Player Matchup

Atlas
Atlas
DaWabbit
Atlas
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,292 Elo+
Party 2
Baron Samedi
Baron Samedi
Derfwy
Baron Samedi
Level 26
God Stats
0W - 4L
1,181 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 2
Ishtar
Ishtar
JarJerf
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,292 Elo+
Party 2
Mercury
Mercury
Swet151
Mercury
Level 11
God Stats
1W - 3L
1,292 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 2
Amaterasu
Amaterasu
yerfwy
Amaterasu
Level 8
God Stats
2W - 4L
1,260 SR
Queue Stats
3W - 6L
1,292 Elo+
Party 2
Team Averages
Level 20
1,347 SR
1,292 Elo+

VS

Team Averages
Level 120
1,536 SR
1,487 Elo+
Olorun
Olorun
Asildur31
Olorun
Level 128
God Stats
3W - 4L
1,579 SR
Queue Stats
106W - 104L
1,477 Elo+
Party 1
Persephone
Persephone
Derrian_412
Persephone
Level 96
God Stats
31W - 28L
1,401 SR
Queue Stats
158W - 152L
1,522 Elo+
Solo
Skadi
Skadi
LordHrseMeat
Skadi
Level 101
God Stats
116W - 121L
1,483 SR
Queue Stats
121W - 130L
1,440 Elo+
Solo
Ymir
Ymir
TerryU
Ymir
Level 146
God Stats
26W - 22L
1,607 SR
Queue Stats
515W - 466L
1,475 Elo+
Party 1
Serqet
Serqet
davis1920
Serqet
Level 128
God Stats
224W - 182L
1,612 SR
Queue Stats
503W - 478L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DaWabbit
Atlas
8
0 / 3 / 2
4,821
482
3,295
9,412
5,635
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Derfwy
Baron Samedi
10
3 / 3 / 1
5,852
585
3,366
7,628
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ishtar
JarJerf
Ishtar
8
2 / 2 / 0
4,643
464
3,842
5,266
1,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Swet151
Mercury
7
0 / 3 / 2
4,418
442
662
7,733
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
yerfwy
Amaterasu
8
0 / 1 / 1
4,625
463
3,244
9,957
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Asildur31
Olorun
11
5 / 1 / 3
6,560
656
7,365
4,888
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Derrian_412
Persephone
11
2 / 1 / 1
6,960
696
2,942
4,254
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 1
6,041
604
6,166
3,746
1,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
TerryU
Ymir
9
2 / 1 / 4
6,357
636
4,726
9,526
5,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
davis1920
Serqet
10
3 / 3 / 2
6,088
609
4,697
6,968
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
12
12
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
Asildur31
Olorun
5
1
3
6.5
L
Atlas
DaWabbit
Atlas
0
3
2
0.33
L
Baron Samedi
Derfwy
Baron Samedi
3
3
1
1.17
W
Persephone
Derrian_412
Persephone
2
1
1
2.5
L
Ishtar
JarJerf
Ishtar
2
2
0
1
W
0
0
1
0.5
L
Mercury
Swet151
Mercury
0
3
2
0.33
W
Ymir
TerryU
Ymir
2
1
4
4
W
Serqet
davis1920
Serqet
3
3
2
1.33
L
Amaterasu
yerfwy
Amaterasu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,409
Damage
25,896
39,996
Taken
29,382
21,419
Mitigated
13,502
9,068
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Asildur31
Olorun
7,365
3,806
240
2,565
4,888
2,035
1,758
1,624
3,264
38,120
8,574
L
Atlas
DaWabbit
Atlas
3,295
1,462
241
911
9,412
5,635
0
5,365
4,047
18,155
0
L
Baron Samedi
Derfwy
Baron Samedi
3,366
231
0
1,975
7,628
3,170
0
2,402
4,861
30,630
0
W
Persephone
Derrian_412
Persephone
2,942
48
0
1,381
4,254
1,318
144
2,753
1,497
40,479
1,034
L
Ishtar
JarJerf
Ishtar
3,842
2,543
0
1,434
5,266
1,994
0
4,303
963
0
18,744
W
6,166
2,562
0
727
3,746
1,691
303
0
3,746
0
36,462
L
Mercury
Swet151
Mercury
662
259
0
538
7,733
2,724
0
1,630
5,988
0
25,061
W
Ymir
TerryU
Ymir
4,726
958
147
2,964
9,526
5,667
283
1,671
7,855
18,751
1,090
W
Serqet
davis1920
Serqet
4,697
654
0
836
6,968
2,791
0
609
6,359
0
35,393
L
Amaterasu
yerfwy
Amaterasu
3,244
1,423
0
3,969
9,957
7,896
0
213
9,744
0
18,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
32,006
183
Minions Killed
264
0
Camps Cleared
0
1,004,138
Distance Traveled
966,069
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,560
656
69
7
0
196,226
2
L
Atlas
4,821
482
20
2
0
169,357
0
L
Baron Samedi
5,852
585
68
7
0
202,183
1
W
Persephone
6,960
696
65
7
0
156,441
0
L
Ishtar
4,643
464
30
3
0
164,940
0
W
Skadi
6,041
604
48
5
0
169,733
0
L
Mercury
4,418
442
40
4
0
232,130
0
W
Ymir
6,357
636
28
3
0
215,505
2
W
Serqet
6,088
609
54
5
0
228,164
0
L
Amaterasu
4,625
463
25
3
0
235,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role