Player Matchup

Khepri
Khepri
Greyweather1
Khepri
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 37L
1,577 Elo+
Party 2
Discordia
Discordia
IIDemiise
Discordia
Level 144
God Stats
7W - 5L
2,054 SR
Queue Stats
20W - 20L
1,679 Elo+
Solo
Ao Kuang
Ao Kuang
KyleIsALegend
Ao Kuang
Level 65
God Stats
4W - 2L
1,876 SR
Queue Stats
116W - 122L
1,607 Elo+
Solo
Ra
Ra
RawulPhD
Ra
Level 189
God Stats
14W - 5L
1,685 SR
Queue Stats
161W - 171L
1,629 Elo+
Solo
Gilgamesh
Gilgamesh
blig464646464
Gilgamesh
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 32L
1,613 Elo+
Party 2
Team Averages
Level 140
1,723 SR
1,621 Elo+

VS

Team Averages
Level 109
1,486 SR
1,508 Elo+
Kukulkan
Kukulkan
DefiantBeast249
Kukulkan
Level 75
God Stats
47W - 28L
1,633 SR
Queue Stats
53W - 38L
1,592 Elo+
Solo
Scylla
Scylla
Holoholohayn
Scylla
Level 126
God Stats
3W - 7L
1,174 SR
Queue Stats
96W - 102L
1,540 Elo+
Party 1
Hachiman
Hachiman
Nanohara
Hachiman
Level 114
God Stats
2W - 0L
1,793 SR
Queue Stats
100W - 90L
1,556 Elo+
Party 1
Charon
Charon
Onimush0001
Charon
Level 108
God Stats
33W - 38L
1,517 SR
Queue Stats
105W - 104L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
darkjohnn
Erlang Shen
Level 121
God Stats
6W - 14L
1,313 SR
Queue Stats
531W - 596L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 0 / 1
5,906
1,181
2,786
5,903
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
IIDemiise
Discordia
10
1 / 0 / 0
5,810
1,162
5,001
1,194
556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
KyleIsALegend
Ao Kuang
9
0 / 2 / 1
4,927
985
464
1,993
733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
5,719
1,144
3,933
5,589
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
blig464646464
Gilgamesh
10
0 / 1 / 1
5,330
1,066
1,791
5,477
5,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

386

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 0 / 1
5,354
1,071
3,917
2,305
1,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
10
0 / 0 / 3
5,417
1,083
2,822
631
215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Nanohara
Hachiman
10
1 / 0 / 2
5,941
1,188
3,267
2,948
1,213
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
10
1 / 0 / 3
5,766
1,153
3,465
4,000
3,223
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
darkjohnn
Erlang Shen
10
1 / 1 / 3
5,684
1,137
3,939
6,401
6,515
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
1
Kills
3
4
Deaths
1
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
0
0
1
0.5
L
Khepri
0
0
1
0.5
W
Scylla
0
0
3
1.5
L
Discordia
IIDemiise
Discordia
1
0
0
1
L
Ao Kuang
KyleIsALegend
Ao Kuang
0
2
1
0.25
W
Hachiman
Nanohara
Hachiman
1
0
2
2
W
Charon
1
0
3
2.5
L
0
1
1
0.5
L
Gilgamesh
blig464646464
Gilgamesh
0
1
1
0.5
W
Erlang Shen
darkjohnn
Erlang Shen
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
17,410
20,156
Taken
16,285
14,485
Mitigated
12,176
3,217
Healing
2,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
3,917
92
0
230
2,305
1,010
0
1,966
339
20,536
213
L
Khepri
2,786
204
0
1,027
5,903
5,439
0
2,206
3,611
5,705
812
W
Scylla
2,822
237
0
0
631
215
0
559
72
9,921
0
L
Discordia
IIDemiise
Discordia
5,001
318
0
90
1,194
556
0
779
415
17,782
609
L
Ao Kuang
KyleIsALegend
Ao Kuang
464
142
0
5
1,993
733
0
495
955
431
0
W
Hachiman
Nanohara
Hachiman
3,267
2,756
0
0
2,948
1,213
0
1,920
1,028
0
11,314
W
Charon
3,465
136
0
286
4,000
3,223
0
2,895
1,072
9,228
214
L
3,933
188
720
1,364
5,589
2,635
0
3,363
2,053
25,466
0
L
Gilgamesh
blig464646464
Gilgamesh
1,791
324
0
11
5,477
5,122
0
2,918
2,473
0
4,114
W
Erlang Shen
darkjohnn
Erlang Shen
3,939
1,742
0
1,649
6,401
6,515
0
4,136
2,265
0
8,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
28,162
103
Minions Killed
85
4
Camps Cleared
5
462,810
Distance Traveled
508,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,354
1,071
31
6
1
104,494
0
L
Khepri
5,906
1,181
7
1
0
105,315
0
W
Scylla
5,417
1,083
17
3
0
100,883
0
L
Discordia
5,810
1,162
30
6
2
108,532
0
L
Ao Kuang
4,927
985
0
0
0
24,328
0
W
Hachiman
5,941
1,188
25
5
2
93,772
0
W
Charon
5,766
1,153
4
1
0
109,585
0
L
Ra
5,719
1,144
62
12
2
118,026
0
L
Gilgamesh
5,330
1,066
4
1
0
106,609
0
W
Erlang Shen
5,684
1,137
8
2
2
100,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role