Player Matchup

Sobek
Sobek
Platinum III
GlueSniffer99
Sobek
Platinum III
Level 69
God Stats
3W - 1L
1,601 SR
Queue Stats
23W - 6L
2,169 MMR
Party 2
Ix Chel
Ix Chel
Platinum III
Retribusive
Ix Chel
Platinum III
Level 160
God Stats
5W - 1L
1,982 SR
Queue Stats
23W - 6L
2,169 MMR
Party 2
Anhur
Anhur
Platinum III
RiasGremøry
Anhur
Platinum III
Level 162
God Stats
9W - 2L
1,793 SR
Queue Stats
23W - 6L
2,169 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,792 SR
2,169 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 175
1,834 SR
2,199 MMR
Hou Yi
Hou Yi
Masters
Ale1206
Hou Yi
Masters
Level 157
God Stats
8W - 4L
1,874 SR
Queue Stats
384W - 166L
2,243 MMR
Party 1
Bacchus
Bacchus
Masters
JMCO77
Bacchus
Masters
Level 145
God Stats
51W - 22L
1,828 SR
Queue Stats
384W - 166L
2,243 MMR
Party 1
Chang'e
Chang'e
Diamond IV
TAKASHIROO
Chang'e
Diamond IV
Level 223
God Stats
55W - 47L
1,800 SR
Queue Stats
473W - 452L
2,111 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,884
626
6,864
14,865
12,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Retribusive
Ix Chel
12
0 / 5 / 1
7,356
669
6,044
9,136
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 0
8,076
734
7,548
7,258
2,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesThothCharonNe ZhaBaron Samedi

VS

Bans
OsirisKuzenboAresAtlasHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ale1206
Hou Yi
16
8 / 1 / 2
10,042
913
10,671
9,404
3,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
JMCO77
Bacchus
13
1 / 0 / 9
8,383
762
7,388
11,667
12,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
TAKASHIROO
Chang'e
15
1 / 0 / 8
9,034
821
8,873
8,192
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ale1206
Hou Yi
8
1
2
9
L
0
3
1
0.17
W
Bacchus
JMCO77
Bacchus
1
0
9
5.5
L
Ix Chel
Retribusive
Ix Chel
0
5
1
0.1
L
1
2
0
0.5
W
Chang'e
TAKASHIROO
Chang'e
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,456
Damage
26,932
31,259
Taken
29,263
19,970
Mitigated
19,379
6,889
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ale1206
Hou Yi
10,671
5,499
0
3,821
9,404
3,651
1,824
4,788
4,402
0
56,800
L
6,864
435
0
3,815
14,865
12,935
0
6,511
7,694
17,442
0
W
Bacchus
JMCO77
Bacchus
7,388
707
0
3,957
11,667
12,795
606
3,643
7,640
19,998
2,559
L
Ix Chel
Retribusive
Ix Chel
6,044
365
571
709
9,136
4,222
0
4,862
4,005
31,270
0
L
7,548
5,621
0
1,794
7,258
2,813
0
3,249
3,843
0
33,549
W
Chang'e
TAKASHIROO
Chang'e
8,873
402
2,985
4,845
8,192
2,933
647
3,765
4,252
36,183
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,316
Gold Earned
27,459
145
Minions Killed
182
0
Camps Cleared
0
624,456
Distance Traveled
694,980
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,042
913
76
7
0
223,057
3
L
Sobek
6,884
626
13
1
0
229,585
2
W
Bacchus
8,383
762
23
2
0
237,563
5
L
Ix Chel
7,356
669
61
6
0
187,950
0
L
Anhur
8,076
734
71
6
0
206,921
0
W
Chang'e
9,034
821
83
8
0
234,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role