Player Matchup

Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver III
Coopy256
Ah Muzen Cab
Silver III
Level 146
God Stats
1W - 1L
1,740 SR
Queue Stats
9W - 13L
1,384 MMR
Solo
Thanatos
Thanatos
Bronze III
QuickOnThaDraw
Thanatos
Bronze III
Level 69
God Stats
0W - 1L
1,253 SR
Queue Stats
14W - 11L
1,445 MMR
Solo
Janus
Janus
Gold V
emilio9122
Janus
Gold V
Level 105
God Stats
5W - 6L
1,586 SR
Queue Stats
206W - 218L
1,350 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
xXLIGHT_breathXx
Cu Chulainn
Silver II
Level 119
God Stats
2W - 2L
1,763 SR
Queue Stats
81W - 86L
1,381 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,569 SR
1,412 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 162
1,584 SR
1,428 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
MikE izZ FtW
Izanami
Gold II
Level 159
God Stats
22W - 14L
1,678 SR
Queue Stats
223W - 230L
1,464 MMR
Solo
Bastet
Bastet
Silver II
PolarBearKev
Bastet
Silver II
Level 163
God Stats
4W - 2L
1,864 SR
Queue Stats
19W - 26L
1,242 MMR
Party 1
Chang'e
Chang'e
Silver IV
Truu-N
Chang'e
Silver IV
Level 127
God Stats
2W - 3L
1,364 SR
Queue Stats
10W - 14L
1,367 MMR
Solo
Nu Wa
Nu Wa
Gold III
VinnySTORM
Nu Wa
Gold III
Level 210
God Stats
7W - 7L
1,516 SR
Queue Stats
126W - 130L
1,566 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 1
6,021
463
2,792
9,981
8,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Coopy256
Ah Muzen Cab
6
0 / 1 / 0
4,711
362
2,137
4,281
1,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
11
1 / 5 / 0
6,161
474
3,143
15,580
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
0 / 6 / 0
6,184
476
5,798
10,765
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
xXLIGHT_breathXx
Cu Chulainn
13
1 / 1 / 1
7,652
589
9,327
12,762
10,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OdinLokiAwilixAthena

VS

Bans
Bake KujiraArachneAchillesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 0 / 7
7,562
582
5,921
8,253
6,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
MikE izZ FtW
Izanami
16
1 / 0 / 3
8,560
658
3,557
5,812
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bastet
13
5 / 2 / 5
7,674
590
9,976
13,500
5,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Truu-N
Chang'e
13
1 / 2 / 0
7,883
606
5,808
13,341
8,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
14
4 / 0 / 4
8,433
649
9,856
6,636
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
14
14
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Sylvanus
 
Sylvanus
3
0
7
6.5
L
Ah Muzen Cab
Coopy256
Ah Muzen Cab
0
1
0
0
W
Izanami
MikE izZ FtW
Izanami
1
0
3
2.5
W
Bastet
5
2
5
3.75
L
Thanatos
1
5
0
0.2
W
Chang'e
Truu-N
Chang'e
1
2
0
0.5
W
Nu Wa
4
0
4
6
L
Janus
0
6
0
0
L
Cu Chulainn
xXLIGHT_breathXx
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
35,118
53,369
Taken
47,542
30,390
Mitigated
26,324
15,930
Healing
22,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,792
1,060
0
1,433
9,981
8,824
0
3,808
5,921
18,126
0
W
Sylvanus
 
Sylvanus
5,921
1,478
1,706
3,283
8,253
6,365
141
2,462
5,478
22,912
10,197
L
Ah Muzen Cab
Coopy256
Ah Muzen Cab
2,137
785
0
636
4,281
1,666
0
1,242
2,899
0
18,749
W
Izanami
MikE izZ FtW
Izanami
3,557
2,489
0
3,358
5,812
2,538
2,339
957
4,781
0
89,857
W
Bastet
9,976
3,469
0
4,019
13,500
5,856
177
2,517
10,983
0
49,009
L
Thanatos
3,143
449
0
9,608
15,580
5,762
0
2,802
12,592
0
43,560
W
Chang'e
Truu-N
Chang'e
5,808
236
320
7,739
13,341
8,858
0
817
12,524
55,430
2,065
W
Nu Wa
9,856
2,299
0
1,990
6,636
2,707
924
2,988
3,648
54,581
917
L
Janus
5,798
390
12
2,991
10,765
3,397
0
5,178
5,219
48,719
1,795
L
Cu Chulainn
xXLIGHT_breathXx
Cu Chulainn
9,327
1,752
0
1,250
12,762
10,741
0
6,829
5,713
4,796
63,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,729
Gold Earned
40,112
335
Minions Killed
474
0
Camps Cleared
0
1,144,281
Distance Traveled
1,352,448
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,021
463
23
2
0
252,620
0
W
Sylvanus
7,562
582
57
4
0
255,084
0
L
Ah Muzen Cab
4,711
362
31
2
0
111,253
0
W
Izanami
8,560
658
154
12
0
263,280
6
W
Bastet
7,674
590
63
5
0
312,117
0
L
Thanatos
6,161
474
77
6
0
267,277
3
W
Chang'e
7,883
606
98
8
0
267,807
2
W
Nu Wa
8,433
649
102
8
0
254,160
0
L
Janus
6,184
476
89
7
0
230,284
0
L
Cu Chulainn
7,652
589
115
9
0
282,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role