Player Matchup

Anubis
Anubis
Ecostyle007
Anubis
Level 62
God Stats
23W - 14L
1,523 SR
Queue Stats
146W - 138L
1,513 Elo+
Party 2
Anhur
Anhur
Explotacito
Anhur
Level 61
God Stats
6W - 5L
1,474 SR
Queue Stats
343W - 319L
1,533 Elo+
Party 2
Mulan
Mulan
NJtothaBay
Mulan
Level 46
God Stats
9W - 18L
1,392 SR
Queue Stats
32W - 47L
1,356 Elo+
Solo
Nu Wa
Nu Wa
Tinolon02pp
Nu Wa
Level 49
God Stats
63W - 56L
1,517 SR
Queue Stats
257W - 251L
1,494 Elo+
Party 2
Yemoja
Yemoja
koric_05
Yemoja
Level 142
God Stats
8W - 1L
1,797 SR
Queue Stats
105W - 96L
1,533 Elo+
Solo
Team Averages
Level 72
1,541 SR
1,486 Elo+

VS

Team Averages
Level 57
1,401 SR
1,454 Elo+
Charybdis
Charybdis
BeLowLex
Charybdis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,390 Elo+
Party 1
Thor
Thor
Nova madness517
Thor
Level 28
God Stats
4W - 7L
1,321 SR
Queue Stats
169W - 183L
1,386 Elo+
Party 1
Geb
Geb
TheBredCam
Geb
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 105L
1,579 Elo+
Party 1
Hera
Hera
cazhsduck
Hera
Level 48
God Stats
0W - 4L
1,139 SR
Queue Stats
185W - 183L
1,476 Elo+
Solo
Tyr
Tyr
chubbub123
Tyr
Level 78
God Stats
4W - 10L
1,545 SR
Queue Stats
517W - 540L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 0 / 3
4,538
567
1,763
2,890
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 0 / 1
5,029
629
2,190
4,187
1,482
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
9
0 / 0 / 1
5,179
647
2,913
6,454
2,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

10
2 / 0 / 0
5,367
671
3,538
2,137
611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
koric_05
Yemoja
8
1 / 0 / 2
4,998
625
1,462
4,555
2,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeLowLex
Charybdis
8
0 / 1 / 0
4,186
523
3,690
4,583
1,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
3,868
484
299
6,585
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,557
570
3,296
6,419
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
9
0 / 1 / 0
4,448
556
1,345
4,323
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
3,012
377
0
397
102

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
4
Kills
0
0
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BeLowLex
Charybdis
0
1
0
0
W
Anubis
0
0
3
1.5
W
1
0
1
1.5
W
Mulan
0
0
1
0.5
L
0
1
0
0
L
0
1
0
0
W
2
0
0
2
L
Hera
0
1
0
0
L
0
0
0
0
W
Yemoja
koric_05
Yemoja
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,866
Damage
8,630
20,223
Taken
22,307
8,697
Mitigated
7,887
8,904
Healing
4,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BeLowLex
Charybdis
3,690
2,123
0
1,595
4,583
1,176
0
951
3,578
0
25,240
W
Anubis
1,763
116
0
2,069
2,890
1,249
0
315
2,535
28,342
0
W
2,190
1,025
0
1,537
4,187
1,482
0
0
4,187
0
34,309
W
Mulan
2,913
584
0
1,721
6,454
2,766
0
3,107
3,347
0
30,532
L
299
68
0
875
6,585
2,121
0
1,617
4,874
0
17,666
L
3,296
252
0
1,727
6,419
3,389
0
691
5,648
25,758
0
W
3,538
857
0
557
2,137
611
180
659
1,400
34,453
728
L
Hera
1,345
233
0
250
4,323
1,099
0
2,561
1,444
27,652
820
L
0
0
0
0
397
102
0
303
0
0
0
W
Yemoja
koric_05
Yemoja
1,462
242
1,186
1,834
4,555
2,589
0
395
4,120
9,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,111
Gold Earned
20,071
279
Minions Killed
169
0
Camps Cleared
0
853,950
Distance Traveled
657,753
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,186
523
39
5
0
166,612
0
W
Anubis
4,538
567
49
6
0
193,115
0
W
Anhur
5,029
629
70
9
0
148,295
0
W
Mulan
5,179
647
74
9
0
175,362
0
L
Thor
3,868
484
33
4
0
170,369
0
L
Geb
4,557
570
38
5
0
170,317
0
W
Nu Wa
5,367
671
69
9
0
171,441
0
L
Hera
4,448
556
59
7
0
150,455
0
L
Tyr
3,012
377
0
0
0
0
0
W
Yemoja
4,998
625
17
2
0
165,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role