Player Matchup

Susano
Susano
Gold IV
ALEXANDER311239
Susano
Gold IV
Level 85
God Stats
105W - 102L
1,591 SR
Queue Stats
387W - 380L
1,381 MMR
Party 3
Rama
Rama
Silver III
GloryOrValhalla
Rama
Silver III
Level 147
God Stats
1W - 0L
1,823 SR
Queue Stats
48W - 50L
1,416 MMR
Party 1
Cerberus
Cerberus
Gold II
OniStealyo
Cerberus
Gold II
Level 202
God Stats
2W - 0L
1,729 SR
Queue Stats
335W - 338L
1,408 MMR
Solo
Ares
Ares
Silver III
YzmaBalls
Ares
Silver III
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 46L
1,416 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
xKryptSlayer
Morgan Le Fay
Gold III
Level 126
God Stats
12W - 5L
1,694 SR
Queue Stats
41W - 48L
1,510 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,667 SR
1,426 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,552 SR
1,428 MMR
Zhong Kui
Zhong Kui
Silver I
Quixotic vG
Zhong Kui
Silver I
Level 135
God Stats
49W - 42L
1,591 SR
Queue Stats
96W - 95L
1,419 MMR
Solo
Hachiman
Hachiman
Gold V
pavement123
Hachiman
Gold V
Level 87
God Stats
8W - 12L
1,451 SR
Queue Stats
417W - 438L
1,396 MMR
Solo
Kukulkan
Kukulkan
Gold III
redraiderdude35
Kukulkan
Gold III
Level 180
God Stats
3W - 5L
1,471 SR
Queue Stats
358W - 362L
1,449 MMR
Solo
Bacchus
Bacchus
Silver I
xJaseR
Bacchus
Silver I
Level 126
God Stats
1W - 2L
1,745 SR
Queue Stats
66W - 64L
1,423 MMR
Party 2
Ao Kuang
Ao Kuang
Bronze III
xNullz
Ao Kuang
Bronze III
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 47L
1,454 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
9,529
561
10,762
16,174
7,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 2 / 0
10,007
589
10,647
13,178
5,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
OniStealyo
Cerberus
16
1 / 2 / 2
9,394
553
8,280
19,955
17,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
14
2 / 0 / 6
8,446
497
6,486
8,974
8,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
xKryptSlayer
Morgan Le Fay
17
3 / 0 / 5
9,933
584
11,578
9,248
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CharonCthulhuKuzenboOdin

VS

Bans
ThothThanatosAthenaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Quixotic vG
Zhong Kui
17
2 / 0 / 0
9,976
587
14,496
11,465
9,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
pavement123
Hachiman
14
1 / 7 / 1
8,265
486
8,587
16,318
5,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
14
0 / 5 / 0
8,427
496
3,997
10,667
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
xJaseR
Bacchus
12
0 / 5 / 1
7,640
449
6,702
16,001
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
xNullz
Ao Kuang
15
2 / 3 / 1
8,210
483
5,845
16,433
6,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
5
5
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
W
6
2
0
3
W
Cerberus
OniStealyo
Cerberus
1
2
2
1
L
Zhong Kui
Quixotic vG
Zhong Kui
2
0
0
2
W
Ares
2
0
6
5
L
Hachiman
pavement123
Hachiman
1
7
1
0.21
L
Kukulkan
0
5
0
0
L
Bacchus
xJaseR
Bacchus
0
5
1
0.1
W
Morgan Le Fay
xKryptSlayer
Morgan Le Fay
3
0
5
5.5
L
Ao Kuang
xNullz
Ao Kuang
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,753
Damage
39,627
67,529
Taken
70,884
44,562
Mitigated
41,608
30,225
Healing
27,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,762
2,244
0
7,728
16,174
7,624
0
6,242
9,932
0
87,546
W
10,647
8,042
0
6,376
13,178
5,885
1,485
3,424
9,754
0
98,428
W
Cerberus
OniStealyo
Cerberus
8,280
372
0
9,835
19,955
17,983
0
11,820
8,135
82,098
1,902
L
Zhong Kui
Quixotic vG
Zhong Kui
14,496
3,263
0
9,319
11,465
9,125
0
5,275
5,924
92,266
4,271
W
Ares
6,486
449
0
2,582
8,974
8,661
13
3,030
5,944
20,827
830
L
Hachiman
pavement123
Hachiman
8,587
5,099
0
4,120
16,318
5,885
0
1,858
14,460
0
62,509
L
Kukulkan
3,997
586
0
2,393
10,667
3,702
355
8,078
2,589
76,091
96
L
Bacchus
xJaseR
Bacchus
6,702
681
0
4,041
16,001
16,441
0
4,787
11,167
31,271
2,061
W
Morgan Le Fay
xKryptSlayer
Morgan Le Fay
11,578
1,301
0
3,704
9,248
4,409
383
5,440
3,808
88,617
0
L
Ao Kuang
xNullz
Ao Kuang
5,845
1,380
0
7,804
16,433
6,455
0
5,368
10,980
59,719
122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
42,518
675
Minions Killed
557
0
Camps Cleared
0
1,746,036
Distance Traveled
1,633,289
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,529
561
120
7
0
406,773
1
W
Rama
10,007
589
166
10
0
301,013
3
W
Cerberus
9,394
553
217
13
0
314,187
5
L
Zhong Kui
9,976
587
165
10
0
295,221
0
W
Ares
8,446
497
25
1
0
377,611
3
L
Hachiman
8,265
486
93
5
0
281,816
0
L
Kukulkan
8,427
496
146
9
0
318,081
3
L
Bacchus
7,640
449
57
3
0
335,888
4
W
Morgan Le Fay
9,933
584
147
9
0
346,452
3
L
Ao Kuang
8,210
483
96
6
0
402,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role