W - 18L
1,766 SR
Queue Stats
198W - 185L
1,810 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 185
1,659 SR
1,598 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,608 SR
1,739 MMR
Anhur
Anhur
Gold II
Chlorane
Anhur
Gold II
Level 43
God Stats
1W - 1L
1,705 SR
Queue Stats
16W - 7L
1,768 MMR
Solo
Rama
Rama
Gold I
Diemara
Rama
Gold I
Level 152
God Stats
2W - 2L
1,565 SR
Queue Stats
60W - 61L
1,686 MMR
Solo
Scylla
Scylla
Platinum IV
KayserShinya
Scylla
Platinum IV
Level 147
God Stats
25W - 23L
1,641 SR
Queue Stats
159W - 156L
1,832 MMR
Solo
Loki
Loki
Gold IV
Senil
Loki
Gold IV
Level 149
God Stats
1W - 2L
1,837 SR
Queue Stats
89W - 77L
1,643 MMR
Solo
Nemesis
Nemesis
Platinum III
Vinsmcke
Nemesis
Platinum III
Level 154
God Stats
0W - 1L
1,291 SR
Queue Stats
160W - 151L
1,769 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 1 / 0
6,550
655
4,315
7,435
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
 
Chiron
11
3 / 0 / 3
6,161
616
6,943
7,196
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 1
6,776
678
3,164
2,133
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bacchus
lillFrank
Bacchus
8
1 / 0 / 7
5,529
553
4,116
6,691
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ratatoskr
sooka
Ratatoskr
12
3 / 2 / 4
6,191
619
6,767
8,625
3,065
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
Ao KuangAthenaOdinSusano

VS

Bans
Ah Muzen CabNeithAwilixGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chlorane
Anhur
5
0 / 5 / 1
4,269
427
2,155
7,460
4,202
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
Diemara
Rama
10
0 / 2 / 0
5,798
580
5,229
8,621
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
10
0 / 1 / 2
5,753
575
2,632
3,330
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Senil
Loki
11
3 / 1 / 0
6,294
629
4,926
9,383
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Vinsmcke
Nemesis
10
0 / 3 / 3
5,471
547
4,900
9,914
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
3
3
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
1
0
2
W
Chiron
 
Chiron
3
0
3
4.5
L
Anhur
Chlorane
Anhur
0
5
1
0.1
W
3
0
1
3.5
L
Rama
Diemara
Rama
0
2
0
0
L
Scylla
0
1
2
1
L
Loki
Senil
Loki
3
1
0
3
L
Nemesis
Vinsmcke
Nemesis
0
3
3
0.5
W
Bacchus
lillFrank
Bacchus
1
0
7
4.5
W
Ratatoskr
sooka
Ratatoskr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
19,842
32,080
Taken
38,708
14,768
Mitigated
16,325
15,832
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,315
400
948
4,875
7,435
3,730
0
858
6,577
39,746
837
W
Chiron
 
Chiron
6,943
2,823
254
2,862
7,196
2,574
0
0
7,196
0
43,386
L
Anhur
Chlorane
Anhur
2,155
810
0
1,373
7,460
4,202
0
1,623
5,837
0
11,390
W
3,164
221
0
1,002
2,133
721
0
42
2,091
58,518
1,743
L
Rama
Diemara
Rama
5,229
3,986
0
3,158
8,621
3,630
0
1,043
7,578
0
46,497
L
Scylla
2,632
368
0
677
3,330
1,087
0
1,147
2,183
39,476
0
L
Loki
Senil
Loki
4,926
1,537
0
2,855
9,383
3,393
0
3,964
5,051
0
40,539
L
Nemesis
Vinsmcke
Nemesis
4,900
1,873
0
1,595
9,914
4,013
0
3,061
6,793
0
42,707
W
Bacchus
lillFrank
Bacchus
4,116
1,051
0
2,047
6,691
4,678
0
837
5,854
15,837
1,107
W
Ratatoskr
sooka
Ratatoskr
6,767
2,449
0
3,844
8,625
3,065
0
895
7,730
0
43,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,207
Gold Earned
27,585
372
Minions Killed
327
0
Camps Cleared
0
1,174,807
Distance Traveled
1,009,201
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,550
655
95
10
0
199,573
0
W
Chiron
6,161
616
59
6
0
224,974
1
L
Anhur
4,269
427
14
1
0
153,801
1
W
Janus
6,776
678
118
12
0
237,206
0
L
Rama
5,798
580
90
9
0
175,507
0
L
Scylla
5,753
575
82
8
0
193,952
0
L
Loki
6,294
629
68
7
0
229,725
0
L
Nemesis
5,471
547
73
7
0
256,216
0
W
Bacchus
5,529
553
21
2
0
248,614
5
W
Ratatoskr
6,191
619
79
8
0
264,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role