Player Matchup

Hercules
Hercules
 
Hercules
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
GeekyRelic44
Set
Level 120
God Stats
10W - 11L
1,506 SR
Queue Stats
180W - 196L
1,441 Elo+
Party 2
Cupid
Cupid
MYMAINISSUPPORT
Cupid
Level 155
God Stats
7W - 11L
1,535 SR
Queue Stats
447W - 437L
1,551 Elo+
Solo
Atlas
Atlas
StonyRook
Atlas
Level 83
God Stats
8W - 14L
1,110 SR
Queue Stats
59W - 75L
1,285 Elo+
Party 2
Hades
Hades
dizzlinnq
Hades
Level 57
God Stats
2W - 2L
1,303 SR
Queue Stats
62W - 78L
1,420 Elo+
Solo
Team Averages
Level 92
1,391 SR
1,439 Elo+

VS

Team Averages
Level 69
1,453 SR
1,487 Elo+
Cupid
Cupid
Dilly_Boar
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,556 Elo+
Party 1
Fenrir
Fenrir
L4lucifer666I
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,551 Elo+
Solo
Arachne
Arachne
TheYoungAvocado
Arachne
Level 36
God Stats
1W - 1L
1,783 SR
Queue Stats
4W - 9L
1,128 Elo+
Solo
Ganesha
Ganesha
YouLuckyGut
Ganesha
Level 85
God Stats
0W - 1L
1,196 SR
Queue Stats
5W - 3L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
squidsnw34
Kukulkan
Level 109
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 3L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 0
5,441
495
2,279
9,638
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 2
6,333
576
3,780
7,978
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
5 / 0 / 2
6,490
590
6,289
6,645
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
StonyRook
Atlas
10
1 / 0 / 5
6,220
565
5,189
9,167
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
dizzlinnq
Hades
12
3 / 0 / 1
6,008
546
4,214
9,786
4,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
0 / 2 / 0
4,547
413
5,130
6,476
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
2 / 0 / 0
7,154
650
6,688
6,171
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
4,850
441
2,960
9,048
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
YouLuckyGut
Ganesha
9
0 / 3 / 0
5,286
481
3,034
8,703
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
squidsnw34
Kukulkan
10
0 / 4 / 0
5,572
507
4,717
6,215
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
2
2
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
0
0
L
Cupid
0
2
0
0
W
4
0
2
5
L
2
0
0
2
W
5
0
2
6
W
Atlas
StonyRook
Atlas
1
0
5
3.5
L
0
4
0
0
L
Ganesha
YouLuckyGut
Ganesha
0
3
0
0
W
Hades
dizzlinnq
Hades
3
0
1
3.5
L
Kukulkan
squidsnw34
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,751
Damage
22,529
43,214
Taken
36,613
25,915
Mitigated
17,983
16,793
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,279
333
0
2,873
9,638
6,924
0
0
9,058
0
27,838
L
Cupid
5,130
2,520
253
2,427
6,476
2,154
0
2,186
4,290
0
27,498
W
3,780
1,551
0
1,454
7,978
3,733
54
464
7,514
0
49,491
L
6,688
1,116
0
2,403
6,171
3,849
0
0
6,171
0
51,981
W
6,289
3,250
54
4,139
6,645
2,681
434
1,321
5,324
0
48,397
W
Atlas
StonyRook
Atlas
5,189
1,340
0
2,248
9,167
7,745
99
1,585
7,582
23,336
432
L
2,960
2,147
0
2,666
9,048
2,743
0
1,137
7,911
0
34,129
L
Ganesha
YouLuckyGut
Ganesha
3,034
143
251
1,500
8,703
6,753
0
2,209
6,494
19,238
0
W
Hades
dizzlinnq
Hades
4,214
319
20
6,005
9,786
4,832
108
4,381
5,405
39,591
1,858
L
Kukulkan
squidsnw34
Kukulkan
4,717
463
0
561
6,215
2,484
450
3,575
2,640
42,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
27,409
309
Minions Killed
267
0
Camps Cleared
0
1,084,246
Distance Traveled
1,063,175
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,441
495
54
5
0
197,658
0
L
Cupid
4,547
413
60
5
0
210,802
0
W
Set
6,333
576
86
8
0
271,387
0
L
Fenrir
7,154
650
85
8
0
243,119
0
W
Cupid
6,490
590
85
8
0
187,527
0
W
Atlas
6,220
565
22
2
0
214,569
3
L
Arachne
4,850
441
61
6
0
223,075
0
L
Ganesha
5,286
481
4
0
0
212,304
0
W
Hades
6,008
546
62
6
0
213,105
0
L
Kukulkan
5,572
507
57
5
0
173,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role