Player Matchup

Sobek
Sobek
Fotheriii
Sobek
Level 28
God Stats
4W - 2L
1,655 SR
Queue Stats
15W - 13L
1,568 Elo+
Party 2
Anubis
Anubis
Zeniiiiik
Anubis
Level 83
God Stats
2W - 0L
1,583 SR
Queue Stats
42W - 35L
1,558 Elo+
Party 2
Achilles
Achilles
kajfvhs
Achilles
Level 104
God Stats
7W - 3L
1,605 SR
Queue Stats
102W - 105L
1,551 Elo+
Party 2
Team Averages
Level 72
1,615 SR
1,559 Elo+

VS

Team Averages
Level 127
1,546 SR
1,731 Elo+
Tiamat
Tiamat
GypsyManeCarlos
Tiamat
Level 128
God Stats
19W - 47L
1,294 SR
Queue Stats
398W - 400L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
Spindles
Kuzenbo
Level 109
God Stats
0W - 1L
1,621 SR
Queue Stats
3W - 1L
1,873 Elo+
Party 1
Neith
Neith
StaryKrow
Neith
Level 143
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 1L
1,873 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fotheriii
Sobek
14
0 / 3 / 7
10,420
613
6,593
19,482
17,131
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Zeniiiiik
Anubis
18
1 / 3 / 4
11,717
689
7,925
14,438
8,082
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
kajfvhs
Achilles
17
6 / 1 / 1
12,099
712
12,556
20,840
31,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
8,679
511
2,793
4,053
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Spindles
Kuzenbo
17
3 / 4 / 3
11,400
671
12,812
18,343
24,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
StaryKrow
Neith
19
4 / 2 / 2
12,254
721
23,290
13,952
6,869
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
7
Kills
7
7
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
Fotheriii
Sobek
0
3
7
1.17
L
0
1
2
1
L
Kuzenbo
Spindles
Kuzenbo
3
4
3
1.13
L
Neith
StaryKrow
Neith
4
2
2
2.5
W
Anubis
Zeniiiiik
Anubis
1
3
4
1
W
Achilles
kajfvhs
Achilles
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,074
Damage
38,895
54,760
Taken
36,348
56,378
Mitigated
33,787
11,004
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Fotheriii
Sobek
6,593
336
0
1,186
19,482
17,131
67
3,799
15,604
20,054
2,156
L
2,793
248
0
948
4,053
2,389
0
1,611
2,347
9,002
0
L
Kuzenbo
Spindles
Kuzenbo
12,812
4,570
0
894
18,343
24,529
25
8,316
9,363
30,303
0
L
Neith
StaryKrow
Neith
23,290
12,764
0
3,344
13,952
6,869
56
4,634
8,819
0
90,365
W
Anubis
Zeniiiiik
Anubis
7,925
404
0
6,456
14,438
8,082
1,784
6,385
7,990
64,000
0
W
Achilles
kajfvhs
Achilles
12,556
2,391
0
3,362
20,840
31,165
603
5,490
15,153
1,492
31,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
32,333
177
Minions Killed
170
0
Camps Cleared
0
868,584
Distance Traveled
737,839
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,420
613
36
2
0
287,897
0
L
Tiamat
8,679
511
13
1
0
135,529
0
L
Kuzenbo
11,400
671
28
2
0
322,250
1
L
Neith
12,254
721
129
8
0
280,060
0
W
Anubis
11,717
689
104
6
0
273,951
0
W
Achilles
12,099
712
37
2
0
306,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role