Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
dogma032000
Khepri
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 162L
1,478 Elo+
Party 3
Jing Wei
Jing Wei
gloomylunar
Jing Wei
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,479 Elo+
Solo
Aphrodite
Aphrodite
xR3L3NTL355x
Aphrodite
Level 141
God Stats
3W - 5L
1,437 SR
Queue Stats
383W - 405L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
xSmokeSomeW33Dx
Ah Puch
Level 113
God Stats
2W - 1L
1,680 SR
Queue Stats
108W - 101L
1,507 Elo+
Party 2
Team Averages
Level 138
1,523 SR
1,494 Elo+

VS

Team Averages
Level 147
1,515 SR
1,480 Elo+
Hera
Hera
M31IN4 OG56
Hera
Level 149
God Stats
1W - 1L
1,534 SR
Queue Stats
32W - 31L
1,496 Elo+
Party 1
Fenrir
Fenrir
OGStormer
Fenrir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,517 Elo+
Party 1
Rama
Rama
Sebastian6992
Rama
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,494 Elo+
Party 1
Maui
Maui
Zuhport
Maui
Level 162
God Stats
0W - 1L
1,540 SR
Queue Stats
4W - 8L
1,439 Elo+
Party 1
Hel
Hel
blkassassin0711
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
7 / 2 / 19
10,475
952
11,875
10,273
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
16
1 / 1 / 24
10,096
918
6,151
14,113
13,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
gloomylunar
Jing Wei
18
14 / 2 / 9
11,316
1,029
12,348
10,557
5,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
xR3L3NTL355x
Aphrodite
15
6 / 2 / 18
9,512
865
9,018
14,556
9,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 2 / 24
9,267
842
12,235
9,127
4,709
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 1
10,415
947
13,880
11,517
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
OGStormer
Fenrir
12
2 / 9 / 3
7,458
678
7,512
18,100
17,665
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 3
8,019
729
8,983
10,133
5,045
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
Zuhport
Maui
15
0 / 7 / 5
8,100
736
8,204
16,230
16,455
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 1 / 0
2,916
265
0
645
36

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
21
30
Kills
9
9
Deaths
30
94
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
2
19
8.25
L
5
7
1
0.79
L
Fenrir
OGStormer
Fenrir
2
9
3
0.39
L
2
6
3
0.58
L
Maui
Zuhport
Maui
0
7
5
0.36
L
0
1
0
0
W
Khepri
1
1
24
13
W
Jing Wei
gloomylunar
Jing Wei
14
2
9
9.25
W
Aphrodite
xR3L3NTL355x
Aphrodite
6
2
18
7.5
W
2
2
24
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,627
Damage
38,579
58,626
Taken
56,625
39,026
Mitigated
45,179
32,068
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,875
7,243
913
2,041
10,273
5,439
1,620
3,866
6,226
0
33,152
L
13,880
2,277
251
1,810
11,517
5,978
0
5,433
6,084
34,829
0
L
Fenrir
OGStormer
Fenrir
7,512
1,092
144
2,335
18,100
17,665
0
10,371
7,729
269
9,673
L
8,983
5,997
27
837
10,133
5,045
0
4,971
5,162
0
17,783
L
Maui
Zuhport
Maui
8,204
1,135
287
816
16,230
16,455
0
5,700
10,530
12,864
0
L
0
0
0
0
645
36
0
0
645
0
0
W
Khepri
6,151
675
3,052
3,418
14,113
13,581
68
4,280
9,747
14,448
0
W
Jing Wei
gloomylunar
Jing Wei
12,348
8,968
218
1,483
10,557
5,878
4,708
4,654
5,737
0
31,193
W
Aphrodite
xR3L3NTL355x
Aphrodite
9,018
944
9,425
7,493
14,556
9,419
651
6,058
8,326
15,002
1,235
W
12,235
983
1,809
2,216
9,127
4,709
318
3,403
5,597
22,184
541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
36,908
133
Minions Killed
103
0
Camps Cleared
0
1,096,797
Distance Traveled
622,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,475
952
52
5
0
223,909
0
L
Hera
10,415
947
52
5
0
165,645
0
L
Fenrir
7,458
678
7
1
0
156,616
0
L
Rama
8,019
729
29
3
0
123,665
0
L
Maui
8,100
736
15
1
0
176,895
0
L
Hel
2,916
265
0
0
0
0
0
W
Khepri
10,096
918
6
1
0
244,017
0
W
Jing Wei
11,316
1,029
36
3
0
217,030
0
W
Aphrodite
9,512
865
20
2
0
211,651
0
W
Ah Puch
9,267
842
19
2
0
200,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role