Player Matchup

Surtr
Surtr
DavySoLucky
Surtr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ikal_Akbal
Morgan Le Fay
Level 96
God Stats
5W - 10L
1,260 SR
Queue Stats
45W - 46L
1,456 Elo+
Solo
Cthulhu
Cthulhu
MavDaddySoLucky
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,237 Elo+
Party 1
Artemis
Artemis
OG Agent Free
Artemis
Level 155
God Stats
1W - 3L
1,279 SR
Queue Stats
21W - 22L
1,386 Elo+
Solo
Mulan
Mulan
WaKeXBaKeSoLucky
Mulan
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 15L
1,237 Elo+
Party 1
Team Averages
Level 74
1,408 SR
1,363 Elo+

VS

Team Averages
Level 72
1,467 SR
1,460 Elo+
Odin
Odin
HERESTHEBEEF_132
Odin
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,270 Elo+
Solo
Hera
Hera
Kamax8783
Hera
Level 59
God Stats
3W - 2L
1,414 SR
Queue Stats
85W - 89L
1,428 Elo+
Solo
Bacchus
Bacchus
Shadow8607
Bacchus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,404 Elo+
Solo
Lancelot
Lancelot
TeamTobisoski
Lancelot
Level 108
God Stats
2W - 0L
1,510 SR
Queue Stats
4W - 1L
1,744 Elo+
Solo
Anhur
Anhur
lytningblade
Anhur
Level 64
God Stats
5W - 8L
1,412 SR
Queue Stats
71W - 65L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,326
433
544
6,948
2,443
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Ikal_Akbal
Morgan Le Fay
10
2 / 0 / 0
5,628
563
1,416
5,819
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,536
454
3,380
7,100
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
8
1 / 1 / 0
4,637
464
2,443
4,373
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
5,086
509
1,682
5,859
3,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,456
646
3,405
3,696
2,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
10
0 / 1 / 0
5,419
542
2,020
5,167
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Shadow8607
Bacchus
9
0 / 1 / 5
5,521
552
4,847
6,509
5,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
TeamTobisoski
Lancelot
10
1 / 1 / 0
5,375
538
1,071
7,673
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 0 / 1
6,791
679
5,772
5,296
1,938
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
0
0
2
L
Morgan Le Fay
Ikal_Akbal
Morgan Le Fay
2
0
0
2
W
Hera
0
1
0
0
L
0
4
1
0.13
L
Artemis
1
1
0
1
W
Bacchus
Shadow8607
Bacchus
0
1
5
2.5
W
Lancelot
TeamTobisoski
Lancelot
1
1
0
1
L
0
2
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,465
Damage
17,115
30,099
Taken
28,341
13,911
Mitigated
15,649
4,924
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
544
413
0
1,086
6,948
2,443
0
423
6,525
475
18,470
W
3,405
469
0
1,479
3,696
2,971
0
0
3,696
0
40,442
L
Morgan Le Fay
Ikal_Akbal
Morgan Le Fay
1,416
116
0
1,580
5,819
2,093
14
2,064
3,515
43,401
922
W
Hera
2,020
134
0
1,905
5,167
1,584
312
812
4,355
43,134
0
L
3,380
594
227
234
7,100
4,650
0
2,260
4,840
16,609
692
L
Artemis
2,443
982
0
890
4,373
1,375
0
1,496
2,877
0
19,415
W
Bacchus
Shadow8607
Bacchus
4,847
359
0
1,112
6,509
5,857
0
1,551
4,681
20,174
840
W
Lancelot
TeamTobisoski
Lancelot
1,071
52
0
1,380
7,673
3,299
180
437
7,236
0
39,529
L
1,682
450
0
907
5,859
3,350
0
0
5,495
0
20,598
W
5,772
2,894
0
3,100
5,296
1,938
0
1,458
3,590
0
43,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
29,562
195
Minions Killed
318
0
Camps Cleared
0
938,415
Distance Traveled
993,111
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,326
433
36
4
0
208,963
0
W
Odin
6,456
646
77
8
0
160,465
0
L
Morgan Le Fay
5,628
563
66
7
0
205,817
0
W
Hera
5,419
542
76
8
0
200,291
0
L
Cthulhu
4,536
454
28
3
0
178,551
0
L
Artemis
4,637
464
36
4
0
156,334
0
W
Bacchus
5,521
552
28
3
0
202,019
0
W
Lancelot
5,375
538
70
7
0
243,577
2
L
Mulan
5,086
509
29
3
0
188,750
0
W
Anhur
6,791
679
67
7
0
186,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role