Player Matchup

Ganesha
Ganesha
JoseQuickHands
Ganesha
Level 29
God Stats
1W - 3L
1,469 SR
Queue Stats
23W - 36L
1,394 Elo+
Party 3
Zhong Kui
Zhong Kui
MeHardLongBrown
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,192 Elo+
Party 3
Aphrodite
Aphrodite
WaynesWeavile
Aphrodite
Level 98
God Stats
0W - 3L
1,180 SR
Queue Stats
23W - 45L
1,345 Elo+
Party 3
Danzaburou
Danzaburou
killerchris595
Danzaburou
Level 68
God Stats
1W - 4L
1,320 SR
Queue Stats
29W - 50L
1,368 Elo+
Party 3
Pele
Pele
vanpeezy41
Pele
Level 164
God Stats
8W - 11L
1,371 SR
Queue Stats
35W - 62L
1,342 Elo+
Party 3
Team Averages
Level 86
1,368 SR
1,328 Elo+

VS

Team Averages
Level 108
1,519 SR
1,427 Elo+
Surtr
Surtr
Bucalao
Surtr
Level 145
God Stats
13W - 10L
1,537 SR
Queue Stats
287W - 343L
1,361 Elo+
Party 1
Osiris
Osiris
FadedAsper264
Osiris
Level 105
God Stats
13W - 15L
1,416 SR
Queue Stats
113W - 151L
1,423 Elo+
Party 1
Hera
Hera
Kaos969
Hera
Level 99
God Stats
3W - 2L
1,631 SR
Queue Stats
203W - 236L
1,493 Elo+
Party 2
Anubis
Anubis
unknownjuan
Anubis
Level 124
God Stats
8W - 6L
1,525 SR
Queue Stats
330W - 341L
1,517 Elo+
Party 2
Artemis
Artemis
xl DARCHE
Artemis
Level 68
God Stats
1W - 3L
1,484 SR
Queue Stats
3W - 4L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,495
750
4,791
10,889
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
MeHardLongBrown
Zhong Kui
12
0 / 3 / 1
6,843
684
10,632
11,173
8,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Aphrodite
WaynesWeavile
Aphrodite
12
0 / 5 / 1
6,887
689
6,009
11,810
5,713
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
killerchris595
Danzaburou
15
2 / 1 / 1
8,449
845
8,307
6,512
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 2
8,017
802
9,492
13,150
5,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bucalao
Surtr
16
5 / 1 / 4
8,595
860
12,050
15,575
11,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
5 / 0 / 6
8,422
842
12,672
15,617
14,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Kaos969
Hera
15
3 / 2 / 5
8,523
852
7,570
7,616
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
15
3 / 1 / 9
8,598
860
13,502
6,935
4,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xl DARCHE
Artemis
16
0 / 0 / 2
8,498
850
1,712
3,010
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Surtr
Bucalao
Surtr
5
1
4
7
W
5
0
6
8
L
0
1
2
1
W
Hera
Kaos969
Hera
3
2
5
2.75
L
Zhong Kui
MeHardLongBrown
Zhong Kui
0
3
1
0.17
L
Aphrodite
WaynesWeavile
Aphrodite
0
5
1
0.1
L
Danzaburou
killerchris595
Danzaburou
2
1
1
2.5
W
Anubis
3
1
9
7.5
L
2
6
2
0.5
W
Artemis
xl DARCHE
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,231
Damage
47,506
53,534
Taken
48,753
31,569
Mitigated
34,370
12,668
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Bucalao
Surtr
12,050
4,564
0
5,406
15,575
11,355
136
7,597
7,978
2,039
25,613
W
12,672
1,874
402
5,975
15,617
14,397
0
8,052
7,565
0
21,918
L
4,791
401
0
685
10,889
9,825
0
5,034
5,625
14,005
0
W
Hera
Kaos969
Hera
7,570
2,032
0
2,264
7,616
3,299
614
1,924
5,692
28,016
882
L
Zhong Kui
MeHardLongBrown
Zhong Kui
10,632
2,015
0
3,200
11,173
8,082
0
3,968
6,823
21,408
0
L
Aphrodite
WaynesWeavile
Aphrodite
6,009
655
2,628
3,582
11,810
5,713
0
6,002
5,580
15,727
396
L
Danzaburou
killerchris595
Danzaburou
8,307
4,647
0
1,322
6,512
2,887
0
3,167
3,203
0
38,352
W
Anubis
13,502
708
0
3,499
6,935
4,017
0
3,776
3,159
34,327
201
L
9,492
2,452
0
1,251
13,150
5,062
0
3,471
8,557
0
22,173
W
Artemis
xl DARCHE
Artemis
1,712
482
0
500
3,010
1,302
1,905
50
2,960
0
30,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,691
Gold Earned
42,636
183
Minions Killed
251
0
Camps Cleared
0
960,457
Distance Traveled
1,059,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,595
860
46
5
0
221,194
0
W
Osiris
8,422
842
22
2
0
212,149
0
L
Ganesha
7,495
750
5
1
0
214,022
0
W
Hera
8,523
852
65
7
0
219,571
0
L
Zhong Kui
6,843
684
29
3
0
177,937
0
L
Aphrodite
6,887
689
31
3
0
175,023
0
L
Danzaburou
8,449
845
86
9
0
188,506
0
W
Anubis
8,598
860
52
5
0
193,674
0
L
Pele
8,017
802
32
3
0
204,969
0
W
Artemis
8,498
850
66
7
0
212,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role