Player Matchup

Khepri
Khepri
Jace249
Khepri
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,315 Elo+
Party 1
Hun Batz
Hun Batz
NotWelch
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,424 Elo+
Party 1
Anubis
Anubis
THTFLUFFYGUYY
Anubis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,450 Elo+
Party 1
Ymir
Ymir
rkbrown0716
Ymir
Level 147
God Stats
2W - 2L
1,557 SR
Queue Stats
75W - 84L
1,475 Elo+
Party 3
Chiron
Chiron
xS y c l o n e
Chiron
Level 109
God Stats
0W - 3L
1,245 SR
Queue Stats
29W - 34L
1,474 Elo+
Party 3
Team Averages
Level 88
1,460 SR
1,427 Elo+

VS

Team Averages
Level 125
1,422 SR
1,457 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BROGUY1093
Gilgamesh
Level 166
God Stats
2W - 2L
1,279 SR
Queue Stats
735W - 736L
1,386 Elo+
Party 2
Bellona
Bellona
DunDodtah
Bellona
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 18L
1,496 Elo+
Party 2
Poseidon
Poseidon
FahPPeeDuCk
Poseidon
Level 75
God Stats
3W - 2L
1,246 SR
Queue Stats
98W - 94L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
Lols2973
Danzaburou
Level 115
God Stats
4W - 2L
1,588 SR
Queue Stats
110W - 125L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jace249
Khepri
12
1 / 5 / 4
7,447
745
4,560
15,420
14,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
NotWelch
Hun Batz
12
2 / 6 / 4
7,819
782
9,231
11,377
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 5 / 6
7,587
759
13,858
12,745
8,212
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 1 / 7
7,930
793
5,174
17,415
13,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 4 / 4
7,988
799
8,336
10,293
5,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 3 / 13
9,621
962
12,976
12,656
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
BROGUY1093
Gilgamesh
15
0 / 1 / 17
8,712
871
11,711
20,714
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
DunDodtah
Bellona
15
5 / 3 / 7
8,757
876
8,199
9,090
8,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
FahPPeeDuCk
Poseidon
14
4 / 1 / 10
8,542
854
10,995
6,732
2,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Lols2973
Danzaburou
17
7 / 1 / 8
9,864
986
18,488
5,442
2,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
9
Kills
21
21
Deaths
9
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
13
3.83
W
Gilgamesh
BROGUY1093
Gilgamesh
0
1
17
8.5
W
Bellona
DunDodtah
Bellona
5
3
7
2.83
W
Poseidon
FahPPeeDuCk
Poseidon
4
1
10
9
L
Khepri
Jace249
Khepri
1
5
4
0.6
W
Danzaburou
Lols2973
Danzaburou
7
1
8
11
L
Hun Batz
NotWelch
Hun Batz
2
6
4
0.67
L
2
5
6
1
L
1
1
7
4.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,159
Damage
62,369
67,250
Taken
54,634
48,478
Mitigated
36,612
19,317
Healing
24,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,976
817
2,531
2,392
12,656
12,111
234
5,394
7,262
19,206
1,045
W
Gilgamesh
BROGUY1093
Gilgamesh
11,711
1,765
1,658
9,279
20,714
11,229
176
7,337
13,377
0
22,206
W
Bellona
DunDodtah
Bellona
8,199
1,578
0
1,376
9,090
8,376
432
2,539
6,551
0
12,650
W
Poseidon
FahPPeeDuCk
Poseidon
10,995
2,462
1,295
2,117
6,732
2,600
1,369
3,871
2,861
22,178
0
L
Khepri
Jace249
Khepri
4,560
1,215
1,479
995
15,420
14,798
0
6,213
8,983
7,868
0
W
Danzaburou
Lols2973
Danzaburou
18,488
8,611
1,694
1,952
5,442
2,296
1,579
3,966
1,476
0
29,301
L
Hun Batz
NotWelch
Hun Batz
9,231
1,921
483
561
11,377
6,731
0
3,545
7,362
0
11,261
L
13,858
236
1,244
4,184
12,745
8,212
0
3,515
8,872
25,764
755
L
5,174
442
588
6,884
17,415
13,373
0
6,153
10,773
13,331
0
L
8,336
2,998
1,358
1,541
10,293
5,364
0
3,500
6,586
0
18,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
45,496
89
Minions Killed
116
0
Camps Cleared
0
928,221
Distance Traveled
1,068,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,621
962
20
2
0
218,348
0
W
Gilgamesh
8,712
871
29
3
0
250,644
0
W
Bellona
8,757
876
12
1
0
209,645
0
W
Poseidon
8,542
854
22
2
0
188,935
0
L
Khepri
7,447
745
8
1
0
190,423
0
W
Danzaburou
9,864
986
33
3
0
201,377
0
L
Hun Batz
7,819
782
6
1
0
189,018
0
L
Anubis
7,587
759
36
4
0
177,612
0
L
Ymir
7,930
793
13
1
0
193,566
0
L
Chiron
7,988
799
26
3
0
177,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role