Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Alexis2K05
Agni
Level 155
God Stats
1W - 1L
1,713 SR
Queue Stats
124W - 94L
1,601 Elo+
Solo
Anhur
Anhur
MFGROOVE
Anhur
Level 149
God Stats
1W - 3L
1,852 SR
Queue Stats
127W - 108L
1,582 Elo+
Solo
Bastet
Bastet
STOP THE TOXIC
Bastet
Level 104
God Stats
5W - 1L
1,854 SR
Queue Stats
259W - 239L
1,519 Elo+
Solo
Cthulhu
Cthulhu
TøughLøve
Cthulhu
Level 123
God Stats
0W - 3L
1,304 SR
Queue Stats
32W - 23L
1,574 Elo+
Solo
Team Averages
Level 136
1,645 SR
1,555 Elo+

VS

Team Averages
Level 143
1,521 SR
1,525 Elo+
Bastet
Bastet
EndyThePooh
Bastet
Level 108
God Stats
4W - 3L
1,574 SR
Queue Stats
138W - 117L
1,489 Elo+
Solo
Nut
Nut
Flinchum91
Nut
Level 158
God Stats
27W - 25L
1,510 SR
Queue Stats
271W - 233L
1,567 Elo+
Party 1
Bake Kujira
Bake Kujira
TanukiTet
Bake Kujira
Level 129
God Stats
4W - 1L
1,741 SR
Queue Stats
19W - 12L
1,453 Elo+
Solo
Surtr
Surtr
aBoltofHavoc
Surtr
Level 159
God Stats
6W - 2L
1,533 SR
Queue Stats
254W - 218L
1,554 Elo+
Party 1
Tiamat
Tiamat
bubba1597
Tiamat
Level 159
God Stats
1W - 5L
1,250 SR
Queue Stats
343W - 295L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 1 / 1
3,236
647
1,698
5,099
2,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,493
499
0
0
0
Anhur
MFGROOVE
Anhur
5
1 / 0 / 0
3,381
676
3,875
3,688
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
2 / 1 / 1
3,646
729
2,103
3,974
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
TøughLøve
Cthulhu
7
1 / 0 / 0
3,945
789
1,869
3,992
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
1 / 0 / 0
3,597
719
1,048
3,558
1,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 1
3,373
675
3,363
3,157
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bake Kujira
TanukiTet
Bake Kujira
6
1 / 2 / 0
3,599
720
2,781
6,393
3,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,763
753
2,112
4,110
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
bubba1597
Tiamat
7
0 / 0 / 0
3,999
800
271
2,673
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
1
0.5
L
0
0
0
0
W
Bastet
1
0
0
1
W
0
1
1
0.5
L
Anhur
MFGROOVE
Anhur
1
0
0
1
L
2
1
1
2.5
W
Bake Kujira
TanukiTet
Bake Kujira
1
2
0
0.5
L
Cthulhu
TøughLøve
Cthulhu
1
0
0
1
W
0
1
0
0
W
Tiamat
bubba1597
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,545
Damage
9,575
16,753
Taken
19,891
7,545
Mitigated
7,748
6,645
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,698
776
0
1,583
5,099
2,602
0
1,888
3,211
7,265
504
L
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
1,048
496
0
1,949
3,558
1,047
0
30
3,528
0
15,577
W
3,363
2,050
0
1,210
3,157
798
0
206
2,951
0
20,254
L
Anhur
MFGROOVE
Anhur
3,875
2,524
0
1,422
3,688
988
0
646
3,042
0
17,828
L
2,103
636
0
1,890
3,974
1,164
0
456
3,456
0
14,059
W
Bake Kujira
TanukiTet
Bake Kujira
2,781
1,783
21
1,873
6,393
3,200
0
1,185
5,208
12,267
0
L
Cthulhu
TøughLøve
Cthulhu
1,869
381
0
1,750
3,992
2,791
0
81
3,911
19,947
500
W
2,112
1,002
0
1,423
4,110
1,822
0
1,533
2,262
520
22,372
W
Tiamat
bubba1597
Tiamat
271
40
0
1,930
2,673
881
0
0
2,673
21,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,701
Gold Earned
18,331
131
Minions Killed
185
0
Camps Cleared
0
440,463
Distance Traveled
574,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,236
647
11
2
0
107,534
0
L
Agni
2,493
499
0
0
0
0
0
W
Bastet
3,597
719
29
6
0
142,927
1
W
Nut
3,373
675
36
7
0
99,682
0
L
Anhur
3,381
676
26
5
0
98,017
0
L
Bastet
3,646
729
31
6
0
131,100
0
W
Bake Kujira
3,599
720
16
3
0
125,393
0
L
Cthulhu
3,945
789
63
13
0
103,812
0
W
Surtr
3,763
753
45
9
0
104,756
0
W
Tiamat
3,999
800
59
12
0
102,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role