Player Matchup

Izanami
Izanami
A Random Zozo
Izanami
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,399 Elo+
Solo
Ganesha
Ganesha
Joselito4209075
Ganesha
Level 108
God Stats
5W - 2L
1,654 SR
Queue Stats
152W - 152L
1,486 Elo+
Solo
Eset
Eset
PicklePR
Eset
Level 123
God Stats
4W - 7L
1,342 SR
Queue Stats
63W - 70L
1,483 Elo+
Solo
Anubis
Anubis
XxBaDEdGaRXD2023
Anubis
Level 79
God Stats
41W - 46L
1,486 SR
Queue Stats
56W - 61L
1,496 Elo+
Solo
Arachne
Arachne
doomislove
Arachne
Level 112
God Stats
17W - 20L
1,443 SR
Queue Stats
278W - 274L
1,401 Elo+
Solo
Team Averages
Level 106
1,485 SR
1,453 Elo+

VS

Team Averages
Level 87
1,618 SR
1,449 Elo+
Bellona
Bellona
Faedhros
Bellona
Level 52
God Stats
5W - 7L
1,635 SR
Queue Stats
35W - 29L
1,436 Elo+
Party 1
Izanami
Izanami
Hringraz
Izanami
Level 123
God Stats
2W - 2L
1,434 SR
Queue Stats
37W - 31L
1,436 Elo+
Party 1
Fenrir
Fenrir
MichaelDelick
Fenrir
Level 34
God Stats
25W - 15L
1,504 SR
Queue Stats
38W - 33L
1,436 Elo+
Party 1
Xing Tian
Xing Tian
SkataN821
Xing Tian
Level 108
God Stats
29W - 17L
1,570 SR
Queue Stats
857W - 842L
1,412 Elo+
Solo
Poseidon
Poseidon
snipetwinegetvag
Poseidon
Level 119
God Stats
7W - 2L
1,948 SR
Queue Stats
588W - 557L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
2 / 3 / 11
7,659
479
6,983
9,115
3,164
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 14
8,172
511
6,172
14,001
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
15
7 / 3 / 7
9,557
597
8,286
9,926
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 2 / 10
10,559
660
19,014
11,791
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
doomislove
Arachne
17
11 / 2 / 5
10,120
633
8,004
11,534
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Faedhros
Bellona
11
1 / 6 / 1
7,087
443
2,828
10,990
6,437
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Hringraz
Izanami
13
0 / 2 / 5
8,061
504
10,099
10,117
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
7 / 5 / 2
9,155
572
6,325
15,783
6,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SkataN821
Xing Tian
11
1 / 6 / 5
7,862
491
5,759
19,395
15,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 9 / 2
8,393
525
11,574
12,350
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
28
Kills
11
11
Deaths
28
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
3
11
2.5
L
Bellona
Faedhros
Bellona
1
6
1
0.25
L
Izanami
Hringraz
Izanami
0
2
5
1.25
W
0
1
14
7
L
7
5
2
1.6
W
Eset
7
3
7
3.5
L
Xing Tian
SkataN821
Xing Tian
1
6
5
0.58
W
8
2
10
6.5
W
Arachne
doomislove
Arachne
11
2
5
6.75
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,459
Damage
36,585
56,367
Taken
68,635
29,411
Mitigated
35,838
19,435
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,983
4,021
0
1,568
9,115
3,164
720
3,132
5,983
0
47,935
L
Bellona
Faedhros
Bellona
2,828
792
0
1,411
10,990
6,437
168
5,821
5,169
0
29,830
L
Izanami
Hringraz
Izanami
10,099
5,460
0
2,787
10,117
3,188
323
4,205
5,912
0
79,116
W
6,172
1,001
0
4,586
14,001
10,309
0
5,473
8,528
28,613
1,639
L
6,325
1,653
0
1,966
15,783
6,896
0
7,304
8,479
0
67,524
W
Eset
8,286
678
129
1,317
9,926
3,944
185
4,935
4,948
56,701
0
L
Xing Tian
SkataN821
Xing Tian
5,759
757
0
2,791
19,395
15,119
0
9,499
9,896
25,530
1,591
W
19,014
756
680
4,844
11,791
6,874
300
2,393
9,246
92,238
1,728
W
Arachne
doomislove
Arachne
8,004
5,807
0
6,311
11,534
5,120
0
1,373
10,161
0
78,173
L
11,574
1,150
0
758
12,350
4,198
0
5,897
6,453
58,489
368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,067
Gold Earned
40,558
426
Minions Killed
407
0
Camps Cleared
0
1,562,381
Distance Traveled
1,430,625
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,659
479
79
5
0
279,906
0
L
Bellona
7,087
443
46
3
0
254,167
0
L
Izanami
8,061
504
127
8
0
298,463
4
W
Ganesha
8,172
511
17
1
0
334,170
0
L
Fenrir
9,155
572
112
7
0
310,184
0
W
Eset
9,557
597
95
6
0
308,701
2
L
Xing Tian
7,862
491
34
2
0
286,756
1
W
Anubis
10,559
660
137
9
0
258,589
0
W
Arachne
10,120
633
98
6
0
381,015
0
L
Poseidon
8,393
525
88
6
0
281,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role