Player Matchup

Nut
Nut
 
Nut
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Aetuso
Ah Muzen Cab
Level 68
God Stats
1W - 2L
1,560 SR
Queue Stats
32W - 40L
1,333 Elo+
Party 1
Ne Zha
Ne Zha
NoBuffGoNah
Ne Zha
Level 156
God Stats
17W - 7L
1,845 SR
Queue Stats
512W - 513L
1,527 Elo+
Solo
Arachne
Arachne
Oths
Arachne
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 45L
1,337 Elo+
Party 1
Susano
Susano
sadnessbig123
Susano
Level 114
God Stats
0W - 2L
1,285 SR
Queue Stats
284W - 310L
1,499 Elo+
Solo
Team Averages
Level 100
1,538 SR
1,439 Elo+

VS

Team Averages
Level 109
1,579 SR
1,480 Elo+
Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GasEous-CREED
Bacchus
Level 119
God Stats
10W - 0L
1,889 SR
Queue Stats
401W - 419L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
Im_Squashy
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 240L
1,499 Elo+
Solo
Artemis
Artemis
Lyonka
Artemis
Level 126
God Stats
1W - 1L
1,275 SR
Queue Stats
282W - 285L
1,440 Elo+
Solo
Cthulhu
Cthulhu
TaisenJuuniii
Cthulhu
Level 128
God Stats
4W - 2L
1,733 SR
Queue Stats
236W - 243L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
2 / 1 / 9
8,827
883
9,945
7,740
3,663
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Muzen Cab
Aetuso
Ah Muzen Cab
14
2 / 3 / 10
8,597
860
8,303
9,776
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
16
3 / 1 / 7
8,793
879
8,104
7,912
4,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
Oths
Arachne
12
3 / 3 / 3
7,851
785
3,715
7,587
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
3 / 4 / 5
8,206
821
6,347
16,556
9,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 3 / 7
8,139
814
6,307
9,290
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
13
1 / 3 / 11
7,871
787
8,826
10,341
17,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Im_Squashy
Zhong Kui
15
3 / 2 / 7
8,046
805
10,282
8,550
14,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Lyonka
Artemis
13
2 / 3 / 4
7,894
789
10,764
7,552
3,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
16
3 / 2 / 8
8,620
862
7,041
10,295
14,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
13
Kills
11
12
Deaths
13
34
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
1
9
6.5
W
Ares
 
Ares
2
3
7
1.83
L
Ah Muzen Cab
Aetuso
Ah Muzen Cab
2
3
10
2.33
W
Bacchus
1
3
11
2.17
W
Zhong Kui
Im_Squashy
Zhong Kui
3
2
7
3.25
W
Artemis
Lyonka
Artemis
2
3
4
1.33
L
Ne Zha
3
1
7
6.5
L
Arachne
Oths
Arachne
3
3
3
1.5
W
Cthulhu
3
2
8
3.5
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
43,220
49,571
Taken
46,028
27,435
Mitigated
59,124
20,755
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
9,945
4,895
1,177
2,569
7,740
3,663
1,536
4,816
2,924
0
21,348
W
Ares
 
Ares
6,307
518
0
729
9,290
9,103
39
0
9,251
7,157
1,303
L
Ah Muzen Cab
Aetuso
Ah Muzen Cab
8,303
1,581
1,035
1,206
9,776
4,676
1,350
7,756
2,020
0
24,245
W
Bacchus
8,826
547
461
1,057
10,341
17,409
0
0
10,140
14,915
0
W
Zhong Kui
Im_Squashy
Zhong Kui
10,282
1,274
495
1,318
8,550
14,358
557
0
8,550
21,230
903
W
Artemis
Lyonka
Artemis
10,764
5,065
226
1,393
7,552
3,749
1,223
0
7,552
0
23,661
L
Ne Zha
8,104
665
1,867
3,586
7,912
4,260
665
4,889
3,023
0
21,295
L
Arachne
Oths
Arachne
3,715
2,386
329
1,077
7,587
5,045
198
5,311
2,276
0
4,164
W
Cthulhu
7,041
605
1,276
279
10,295
14,505
0
0
10,256
24,172
301
L
6,347
1,532
1,432
6,477
16,556
9,791
409
8,946
7,610
0
11,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,274
Gold Earned
40,570
106
Minions Killed
147
0
Camps Cleared
0
977,323
Distance Traveled
868,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,827
883
48
5
0
196,738
0
W
Ares
8,139
814
10
1
0
170,703
0
L
Ah Muzen Cab
8,597
860
21
2
0
180,081
0
W
Bacchus
7,871
787
16
2
0
185,110
0
W
Zhong Kui
8,046
805
35
4
0
185,435
0
W
Artemis
7,894
789
39
4
0
135,914
0
L
Ne Zha
8,793
879
24
2
0
206,137
0
L
Arachne
7,851
785
5
1
0
199,926
0
W
Cthulhu
8,620
862
47
5
0
191,486
0
L
Susano
8,206
821
8
1
0
194,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role