Player Matchup

Khepri
Khepri
Bread9820
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,748 Elo+
Solo
Heimdallr
Heimdallr
CommandantAce
Heimdallr
Level 63
God Stats
10W - 8L
1,521 SR
Queue Stats
221W - 208L
1,421 Elo+
Party 2
Ix Chel
Ix Chel
Impeccable3349
Ix Chel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 32L
1,577 Elo+
Party 3
Surtr
Surtr
XEthereagleX
Surtr
Level 46
God Stats
31W - 17L
1,667 SR
Queue Stats
50W - 36L
1,558 Elo+
Party 3
Arachne
Arachne
killshot_country
Arachne
Level 66
God Stats
29W - 13L
1,705 SR
Queue Stats
200W - 184L
1,427 Elo+
Party 2
Team Averages
Level 52
1,579 SR
1,546 Elo+

VS

Team Averages
Level 94
1,578 SR
1,507 Elo+
Ravana
Ravana
 
Ravana
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ReaperVein
Anubis
Level 101
God Stats
24W - 14L
1,841 SR
Queue Stats
252W - 213L
1,577 Elo+
Solo
Hachiman
Hachiman
RivCity
Hachiman
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
SoloxConnection
Sun Wukong
Level 108
God Stats
5W - 3L
1,617 SR
Queue Stats
101W - 92L
1,490 Elo+
Party 1
Bacchus
Bacchus
Support0rTroII
Bacchus
Level 73
God Stats
9W - 10L
1,434 SR
Queue Stats
78W - 73L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bread9820
Khepri
9
0 / 1 / 3
5,545
504
2,517
7,476
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
CommandantAce
Heimdallr
10
0 / 1 / 1
5,750
523
3,397
4,642
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 0 / 2
7,402
673
7,361
5,365
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 1 / 0
6,964
633
5,222
9,128
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 0
5,855
532
3,161
7,033
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 3 / 0
4,610
419
1,183
6,901
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
ReaperVein
Anubis
11
0 / 2 / 0
5,762
524
2,635
8,080
3,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
RivCity
Hachiman
10
2 / 1 / 1
5,832
530
4,431
7,797
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SoloxConnection
Sun Wukong
10
0 / 3 / 1
5,152
468
3,099
8,115
5,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 0 / 2
5,842
531
3,388
4,363
3,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
9
Kills
3
4
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
0
0
W
Khepri
Bread9820
Khepri
0
1
3
1.5
W
Heimdallr
CommandantAce
Heimdallr
0
1
1
0.5
W
4
0
2
5
L
Anubis
ReaperVein
Anubis
0
2
0
0
L
Hachiman
RivCity
Hachiman
2
1
1
2.5
L
Sun Wukong
SoloxConnection
Sun Wukong
0
3
1
0.17
L
1
0
2
2
W
3
1
0
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,658
Damage
14,736
33,644
Taken
35,256
17,591
Mitigated
18,537
14,776
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,183
685
0
840
6,901
2,651
0
2,083
4,672
0
24,627
W
Khepri
Bread9820
Khepri
2,517
535
0
3,038
7,476
5,144
0
1,918
5,558
13,529
0
W
Heimdallr
CommandantAce
Heimdallr
3,397
1,912
0
381
4,642
1,960
0
1,110
3,532
0
36,388
W
7,361
918
288
1,949
5,365
2,052
0
2,047
3,318
51,022
1,115
L
Anubis
ReaperVein
Anubis
2,635
42
0
4,451
8,080
3,786
0
3,638
4,020
53,781
0
L
Hachiman
RivCity
Hachiman
4,431
3,061
0
3,133
7,797
2,603
0
733
7,064
0
47,154
L
Sun Wukong
SoloxConnection
Sun Wukong
3,099
802
0
3,182
8,115
5,784
0
695
6,578
0
31,726
L
3,388
806
196
1,792
4,363
3,713
0
2,378
1,869
12,371
0
W
5,222
1,506
0
4,064
9,128
5,800
190
0
9,128
1,005
46,089
W
3,161
2,057
0
5,056
7,033
2,635
0
948
6,085
0
46,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
27,198
323
Minions Killed
293
0
Camps Cleared
0
1,091,934
Distance Traveled
1,004,849
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,610
419
48
4
0
174,178
0
W
Khepri
5,545
504
13
1
0
223,354
0
W
Heimdallr
5,750
523
64
6
0
201,613
2
W
Ix Chel
7,402
673
105
10
0
205,656
2
L
Anubis
5,762
524
99
9
0
198,241
1
L
Hachiman
5,832
530
83
8
0
240,579
0
L
Sun Wukong
5,152
468
52
5
0
185,864
0
L
Bacchus
5,842
531
11
1
0
205,987
3
W
Surtr
6,964
633
75
7
0
207,497
0
W
Arachne
5,855
532
66
6
0
253,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role