Player Matchup

Odin
Odin
Kitti2334
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Maenatee
Izanami
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,006 Elo+
Party 2
Nu Wa
Nu Wa
Monxss
Nu Wa
Level 22
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 10L
1,006 Elo+
Party 2
Team Averages
Level 21
1,526 SR
1,171 Elo+

VS

Team Averages
Level 75
1,586 SR
1,492 Elo+
Scylla
Scylla
Itspacotaco00
Scylla
Level 81
God Stats
8W - 11L
1,567 SR
Queue Stats
178W - 173L
1,475 Elo+
Solo
Cupid
Cupid
NoahWolfthorn
Cupid
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
redlion6262
Bacchus
Level 5
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 0 / 4
8,215
587
5,429
14,314
17,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Maenatee
Izanami
14
4 / 3 / 0
9,314
665
6,139
10,160
4,829
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Monxss
Nu Wa
14
0 / 4 / 4
8,407
601
7,092
9,873
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
9,860
704
9,601
10,750
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 1
10,254
732
12,035
8,569
3,678
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
redlion6262
Bacchus
15
1 / 0 / 5
9,282
663
6,746
13,694
19,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
7
7
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
L
Odin
0
0
4
2
L
Izanami
Maenatee
Izanami
4
3
0
1.33
L
Nu Wa
Monxss
Nu Wa
0
4
4
0.5
W
4
0
1
4.5
W
Bacchus
redlion6262
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,660
Damage
28,382
34,347
Taken
33,013
27,540
Mitigated
27,220
602
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,601
1,073
0
810
10,750
4,306
925
2,594
8,156
41,138
4,661
L
Odin
5,429
1,131
0
196
14,314
17,979
0
5,986
8,322
0
17,383
L
Izanami
Maenatee
Izanami
6,139
3,887
0
406
10,160
4,829
15
4,137
6,023
0
19,980
L
Nu Wa
Monxss
Nu Wa
7,092
1,994
0
0
9,873
4,732
33
5,571
4,302
36,584
0
W
12,035
6,123
2,253
4,276
8,569
3,678
1,437
2,081
6,488
0
64,538
W
Bacchus
redlion6262
Bacchus
6,746
554
0
2,018
13,694
19,236
265
2,459
11,235
23,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
29,396
112
Minions Killed
189
0
Camps Cleared
0
690,859
Distance Traveled
729,690
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,860
704
79
6
0
201,723
0
L
Odin
8,215
587
21
2
0
247,791
0
L
Izanami
9,314
665
36
3
0
242,159
0
L
Nu Wa
8,407
601
55
4
0
200,909
0
W
Cupid
10,254
732
91
7
0
253,246
3
W
Bacchus
9,282
663
19
1
0
274,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role