Player Matchup

Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Fitshume
Ah Puch
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,529 Elo+
Party 3
Mulan
Mulan
L U X 4 R Y
Mulan
Level 154
God Stats
2W - 6L
1,378 SR
Queue Stats
230W - 218L
1,529 Elo+
Party 2
Da Ji
Da Ji
SeattleTruth
Da Ji
Level 45
God Stats
3W - 3L
1,556 SR
Queue Stats
29W - 20L
1,562 Elo+
Party 3
Horus
Horus
eppisaurus
Horus
Level 154
God Stats
8W - 8L
1,442 SR
Queue Stats
111W - 116L
1,529 Elo+
Solo
Team Averages
Level 119
1,475 SR
1,530 Elo+

VS

Team Averages
Level 142
1,621 SR
1,538 Elo+
Cabrakan
Cabrakan
Aetherns
Cabrakan
Level 155
God Stats
3W - 1L
1,707 SR
Queue Stats
80W - 94L
1,500 Elo+
Party 1
Bellona
Bellona
Blankll162
Bellona
Level 59
God Stats
4W - 3L
1,557 SR
Queue Stats
56W - 53L
1,545 Elo+
Party 1
Charon
Charon
Musckael
Charon
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,565 Elo+
Solo
Nut
Nut
Xaramyth
Nut
Level 198
God Stats
5W - 3L
1,570 SR
Queue Stats
72W - 81L
1,498 Elo+
Party 1
Poseidon
Poseidon
omarsaro
Poseidon
Level 152
God Stats
14W - 6L
1,771 SR
Queue Stats
145W - 117L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 2
7,127
509
5,110
11,348
4,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Fitshume
Ah Puch
12
2 / 4 / 2
7,298
521
9,097
9,173
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 0
7,089
506
8,271
18,866
18,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 3 / 1
6,723
480
6,126
12,245
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
8
2 / 0 / 0
5,992
428
4,030
8,296
5,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Aetherns
Cabrakan
15
9 / 2 / 3
8,735
624
12,773
10,746
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Blankll162
Bellona
14
2 / 0 / 6
8,302
593
11,353
14,147
19,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
Musckael
Charon
12
1 / 1 / 2
7,307
522
4,568
7,249
6,021
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 2
7,169
512
5,814
8,617
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
omarsaro
Poseidon
14
2 / 3 / 3
8,052
575
4,880
9,143
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
14
14
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
2
0.67
W
Cabrakan
Aetherns
Cabrakan
9
2
3
5.25
W
Bellona
Blankll162
Bellona
2
0
6
5
L
Ah Puch
Fitshume
Ah Puch
2
4
2
0.75
L
0
4
0
0
W
Charon
Musckael
Charon
1
1
2
2
L
4
3
1
1.5
W
0
3
2
0.33
L
Horus
2
0
0
2
W
Poseidon
omarsaro
Poseidon
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
39,388
59,928
Taken
49,902
37,283
Mitigated
39,345
24,239
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,110
3,653
0
4,256
11,348
4,745
0
2,666
8,682
0
56,147
W
Cabrakan
Aetherns
Cabrakan
12,773
1,654
0
4,376
10,746
7,756
0
2,726
8,020
64,358
0
W
Bellona
Blankll162
Bellona
11,353
4,060
0
4,701
14,147
19,732
0
867
13,280
0
64,153
L
Ah Puch
Fitshume
Ah Puch
9,097
480
0
2,494
9,173
3,515
0
5,517
3,306
58,917
0
L
8,271
1,562
0
7,440
18,866
18,373
0
3,643
13,911
0
58,991
W
Charon
Musckael
Charon
4,568
1,235
0
1,384
7,249
6,021
139
1,237
6,012
19,541
443
L
6,126
1,359
0
4,495
12,245
4,988
0
5,709
6,266
0
52,547
W
5,814
2,744
0
2,017
8,617
2,703
212
0
8,617
0
62,945
L
Horus
4,030
1,772
2,032
3,522
8,296
5,662
0
3,422
4,794
0
17,389
W
Poseidon
omarsaro
Poseidon
4,880
311
0
2,384
9,143
3,133
0
4,267
4,876
58,612
3,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
39,565
396
Minions Killed
427
0
Camps Cleared
0
1,219,041
Distance Traveled
1,341,712
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,127
509
109
8
0
212,497
0
W
Cabrakan
8,735
624
99
7
0
303,263
0
W
Bellona
8,302
593
107
8
0
241,030
0
L
Ah Puch
7,298
521
106
8
0
264,492
0
L
Mulan
7,089
506
94
7
0
217,076
0
W
Charon
7,307
522
12
1
0
273,766
0
L
Da Ji
6,723
480
73
5
0
309,962
0
W
Nut
7,169
512
98
7
0
227,306
0
L
Horus
5,992
428
14
1
0
215,014
0
W
Poseidon
8,052
575
111
8
0
296,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role