Player Matchup

Vulcan
Vulcan
Getwhxcked
Vulcan
Level 100
God Stats
2W - 0L
1,720 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
Havak17
Charybdis
Level 105
God Stats
4W - 3L
1,517 SR
Queue Stats
12W - 18L
1,413 Elo+
Solo
Hercules
Hercules
KillsDntMatter
Hercules
Level 126
God Stats
5W - 6L
1,450 SR
Queue Stats
46W - 49L
1,460 Elo+
Solo
Xing Tian
Xing Tian
Lord_Proceed
Xing Tian
Level 68
God Stats
9W - 5L
1,624 SR
Queue Stats
140W - 141L
1,493 Elo+
Solo
Charon
Charon
MrRavenHDx
Charon
Level 123
God Stats
20W - 11L
1,644 SR
Queue Stats
946W - 874L
1,485 Elo+
Solo
Team Averages
Level 104
1,591 SR
1,470 Elo+

VS

Team Averages
Level 89
1,449 SR
1,448 Elo+
Lancelot
Lancelot
AquaticHyena
Lancelot
Level 148
God Stats
19W - 11L
1,582 SR
Queue Stats
220W - 199L
1,531 Elo+
Party 1
Sobek
Sobek
C4CG
Sobek
Level 11
God Stats
4W - 3L
1,573 SR
Queue Stats
4W - 6L
1,342 Elo+
Party 2
Medusa
Medusa
HazumoTori
Medusa
Level 60
God Stats
0W - 2L
1,255 SR
Queue Stats
74W - 64L
1,486 Elo+
Party 1
Agni
Agni
Ryuzaki 7394
Agni
Level 121
God Stats
18W - 19L
1,428 SR
Queue Stats
131W - 130L
1,446 Elo+
Solo
Achilles
Achilles
Way She G0s
Achilles
Level 104
God Stats
5W - 10L
1,405 SR
Queue Stats
21W - 22L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Getwhxcked
Vulcan
10
2 / 1 / 1
5,816
582
4,314
7,264
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Havak17
Charybdis
10
9 / 1 / 3
6,657
666
6,198
6,054
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
9
2 / 0 / 6
5,479
548
4,332
5,915
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
Lord_Proceed
Xing Tian
9
1 / 0 / 11
6,278
628
5,877
10,670
7,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon
MrRavenHDx
Charon
10
2 / 0 / 2
6,221
622
3,469
4,449
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AquaticHyena
Lancelot
6
0 / 3 / 0
4,268
427
3,806
8,541
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
C4CG
Sobek
6
0 / 4 / 0
4,569
457
2,315
8,690
6,619
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Medusa
HazumoTori
Medusa
7
0 / 6 / 0
4,172
417
6,574
7,533
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 0
5,548
555
3,852
6,350
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Way She G0s
Achilles
9
0 / 1 / 0
5,082
508
2,560
7,736
3,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
16
Kills
1
2
Deaths
16
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AquaticHyena
Lancelot
0
3
0
0
L
Sobek
C4CG
Sobek
0
4
0
0
W
Vulcan
Getwhxcked
Vulcan
2
1
1
2.5
W
Charybdis
Havak17
Charybdis
9
1
3
10.5
L
Medusa
HazumoTori
Medusa
0
6
0
0
W
Hercules
2
0
6
5
W
Xing Tian
Lord_Proceed
Xing Tian
1
0
11
6.5
W
Charon
MrRavenHDx
Charon
2
0
2
3
L
1
2
0
0.5
L
Achilles
Way She G0s
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,190
Damage
19,107
34,352
Taken
38,850
17,468
Mitigated
17,700
7,701
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AquaticHyena
Lancelot
3,806
414
0
2,752
8,541
2,810
0
1,804
6,695
0
20,103
L
Sobek
C4CG
Sobek
2,315
697
0
2,269
8,690
6,619
0
2,486
6,204
11,264
0
W
Vulcan
Getwhxcked
Vulcan
4,314
1,315
15
950
7,264
2,744
0
3,411
3,853
32,752
0
W
Charybdis
Havak17
Charybdis
6,198
3,209
158
2,225
6,054
2,210
50
504
5,506
0
44,952
L
Medusa
HazumoTori
Medusa
6,574
2,105
0
0
7,533
2,422
0
2,646
4,887
0
26,001
W
Hercules
4,332
616
0
575
5,915
3,218
0
355
5,560
0
33,808
W
Xing Tian
Lord_Proceed
Xing Tian
5,877
793
1,447
2,178
10,670
7,474
156
1,751
8,919
17,820
0
W
Charon
MrRavenHDx
Charon
3,469
587
0
153
4,449
1,822
805
0
4,107
32,848
8,761
L
3,852
223
0
250
6,350
1,992
0
3,343
2,667
33,347
2,022
L
Achilles
Way She G0s
Achilles
2,560
571
0
3,466
7,736
3,857
0
2,784
4,952
0
28,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,451
Gold Earned
23,639
261
Minions Killed
184
0
Camps Cleared
0
983,878
Distance Traveled
1,000,909
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,268
427
32
3
0
239,902
0
L
Sobek
4,569
457
19
2
0
193,788
0
W
Vulcan
5,816
582
48
5
0
194,266
0
W
Charybdis
6,657
666
75
8
0
179,457
0
L
Medusa
4,172
417
29
3
0
190,521
0
W
Hercules
5,479
548
56
6
0
215,049
0
W
Xing Tian
6,278
628
14
1
0
213,777
5
W
Charon
6,221
622
68
7
0
181,329
0
L
Agni
5,548
555
60
6
0
207,951
0
L
Achilles
5,082
508
44
4
0
168,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role